Player Matchup

Ullr
Ullr
 
Ullr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HeldFrame
Zhong Kui
Level 111
God Stats
11W - 11L
1,563 SR
Queue Stats
470W - 462L
1,574 Elo+
Party 1
Athena
Athena
ItchyVolcano312
Athena
Level 109
God Stats
2W - 8L
1,501 SR
Queue Stats
314W - 289L
1,532 Elo+
Party 2
Nemesis
Nemesis
JosephMcSnipe
Nemesis
Level 89
God Stats
56W - 41L
1,669 SR
Queue Stats
496W - 495L
1,598 Elo+
Party 1
Ares
Ares
TheGoblinLord
Ares
Level 145
God Stats
7W - 12L
1,624 SR
Queue Stats
98W - 114L
1,564 Elo+
Party 2
Team Averages
Level 107
1,572 SR
1,554 Elo+

VS

Team Averages
Level 137
1,505 SR
1,480 Elo+
Artio
Artio
DarthNoctus
Artio
Level 127
God Stats
8W - 6L
1,525 SR
Queue Stats
145W - 148L
1,462 Elo+
Party 3
Jing Wei
Jing Wei
GalacticElite
Jing Wei
Level 144
God Stats
1W - 1L
1,346 SR
Queue Stats
197W - 175L
1,502 Elo+
Party 4
Janus
Janus
Jocheve
Janus
Level 134
God Stats
4W - 3L
1,648 SR
Queue Stats
352W - 353L
1,483 Elo+
Party 3
Fafnir
Fafnir
N00BGAM3R
Fafnir
Level 153
God Stats
1W - 0L
1,627 SR
Queue Stats
93W - 84L
1,494 Elo+
Party 4
Thor
Thor
chavakillyou
Thor
Level 128
God Stats
9W - 14L
1,377 SR
Queue Stats
109W - 120L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 4 / 5
10,957
476
7,983
13,911
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
HeldFrame
Zhong Kui
18
3 / 8 / 2
11,730
510
16,954
21,964
15,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 9
9,732
423
7,800
26,758
31,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
18
6 / 5 / 2
11,086
482
14,340
21,434
10,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 2
10,269
446
11,724
21,900
26,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
11,646
506
11,738
23,155
25,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
GalacticElite
Jing Wei
20
7 / 2 / 4
13,117
570
26,605
19,986
9,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Jocheve
Janus
19
6 / 5 / 13
12,681
551
19,029
14,788
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
N00BGAM3R
Fafnir
17
3 / 3 / 17
11,734
510
9,012
20,901
31,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 2 / 10
12,549
546
13,954
14,979
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
14
Kills
31
31
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
5
1.13
W
5
2
15
6.25
W
Jing Wei
GalacticElite
Jing Wei
7
2
4
4.5
L
Zhong Kui
HeldFrame
Zhong Kui
3
8
2
0.5
L
1
5
9
1.1
W
Janus
Jocheve
Janus
6
5
13
2.5
L
Nemesis
6
5
2
1.4
W
Fafnir
N00BGAM3R
Fafnir
3
3
17
3.83
L
2
9
2
0.33
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,801
Damage
80,338
105,967
Taken
93,809
89,673
Mitigated
79,520
16,141
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,983
3,554
0
979
13,911
5,210
1,415
4,392
9,519
0
79,123
W
11,738
1,333
2,322
10,289
23,155
25,415
520
10,010
13,145
52,440
0
W
Jing Wei
GalacticElite
Jing Wei
26,605
24,436
0
10,229
19,986
9,199
2,154
7,016
12,970
0
132,873
L
Zhong Kui
HeldFrame
Zhong Kui
16,954
1,068
0
9,685
21,964
15,603
150
8,443
13,521
99,559
0
L
7,800
1,241
0
2,133
26,758
31,729
0
10,669
16,089
26,670
0
W
Janus
Jocheve
Janus
19,029
1,306
223
3,021
14,788
6,173
1,330
6,304
8,484
91,996
0
L
Nemesis
14,340
7,136
0
1,560
21,434
10,357
0
8,556
12,878
0
86,215
W
Fafnir
N00BGAM3R
Fafnir
9,012
3,175
0
3,971
20,901
31,408
1,186
6,231
14,670
35,348
0
L
11,724
381
0
1,784
21,900
26,774
500
7,719
14,181
51,489
0
W
13,954
2,661
0
1,504
14,979
7,325
3,250
7,379
7,600
0
73,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
61,727
554
Minions Killed
596
0
Camps Cleared
0
2,035,180
Distance Traveled
2,109,869
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,957
476
148
6
0
419,292
6
W
Artio
11,646
506
98
4
0
416,616
1
W
Jing Wei
13,117
570
194
8
0
433,097
2
L
Zhong Kui
11,730
510
187
8
0
381,453
3
L
Athena
9,732
423
33
1
0
403,190
4
W
Janus
12,681
551
141
6
0
401,752
4
L
Nemesis
11,086
482
109
5
0
477,373
3
W
Fafnir
11,734
510
48
2
0
392,358
3
L
Ares
10,269
446
77
3
0
353,872
2
W
Thor
12,549
546
115
5
0
466,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role