Player Matchup

Anubis
Anubis
AwesomeMachine2
Anubis
Level 116
God Stats
0W - 1L
1,503 SR
Queue Stats
22W - 48L
1,425 Elo+
Party 1
King Arthur
King Arthur
GrayhamCrackr
King Arthur
Level 55
God Stats
17W - 17L
1,541 SR
Queue Stats
176W - 133L
1,573 Elo+
Party 1
Anhur
Anhur
InimiGod
Anhur
Level 145
God Stats
10W - 16L
1,737 SR
Queue Stats
541W - 332L
1,733 Elo+
Party 1
Sylvanus
Sylvanus
LexyAtmosphere
Sylvanus
Level 60
God Stats
0W - 3L
1,624 SR
Queue Stats
16W - 25L
1,411 Elo+
Party 1
Thanatos
Thanatos
LifeOfStrife
Thanatos
Level 67
God Stats
3W - 3L
1,754 SR
Queue Stats
272W - 159L
1,583 Elo+
Party 1
Team Averages
Level 89
1,632 SR
1,545 Elo+

VS

Team Averages
Level 131
1,594 SR
1,535 Elo+
Mulan
Mulan
FFSRandomName
Mulan
Level 123
God Stats
6W - 8L
1,234 SR
Queue Stats
280W - 261L
1,560 Elo+
Solo
Arachne
Arachne
GhormehSabzi
Arachne
Level 155
God Stats
12W - 9L
1,613 SR
Queue Stats
434W - 423L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kuroitsukii
Morgan Le Fay
Level 128
God Stats
13W - 4L
1,764 SR
Queue Stats
267W - 227L
1,588 Elo+
Solo
Heimdallr
Heimdallr
Mëwtwo
Heimdallr
Level 127
God Stats
20W - 18L
1,549 SR
Queue Stats
265W - 248L
1,576 Elo+
Solo
Geb
Geb
Vandalgun
Geb
Level 124
God Stats
2W - 2L
1,812 SR
Queue Stats
35W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 7
11,845
456
11,354
20,747
10,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
GrayhamCrackr
King Arthur
20
4 / 5 / 6
13,228
509
13,766
23,252
29,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
InimiGod
Anhur
20
5 / 6 / 7
13,215
508
21,402
22,550
8,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
2 / 6 / 10
11,910
458
9,507
25,572
27,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LifeOfStrife
Thanatos
20
10 / 5 / 5
14,570
560
15,698
28,625
12,799
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 12
14,495
558
22,332
26,471
29,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
GhormehSabzi
Arachne
20
6 / 3 / 8
14,343
552
9,036
24,196
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Kuroitsukii
Morgan Le Fay
20
12 / 2 / 13
16,388
630
27,852
17,560
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mëwtwo
Heimdallr
20
11 / 8 / 8
15,176
584
20,780
22,336
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 19
13,286
511
11,863
25,869
31,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
23
Kills
34
34
Deaths
23
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
12
7
0.46
W
3
7
12
1.29
W
Arachne
GhormehSabzi
Arachne
6
3
8
3.33
L
King Arthur
GrayhamCrackr
King Arthur
4
5
6
1.4
L
Anhur
InimiGod
Anhur
5
6
7
1.42
W
Morgan Le Fay
Kuroitsukii
Morgan Le Fay
12
2
13
9.25
L
Sylvanus
2
6
10
1.17
L
Thanatos
LifeOfStrife
Thanatos
10
5
5
2.5
W
Heimdallr
Mëwtwo
Heimdallr
11
8
8
1.88
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,727
Damage
91,863
120,746
Taken
116,432
88,472
Mitigated
83,834
47,915
Healing
39,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,354
222
0
4,363
20,747
10,161
0
10,716
9,554
73,846
0
W
22,332
2,590
0
9,020
26,471
29,348
1,055
5,309
21,162
15,273
81,373
W
Arachne
GhormehSabzi
Arachne
9,036
6,709
0
11,749
24,196
10,510
6,221
4,535
19,512
0
126,530
L
King Arthur
GrayhamCrackr
King Arthur
13,766
994
0
5,503
23,252
29,319
0
5,228
17,926
20,818
73,037
L
Anhur
InimiGod
Anhur
21,402
12,765
0
6,768
22,550
8,840
2,808
6,811
15,645
0
109,621
W
Morgan Le Fay
Kuroitsukii
Morgan Le Fay
27,852
3,278
586
7,711
17,560
6,249
2,717
5,715
11,845
134,359
0
L
Sylvanus
9,507
2,613
5,259
5,047
25,572
27,353
350
11,610
13,672
24,256
0
L
Thanatos
LifeOfStrife
Thanatos
15,698
5,113
0
20,975
28,625
12,799
0
8,285
20,128
0
101,269
W
Heimdallr
Mëwtwo
Heimdallr
20,780
10,082
0
6,377
22,336
6,591
4,572
5,474
16,862
0
98,298
W
11,863
1,117
0
4,491
25,869
31,136
208
7,149
18,720
34,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
73,688
630
Minions Killed
649
0
Camps Cleared
0
2,307,035
Distance Traveled
2,599,835
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,845
456
103
4
0
410,543
2
W
Mulan
14,495
558
167
6
0
488,423
4
W
Arachne
14,343
552
141
5
0
607,319
9
L
King Arthur
13,228
509
168
6
0
474,511
6
L
Anhur
13,215
508
170
7
0
433,116
10
W
Morgan Le Fay
16,388
630
184
7
0
502,425
11
L
Sylvanus
11,910
458
26
1
0
481,605
9
L
Thanatos
14,570
560
163
6
0
507,260
2
W
Heimdallr
15,176
584
123
5
0
470,755
7
W
Geb
13,286
511
34
1
0
530,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role