Player Matchup

Thanatos
Thanatos
KotaRey1408
Thanatos
Level 87
God Stats
6W - 8L
1,216 SR
Queue Stats
328W - 314L
1,471 Elo+
Party 2
Hercules
Hercules
Leathe_Hotrodz
Hercules
Level 100
God Stats
4W - 8L
1,491 SR
Queue Stats
625W - 681L
1,431 Elo+
Solo
Chang'e
Chang'e
Melon3q
Chang'e
Level 108
God Stats
50W - 32L
1,666 SR
Queue Stats
416W - 397L
1,475 Elo+
Party 2
Artio
Artio
TimeRichar666
Artio
Level 156
God Stats
12W - 25L
1,310 SR
Queue Stats
452W - 558L
1,446 Elo+
Solo
Charybdis
Charybdis
sancta12
Charybdis
Level 89
God Stats
1W - 4L
1,422 SR
Queue Stats
76W - 80L
1,427 Elo+
Solo
Team Averages
Level 108
1,421 SR
1,450 Elo+

VS

Team Averages
Level 88
1,485 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Bauti_lion
Ullr
Level 104
God Stats
0W - 5L
1,178 SR
Queue Stats
165W - 164L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
FairyGamer6624
Sun Wukong
Level 84
God Stats
2W - 2L
1,646 SR
Queue Stats
35W - 34L
1,494 Elo+
Solo
Arachne
Arachne
NodiakSG
Arachne
Level 66
God Stats
3W - 6L
1,504 SR
Queue Stats
55W - 78L
1,406 Elo+
Solo
Anubis
Anubis
xGemiosXCVIIIx
Anubis
Level 82
God Stats
18W - 13L
1,595 SR
Queue Stats
89W - 96L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KotaRey1408
Thanatos
10
7 / 2 / 2
6,575
658
4,567
6,722
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
10
2 / 0 / 1
5,621
562
3,849
6,428
4,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Melon3q
Chang'e
12
5 / 0 / 1
7,145
715
6,538
4,416
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 6
5,185
519
4,437
7,544
2,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
sancta12
Charybdis
9
1 / 3 / 1
5,158
516
4,057
5,871
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 1
5,304
530
3,329
8,141
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 2
4,846
485
4,812
6,024
1,331
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
FairyGamer6624
Sun Wukong
10
0 / 2 / 0
5,756
576
4,383
6,712
3,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
NodiakSG
Arachne
10
3 / 3 / 0
6,069
607
3,462
7,145
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 2
5,549
555
3,565
7,760
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
1
1.25
L
1
3
2
0.67
L
Sun Wukong
FairyGamer6624
Sun Wukong
0
2
0
0
W
Thanatos
KotaRey1408
Thanatos
7
2
2
4
W
Hercules
2
0
1
2.5
W
Chang'e
Melon3q
Chang'e
5
0
1
5.5
L
Arachne
NodiakSG
Arachne
3
3
0
1
W
0
1
6
3
W
Charybdis
sancta12
Charybdis
1
3
1
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
19,551
30,981
Taken
35,782
12,599
Mitigated
14,499
15,284
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,329
607
0
1,358
8,141
4,178
0
2,888
5,253
9,075
0
L
4,812
2,865
0
1,223
6,024
1,331
0
1,775
4,249
0
22,016
L
Sun Wukong
FairyGamer6624
Sun Wukong
4,383
688
0
2,384
6,712
3,020
0
922
5,790
0
33,274
W
Thanatos
KotaRey1408
Thanatos
4,567
1,819
0
5,420
6,722
1,831
0
1,513
5,209
0
28,849
W
Hercules
3,849
692
0
1,286
6,428
4,748
0
0
6,428
5,111
20,284
W
Chang'e
Melon3q
Chang'e
6,538
283
208
3,167
4,416
1,223
368
1,742
2,674
41,727
0
L
Arachne
NodiakSG
Arachne
3,462
2,064
0
2,220
7,145
2,463
0
1,389
5,756
0
27,467
W
4,437
766
771
3,548
7,544
2,962
0
1,854
5,690
20,311
0
W
Charybdis
sancta12
Charybdis
4,057
2,101
0
884
5,871
1,835
0
1,848
4,023
0
30,044
L
3,565
450
0
2,658
7,760
3,507
0
5,454
2,306
31,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
27,524
292
Minions Killed
237
0
Camps Cleared
0
1,030,343
Distance Traveled
958,589
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,304
530
10
1
0
190,492
4
L
Ullr
4,846
485
43
4
0
171,939
2
L
Sun Wukong
5,756
576
69
7
0
207,744
1
W
Thanatos
6,575
658
58
6
0
238,500
2
W
Hercules
5,621
562
58
6
0
197,807
4
W
Chang'e
7,145
715
79
8
0
212,568
4
L
Arachne
6,069
607
56
6
0
221,541
2
W
Artio
5,185
519
43
4
0
208,652
5
W
Charybdis
5,158
516
54
5
0
172,816
2
L
Anubis
5,549
555
59
6
0
166,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role