Player Matchup

Mercury
Mercury
Icantdienow
Mercury
Level 160
God Stats
9W - 7L
1,627 SR
Queue Stats
404W - 351L
1,600 Elo+
Party 1
Chang'e
Chang'e
ImTheLastShadow
Chang'e
Level 95
God Stats
23W - 20L
1,584 SR
Queue Stats
766W - 654L
1,584 Elo+
Party 1
Khepri
Khepri
KillinItDaily13
Khepri
Level 129
God Stats
7W - 16L
1,578 SR
Queue Stats
466W - 521L
1,627 Elo+
Party 1
Mulan
Mulan
cthulhuguapo
Mulan
Level 34
God Stats
3W - 4L
1,777 SR
Queue Stats
112W - 108L
1,557 Elo+
Solo
Artemis
Artemis
xXDondero423Xx
Artemis
Level 9
God Stats
0W - 2L
1,666 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 85
1,647 SR
1,574 Elo+

VS

Team Averages
Level 59
1,547 SR
1,560 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IXSoulCatcherXI
Guan Yu
Level 39
God Stats
2W - 3L
1,412 SR
Queue Stats
116W - 97L
1,557 Elo+
Party 3
Bacchus
Bacchus
IXSoulRipperXI
Bacchus
Level 42
God Stats
4W - 1L
1,823 SR
Queue Stats
115W - 99L
1,549 Elo+
Party 3
Mercury
Mercury
TacoDeTripa7822
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Icantdienow
Mercury
11
1 / 3 / 1
6,561
505
6,238
9,834
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 1
6,553
504
6,288
8,538
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
6,322
486
2,745
8,148
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
5,658
435
3,030
4,614
3,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 1
6,003
462
4,884
5,339
1,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 2 / 4
8,114
624
8,531
8,940
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
12
2 / 2 / 1
7,234
556
3,641
5,328
1,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 2
7,657
589
6,157
9,114
6,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 4
6,430
495
3,509
9,615
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 1
7,965
613
4,451
6,398
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
4
3
W
Neith
 
Neith
2
2
1
1.25
W
4
0
2
5
W
0
1
4
2
L
Mercury
Icantdienow
Mercury
1
3
1
0.5
L
1
5
1
0.3
L
1
1
2
2
W
4
0
1
4.5
L
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
26,289
36,473
Taken
39,395
16,734
Mitigated
23,533
9,118
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,531
3,872
357
4,615
8,940
4,207
460
1,759
7,071
51,928
6,547
W
Neith
 
Neith
3,641
1,285
0
1,553
5,328
1,259
468
776
4,552
0
35,648
W
6,157
744
1,108
3,977
9,114
6,894
364
2,186
6,818
8,452
30,499
W
3,509
581
0
2,142
9,615
8,290
0
2,968
6,532
16,842
0
L
Mercury
Icantdienow
Mercury
6,238
2,459
0
3,071
9,834
3,083
0
4,124
5,710
0
41,694
L
6,288
385
458
1,991
8,538
2,416
0
3,538
5,000
32,668
0
L
2,745
390
0
2,010
8,148
6,528
0
2,624
5,524
21,301
0
W
4,451
3,031
0
1,764
6,398
2,883
0
959
5,389
0
59,904
L
3,030
211
0
981
4,614
3,013
0
448
4,166
0
21,499
L
4,884
2,972
0
607
5,339
1,694
0
1,532
3,807
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
37,400
302
Minions Killed
372
0
Camps Cleared
0
1,152,065
Distance Traveled
1,362,721
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,114
624
97
7
0
239,449
2
W
Neith
7,234
556
87
7
0
208,082
0
W
Guan Yu
7,657
589
73
6
0
284,385
2
W
Bacchus
6,430
495
13
1
0
277,549
8
L
Mercury
6,561
505
82
6
0
324,632
1
L
Chang'e
6,553
504
75
6
0
249,399
4
L
Khepri
6,322
486
32
2
0
240,369
4
W
Mercury
7,965
613
102
8
0
353,256
1
L
Mulan
5,658
435
55
4
0
134,551
0
L
Artemis
6,003
462
58
4
0
203,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role