Player Matchup

Anubis
Anubis
Chlorine1
Anubis
Level 68
God Stats
15W - 16L
1,492 SR
Queue Stats
137W - 156L
1,364 Elo+
Party 1
Chang'e
Chang'e
Lumesa
Chang'e
Level 105
God Stats
25W - 27L
1,481 SR
Queue Stats
181W - 247L
1,346 Elo+
Solo
Danzaburou
Danzaburou
TheMrHeaven777
Danzaburou
Level 65
God Stats
65W - 76L
1,425 SR
Queue Stats
293W - 384L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
Yokai_HC
Jormungandr
Level 43
God Stats
3W - 3L
1,447 SR
Queue Stats
52W - 48L
1,387 Elo+
Solo
Cliodhna
Cliodhna
opulenttiger
Cliodhna
Level 83
God Stats
4W - 2L
1,179 SR
Queue Stats
194W - 218L
1,368 Elo+
Party 1
Team Averages
Level 73
1,405 SR
1,361 Elo+

VS

Team Averages
Level 111
1,426 SR
1,434 Elo+
Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HEX Kelfs
Cliodhna
Level 85
God Stats
0W - 1L
1,410 SR
Queue Stats
283W - 287L
1,393 Elo+
Solo
Nu Wa
Nu Wa
IncenDiaryFaTe4
Nu Wa
Level 108
God Stats
26W - 28L
1,447 SR
Queue Stats
88W - 114L
1,410 Elo+
Solo
Artio
Artio
ZTruth21
Artio
Level 155
God Stats
7W - 12L
1,334 SR
Queue Stats
642W - 689L
1,459 Elo+
Party 2
Hachiman
Hachiman
kidklutch808
Hachiman
Level 106
God Stats
33W - 45L
1,438 SR
Queue Stats
371W - 382L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chlorine1
Anubis
18
6 / 1 / 4
11,187
509
8,747
16,042
6,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Lumesa
Chang'e
17
1 / 4 / 4
10,322
469
6,539
15,180
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheMrHeaven777
Danzaburou
17
7 / 4 / 5
10,738
488
10,584
16,422
5,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Yokai_HC
Jormungandr
16
1 / 2 / 9
10,172
462
7,184
16,353
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
opulenttiger
Cliodhna
19
13 / 1 / 5
12,357
562
18,020
17,261
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 7 / 4
9,008
409
8,067
16,170
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
HEX Kelfs
Cliodhna
18
7 / 7 / 2
11,349
516
15,331
17,059
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 2 / 1
11,545
525
17,568
8,472
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ZTruth21
Artio
15
0 / 5 / 2
9,417
428
9,102
23,486
21,646
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
kidklutch808
Hachiman
15
0 / 8 / 3
9,143
416
6,185
15,043
4,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
28
Kills
12
12
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
4
0.43
W
Anubis
Chlorine1
Anubis
6
1
4
8
L
Cliodhna
HEX Kelfs
Cliodhna
7
7
2
1.14
L
4
2
1
2.25
W
Chang'e
Lumesa
Chang'e
1
4
4
0.75
W
Danzaburou
TheMrHeaven777
Danzaburou
7
4
5
2.38
W
Jormungandr
Yokai_HC
Jormungandr
1
2
9
2.75
L
Artio
ZTruth21
Artio
0
5
2
0.2
L
Hachiman
kidklutch808
Hachiman
0
8
3
0.19
W
Cliodhna
opulenttiger
Cliodhna
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,074
Damage
56,253
81,258
Taken
80,230
41,149
Mitigated
44,647
30,132
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,067
708
0
1,860
16,170
9,379
18
5,952
10,218
40,623
0
W
Anubis
Chlorine1
Anubis
8,747
435
0
10,027
16,042
6,199
294
8,298
7,536
80,573
0
L
Cliodhna
HEX Kelfs
Cliodhna
15,331
1,708
0
5,010
17,059
6,658
0
3,312
13,747
0
86,955
L
17,568
3,631
0
925
8,472
2,660
468
3,380
5,092
86,184
0
W
Chang'e
Lumesa
Chang'e
6,539
1,128
634
7,341
15,180
8,381
374
7,680
7,460
57,275
0
W
Danzaburou
TheMrHeaven777
Danzaburou
10,584
2,131
0
4,643
16,422
5,660
732
4,769
11,413
0
75,783
W
Jormungandr
Yokai_HC
Jormungandr
7,184
1,773
0
2,845
16,353
14,905
415
5,762
10,163
56,387
0
L
Artio
ZTruth21
Artio
9,102
672
300
9,870
23,486
21,646
186
7,624
15,862
52,271
0
L
Hachiman
kidklutch808
Hachiman
6,185
4,195
586
4,636
15,043
4,304
741
2,202
12,841
0
55,200
W
Cliodhna
opulenttiger
Cliodhna
18,020
2,609
0
4,642
17,261
6,004
0
7,622
9,553
0
87,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
50,462
636
Minions Killed
549
0
Camps Cleared
0
1,997,512
Distance Traveled
1,856,800
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,008
409
79
4
0
333,805
2
W
Anubis
11,187
509
152
7
0
385,583
7
L
Cliodhna
11,349
516
113
5
0
444,376
8
L
Nu Wa
11,545
525
164
7
0
354,728
5
W
Chang'e
10,322
469
125
6
0
317,934
4
W
Danzaburou
10,738
488
123
6
0
393,369
4
W
Jormungandr
10,172
462
97
4
0
421,241
4
L
Artio
9,417
428
99
5
0
363,237
4
L
Hachiman
9,143
416
94
4
0
360,654
1
W
Cliodhna
12,357
562
139
6
0
479,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role