Player Matchup

Fenrir
Fenrir
Fionliss4174
Fenrir
Level 125
God Stats
28W - 41L
1,484 SR
Queue Stats
252W - 305L
1,435 Elo+
Party 1
Janus
Janus
KnDG0B
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,351 Elo+
Party 1
King Arthur
King Arthur
SagOff_Bum
King Arthur
Level 19
God Stats
0W - 1L
1,793 SR
Queue Stats
11W - 21L
1,357 Elo+
Party 1
Team Averages
Level 62
1,592 SR
1,381 Elo+

VS

Team Averages
Level 28
1,758 SR
1,552 Elo+
Medusa
Medusa
LeftySV
Medusa
Level 28
God Stats
15W - 12L
1,749 SR
Queue Stats
92W - 70L
1,627 Elo+
Solo
Bellona
Bellona
Mikey Pageviews
Bellona
Level 24
God Stats
4W - 1L
1,696 SR
Queue Stats
40W - 38L
1,532 Elo+
Party 2
Ra
Ra
vintage_potato7
Ra
Level 33
God Stats
1W - 1L
1,829 SR
Queue Stats
40W - 46L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 10 / 2
9,385
722
9,433
15,631
12,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
KnDG0B
Janus
12
2 / 7 / 4
8,489
653
7,730
8,494
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SagOff_Bum
King Arthur
11
0 / 8 / 4
7,524
579
4,445
19,980
9,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeftySV
Medusa
17
20 / 1 / 4
12,091
930
25,612
8,854
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 15
8,734
672
2,431
11,373
8,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 3 / 11
9,887
761
7,575
9,691
4,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
25
25
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
10
2
0.7
L
Janus
KnDG0B
Janus
2
7
4
0.57
W
Medusa
LeftySV
Medusa
20
1
4
22
W
0
4
15
1.88
L
King Arthur
SagOff_Bum
King Arthur
0
8
4
0.25
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
35,618
44,105
Taken
29,918
24,005
Mitigated
17,139
2,581
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,433
2,180
0
428
15,631
12,295
0
3,457
12,174
0
20,517
L
Janus
KnDG0B
Janus
7,730
85
0
200
8,494
2,184
0
1,142
7,352
27,613
0
W
Medusa
LeftySV
Medusa
25,612
14,050
0
3,764
8,854
4,159
1,224
3,481
5,373
0
72,056
W
2,431
200
179
1,757
11,373
8,878
423
1,582
9,791
1,430
2,923
L
King Arthur
SagOff_Bum
King Arthur
4,445
187
0
1,953
19,980
9,526
0
4,563
15,417
0
16,512
W
7,575
941
1,216
4,327
9,691
4,102
510
3,267
6,424
37,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
30,712
89
Minions Killed
162
3
Camps Cleared
9
625,393
Distance Traveled
593,730
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,385
722
22
2
2
192,874
1
L
Janus
8,489
653
46
4
1
194,800
0
W
Medusa
12,091
930
95
7
5
220,678
1
W
Bellona
8,734
672
1
0
0
165,124
1
L
King Arthur
7,524
579
21
2
0
237,719
0
W
Ra
9,887
761
66
5
4
207,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role