Player Matchup

Apollo
Apollo
AverageJeans802
Apollo
Level 90
God Stats
3W - 0L
1,513 SR
Queue Stats
152W - 98L
1,651 Elo+
Party 1
Nox
Nox
Cloggedbean181
Nox
Level 119
God Stats
15W - 3L
1,664 SR
Queue Stats
150W - 71L
1,640 Elo+
Party 1
Sobek
Sobek
CronenbergBrett
Sobek
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
49W - 56L
1,327 Elo+
Party 1
Team Averages
Level 79
1,483 SR
1,539 Elo+

VS

Team Averages
Level 35
1,615 SR
1,463 Elo+
Thoth
Thoth
DrewBoss_07
Thoth
Level 16
God Stats
10W - 9L
1,625 SR
Queue Stats
22W - 21L
1,611 Elo+
Solo
Medusa
Medusa
PardonMySkills
Medusa
Level 21
God Stats
3W - 8L
1,591 SR
Queue Stats
85W - 85L
1,348 Elo+
Solo
Ymir
Ymir
philliphe2456
Ymir
Level 69
God Stats
1W - 2L
1,628 SR
Queue Stats
85W - 116L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,350
719
7,146
10,029
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 2 / 2
9,288
714
11,949
10,496
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 7
8,585
660
1,713
11,476
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,052
696
10,750
6,454
3,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 7
7,827
602
7,144
7,890
3,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 4 / 6
8,461
651
8,087
10,432
7,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
10
10
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
6
2
2
3.5
W
0
4
7
0.88
L
6
2
4
4
L
0
3
7
1.17
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
25,981
32,001
Taken
24,776
17,194
Mitigated
14,099
10,975
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,146
4,224
0
2,321
10,029
3,547
0
6,531
3,498
0
25,824
W
11,949
583
272
3,205
10,496
3,561
0
6,689
3,807
37,322
0
W
1,713
132
709
4,468
11,476
10,086
0
6,007
5,469
6,759
0
L
10,750
284
0
1,201
6,454
3,432
336
4,247
2,207
34,317
0
L
7,144
2,361
0
2,206
7,890
3,131
183
4,627
3,263
0
35,745
L
8,087
1,320
254
1,090
10,432
7,536
288
5,108
5,324
15,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
25,340
126
Minions Killed
142
5
Camps Cleared
7
701,383
Distance Traveled
641,122
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,350
719
50
4
1
232,702
2
W
Nox
9,288
714
66
5
4
238,768
5
W
Sobek
8,585
660
10
1
0
229,913
0
L
Thoth
9,052
696
68
5
3
230,372
6
L
Medusa
7,827
602
59
5
4
225,089
1
L
Ymir
8,461
651
15
1
0
185,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role