Player Matchup

Ymir
Ymir
TheGrimeyQ
Ymir
Level 5
God Stats
5W - 4L
1,242 SR
Queue Stats
6W - 11L
1,007 Elo+
Party 2
Izanami
Izanami
fredobob323
Izanami
Level 28
God Stats
6W - 5L
1,162 SR
Queue Stats
7W - 11L
1,030 Elo+
Party 2
Ao Kuang
Ao Kuang
iiTz Cerberus
Ao Kuang
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,290 Elo+
Solo
Team Averages
Level 37
1,302 SR
1,109 Elo+

VS

Team Averages
Level 25
1,403 SR
1,141 Elo+
Mercury
Mercury
PhonicCashew59
Mercury
Level 49
God Stats
2W - 8L
1,209 SR
Queue Stats
214W - 256L
1,341 Elo+
Solo
Neith
Neith
Sinister-Flex-
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,093 Elo+
Party 1
Nemesis
Nemesis
VanMesa
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
9,762
751
4,523
10,030
13,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
fredobob323
Izanami
13
8 / 3 / 7
9,946
765
12,682
9,004
4,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
iiTz Cerberus
Ao Kuang
14
6 / 2 / 8
9,549
735
10,682
11,443
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,935
687
8,943
15,256
6,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 2
7,442
572
6,880
8,739
2,743
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
VanMesa
Nemesis
11
1 / 9 / 2
7,674
590
4,117
11,076
5,249
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
1
5
2
0.4
W
4
0
14
11
L
Nemesis
VanMesa
Nemesis
1
9
2
0.22
W
Izanami
fredobob323
Izanami
8
3
7
3.83
W
Ao Kuang
iiTz Cerberus
Ao Kuang
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
19,940
30,477
Taken
35,071
22,791
Mitigated
14,779
4,722
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,943
4,399
80
1,720
15,256
6,787
31
6,353
8,903
0
23,812
L
6,880
3,602
0
910
8,739
2,743
0
4,218
4,521
0
21,522
W
4,523
1,543
0
388
10,030
13,949
266
336
9,694
15,297
0
L
Nemesis
VanMesa
Nemesis
4,117
1,484
0
251
11,076
5,249
0
5,356
5,720
0
13,919
W
Izanami
fredobob323
Izanami
12,682
8,519
0
100
9,004
4,021
1,975
0
9,004
0
43,302
W
Ao Kuang
iiTz Cerberus
Ao Kuang
10,682
3,394
0
4,234
11,443
4,821
203
132
11,311
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
24,051
120
Minions Killed
81
7
Camps Cleared
3
615,604
Distance Traveled
597,361
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,935
687
33
3
3
264,623
1
L
Neith
7,442
572
21
2
0
153,525
0
W
Ymir
9,762
751
18
1
1
216,184
0
L
Nemesis
7,674
590
27
2
0
179,213
0
W
Izanami
9,946
765
66
5
2
186,196
0
W
Ao Kuang
9,549
735
36
3
4
213,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role