Player Matchup

Set
Set
BBallkid2001
Set
Level 18
God Stats
4W - 1L
1,673 SR
Queue Stats
56W - 48L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Clappin Yu
Cu Chulainn
Level 108
God Stats
3W - 0L
1,742 SR
Queue Stats
58W - 34L
1,628 Elo+
Party 1
Raijin
Raijin
Seabass5754
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
SmokinChief4
Ah Puch
Level 16
God Stats
5W - 3L
1,495 SR
Queue Stats
45W - 31L
1,479 Elo+
Party 1
Ymir
Ymir
xEnergyKillz
Ymir
Level 63
God Stats
13W - 11L
1,699 SR
Queue Stats
148W - 129L
1,493 Elo+
Party 1
Team Averages
Level 42
1,622 SR
1,528 Elo+

VS

Team Averages
Level 18
1,420 SR
1,545 Elo+
Hades
Hades
ChillJupiter694
Hades
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
404W - 439L
1,527 Elo+
Solo
Kukulkan
Kukulkan
JefeBeto
Kukulkan
Level 8
God Stats
2W - 7L
1,323 SR
Queue Stats
5W - 11L
1,621 Elo+
Solo
Ares
Ares
Native_thugg818
Ares
Level 20
God Stats
0W - 2L
1,446 SR
Queue Stats
15W - 10L
1,754 Elo+
Solo
Thor
Thor
SlickDman2016
Thor
Level 29
God Stats
12W - 9L
1,556 SR
Queue Stats
33W - 38L
1,485 Elo+
Solo
Bellona
Bellona
morganrox5441
Bellona
Level 5
God Stats
1W - 4L
1,276 SR
Queue Stats
3W - 7L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
10,694
972
6,825
9,392
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Clappin Yu
Cu Chulainn
17
6 / 1 / 14
11,875
1,080
17,146
13,200
11,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
20
14 / 0 / 12
14,166
1,288
28,702
6,570
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SmokinChief4
Ah Puch
17
1 / 0 / 15
10,759
978
7,669
3,509
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 15
11,112
1,010
6,391
14,096
19,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,117
829
1,930
5,335
3,153
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
JefeBeto
Kukulkan
14
0 / 0 / 0
8,610
783
0
418
116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 4
10,938
994
10,995
18,792
28,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 15 / 0
11,209
1,019
16,097
33,043
11,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
15
0 / 7 / 2
9,653
878
4,186
15,192
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
27
Kills
7
7
Deaths
27
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
0
4
1
0.13
W
Cu Chulainn
Clappin Yu
Cu Chulainn
6
1
14
13
L
Kukulkan
JefeBeto
Kukulkan
0
0
0
0
L
2
1
4
4
W
Raijin
14
0
12
20
L
5
15
0
0.33
W
Ah Puch
SmokinChief4
Ah Puch
1
0
15
8.5
L
Bellona
0
7
2
0.14
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,733
Damage
33,208
46,767
Taken
72,780
40,156
Mitigated
53,184
4,885
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,825
3,134
0
419
9,392
4,394
0
2,856
6,536
0
16,804
L
1,930
331
80
634
5,335
3,153
0
3,230
1,981
7,744
0
W
Cu Chulainn
Clappin Yu
Cu Chulainn
17,146
4,552
0
250
13,200
11,947
0
2,932
9,230
6,171
26,000
L
Kukulkan
JefeBeto
Kukulkan
0
0
0
0
418
116
0
414
0
0
0
L
10,995
746
0
2,352
18,792
28,223
0
9,728
8,811
25,850
0
W
Raijin
28,702
2,798
0
2,034
6,570
3,037
0
2,381
4,189
63,227
0
L
16,097
4,813
0
359
33,043
11,115
0
21,551
10,904
0
35,503
W
Ah Puch
SmokinChief4
Ah Puch
7,669
1,089
0
903
3,509
1,389
0
1,140
2,369
25,534
0
L
Bellona
4,186
1,029
670
327
15,192
10,577
0
9,886
5,098
0
10,416
W
6,391
921
589
690
14,096
19,389
0
3,616
9,121
17,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,606
Gold Earned
49,527
213
Minions Killed
94
13
Camps Cleared
2
1,043,162
Distance Traveled
534,516
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,694
972
25
2
2
205,245
0
L
Hades
9,117
829
18
2
0
39,918
0
W
Cu Chulainn
11,875
1,080
39
4
1
227,331
3
L
Kukulkan
8,610
783
0
0
0
0
0
L
Ares
10,938
994
22
2
0
211,467
0
W
Raijin
14,166
1,288
85
8
8
206,817
0
L
Thor
11,209
1,019
43
4
1
172,653
0
W
Ah Puch
10,759
978
42
4
1
219,487
0
L
Bellona
9,653
878
11
1
1
110,478
0
W
Ymir
11,112
1,010
22
2
1
184,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role