Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Lucrazy
Hun Batz
Level 87
God Stats
0W - 2L
1,272 SR
Queue Stats
198W - 203L
1,419 Elo+
Party 2
Nox
Nox
RlsenFromTheAsh
Nox
Level 89
God Stats
4W - 3L
1,668 SR
Queue Stats
324W - 403L
1,278 Elo+
Solo
Chronos
Chronos
SWIKENSTEIN
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,390 Elo+
Party 2
Agni
Agni
WholesomeAnarchy
Agni
Level 104
God Stats
3W - 6L
1,426 SR
Queue Stats
244W - 271L
1,332 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,384 Elo+

VS

Team Averages
Level 88
1,498 SR
1,331 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AreusEX
Ares
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,356 Elo+
Party 1
Sobek
Sobek
NinjaRuler25028
Sobek
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 9L
1,136 Elo+
Party 1
Neith
Neith
RJDio
Neith
Level 160
God Stats
14W - 12L
1,491 SR
Queue Stats
758W - 804L
1,345 Elo+
Solo
Apollo
Apollo
TruMenace1
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 4 / 10
8,179
818
10,944
9,884
11,495
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Lucrazy
Hun Batz
14
5 / 7 / 5
8,575
858
7,082
10,372
3,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 4
7,372
737
6,072
7,536
2,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
SWIKENSTEIN
Chronos
13
1 / 5 / 6
7,243
724
6,105
12,433
4,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 4
7,488
749
7,942
9,091
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 4 / 10
10,154
1,015
13,635
10,742
4,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
AreusEX
Ares
15
2 / 3 / 15
8,758
876
7,902
9,882
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 3 / 14
7,969
797
5,623
13,506
15,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RJDio
Neith
17
7 / 1 / 15
9,665
967
10,039
7,734
3,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
TruMenace1
Apollo
15
6 / 2 / 10
8,836
884
7,568
7,218
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
25
25
Deaths
13
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
10
1.75
W
Poseidon
 
Poseidon
9
4
10
3.5
W
Ares
AreusEX
Ares
2
3
15
3.17
L
Hun Batz
Lucrazy
Hun Batz
5
7
5
1.07
W
1
3
14
2.67
W
Neith
RJDio
Neith
7
1
15
14.5
L
2
5
4
0.8
L
Chronos
SWIKENSTEIN
Chronos
1
5
6
0.8
W
Apollo
TruMenace1
Apollo
6
2
10
5.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,145
Damage
44,767
49,316
Taken
49,082
27,538
Mitigated
37,920
11,805
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,944
3,018
487
1,065
9,884
11,495
0
4,905
4,979
20,920
0
W
Poseidon
 
Poseidon
13,635
2,574
811
3,152
10,742
4,519
1,026
6,558
4,184
31,305
0
W
Ares
AreusEX
Ares
7,902
1,006
1,511
1,831
9,882
10,978
689
5,881
4,001
12,368
0
L
Hun Batz
Lucrazy
Hun Batz
7,082
1,232
1,014
977
10,372
3,778
0
4,766
5,606
0
13,065
W
5,623
1,518
225
1,520
13,506
15,771
277
9,713
3,793
8,466
0
W
Neith
RJDio
Neith
10,039
2,723
1,980
4,831
7,734
3,224
835
5,374
2,360
0
23,128
L
6,072
1,011
619
642
7,536
2,558
0
5,137
2,399
14,149
0
L
Chronos
SWIKENSTEIN
Chronos
6,105
2,767
946
2,543
12,433
4,200
0
6,952
5,481
12,558
0
W
Apollo
TruMenace1
Apollo
7,568
2,959
1,247
1,671
7,218
3,428
2,293
3,537
3,681
0
16,609
L
7,942
968
1,053
2,459
9,091
5,507
0
5,400
3,691
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
45,382
84
Minions Killed
109
0
Camps Cleared
0
835,186
Distance Traveled
945,475
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,179
818
14
1
0
174,593
0
W
Poseidon
10,154
1,015
45
5
0
182,939
0
W
Ares
8,758
876
9
1
0
192,844
0
L
Hun Batz
8,575
858
15
2
0
137,730
0
W
Sobek
7,969
797
2
0
0
195,139
0
W
Neith
9,665
967
31
3
0
192,582
0
L
Nox
7,372
737
22
2
0
168,420
0
L
Chronos
7,243
724
14
1
0
169,187
1
W
Apollo
8,836
884
22
2
0
181,971
0
L
Agni
7,488
749
19
2
0
185,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role