Player Matchup

Loki
Loki
MajesticFaps
Loki
Level 16
God Stats
4W - 6L
1,497 SR
Queue Stats
86W - 108L
1,124 Elo+
Party 1
Chang'e
Chang'e
cksimmons325
Chang'e
Level 83
God Stats
8W - 16L
1,342 SR
Queue Stats
266W - 392L
1,225 Elo+
Party 1
Chaac
Chaac
hylekagen
Chaac
Level 24
God Stats
6W - 1L
1,662 SR
Queue Stats
13W - 20L
1,195 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,181 Elo+

VS

Team Averages
Level 14
1,373 SR
1,069 Elo+
Ullr
Ullr
Artagez
Ullr
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 39L
1,102 Elo+
Solo
Khepri
Khepri
Somerandom4696
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
813 Elo+
Solo
Tiamat
Tiamat
cochiloko117
Tiamat
Level 5
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 11
9,488
730
6,871
9,578
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
cksimmons325
Chang'e
15
11 / 0 / 5
10,857
835
16,189
9,529
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
hylekagen
Chaac
13
3 / 2 / 11
9,391
722
9,092
15,740
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Artagez
Ullr
7
1 / 2 / 2
7,483
576
801
1,756
515
Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 4
8,259
635
4,136
18,664
14,694
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
12
3 / 9 / 2
8,329
641
7,867
14,665
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
6
9
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
Artagez
Ullr
1
2
2
1
W
4
7
11
1.36
L
2
7
4
0.57
W
Chang'e
cksimmons325
Chang'e
11
0
5
13.5
L
Tiamat
3
9
2
0.44
W
Chaac
hylekagen
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
12,804
34,847
Taken
35,085
21,149
Mitigated
21,454
14,531
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Artagez
Ullr
801
408
0
0
1,756
515
0
492
1,264
0
1,563
W
6,871
2,512
0
228
9,578
3,582
93
1,982
7,596
0
18,757
L
4,136
811
0
2,152
18,664
14,694
0
9,028
8,948
17,112
0
W
Chang'e
cksimmons325
Chang'e
16,189
2,631
2,177
4,936
9,529
4,114
1,927
5,665
3,864
52,042
0
L
Tiamat
7,867
1,633
72
2,117
14,665
6,245
0
6,669
7,507
32,640
0
W
Chaac
hylekagen
Chaac
9,092
1,863
106
7,084
15,740
13,453
150
4,605
11,135
0
24,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
24,071
157
Minions Killed
62
4
Camps Cleared
0
747,715
Distance Traveled
439,988
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,483
576
2
0
0
44,796
0
W
Loki
9,488
730
28
2
2
254,705
2
L
Khepri
8,259
635
22
2
0
215,468
0
W
Chang'e
10,857
835
96
7
0
241,554
3
L
Tiamat
8,329
641
38
3
0
179,724
0
W
Chaac
9,391
722
33
3
2
251,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role