Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LimonGuru
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
ViTaLSOLJER
Zhong Kui
Level 107
God Stats
1W - 0L
1,637 SR
Queue Stats
33W - 25L
1,610 Elo+
Party 1
Thanatos
Thanatos
VvapenationN
Thanatos
Level 126
God Stats
1W - 0L
1,413 SR
Queue Stats
55W - 48L
1,605 Elo+
Party 1
Izanami
Izanami
jeffreyuwu
Izanami
Level 56
God Stats
4W - 3L
1,501 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 1
Team Averages
Level 89
1,510 SR
1,528 Elo+

VS

Team Averages
Level 89
1,515 SR
1,491 Elo+
Tyr
Tyr
FeetGod
Tyr
Level 102
God Stats
6W - 9L
1,540 SR
Queue Stats
225W - 195L
1,590 Elo+
Party 2
Geb
Geb
K3lvin is back
Geb
Level 69
God Stats
0W - 1L
1,432 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Cliodhna
Cliodhna
NGABSS
Cliodhna
Level 158
God Stats
15W - 12L
1,395 SR
Queue Stats
143W - 151L
1,442 Elo+
Solo
Ra
Ra
SpankOcean2012
Ra
Level 58
God Stats
4W - 3L
1,707 SR
Queue Stats
172W - 184L
1,413 Elo+
Solo
Osiris
Osiris
yaboyburtt
Osiris
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 81L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 0 / 16
10,196
850
9,092
9,535
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
LimonGuru
Achilles
17
5 / 1 / 18
11,036
920
8,916
15,022
20,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
ViTaLSOLJER
Zhong Kui
16
2 / 2 / 21
9,886
824
16,586
14,511
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
VvapenationN
Thanatos
18
15 / 1 / 9
12,453
1,038
14,634
10,274
4,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
jeffreyuwu
Izanami
15
2 / 2 / 16
9,547
796
4,737
8,687
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 5 / 2
8,286
691
6,123
12,380
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 3
7,683
640
5,799
14,688
6,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
NGABSS
Cliodhna
15
0 / 7 / 0
7,903
659
2,690
12,501
4,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 4
7,827
652
8,716
9,616
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
yaboyburtt
Osiris
13
1 / 5 / 4
7,984
665
5,548
11,848
11,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
29
Kills
3
6
Deaths
29
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
16
13
L
Tyr
2
5
2
0.6
L
0
6
3
0.25
W
Achilles
LimonGuru
Achilles
5
1
18
14
L
Cliodhna
NGABSS
Cliodhna
0
7
0
0
L
0
6
4
0.33
W
Zhong Kui
ViTaLSOLJER
Zhong Kui
2
2
21
6.25
W
Thanatos
VvapenationN
Thanatos
15
1
9
19.5
W
Izanami
jeffreyuwu
Izanami
2
2
16
5
L
Osiris
yaboyburtt
Osiris
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
28,876
58,029
Taken
61,033
40,514
Mitigated
38,538
26,459
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,092
577
3,677
3,735
9,535
3,639
2,341
2,602
6,933
27,069
0
L
Tyr
6,123
554
0
1,847
12,380
11,379
0
6,008
6,258
550
9,573
L
5,799
311
0
1,940
14,688
6,670
0
4,659
9,929
24,533
0
W
Achilles
LimonGuru
Achilles
8,916
2,155
0
1,798
15,022
20,501
1
3,539
9,752
403
29,356
L
Cliodhna
NGABSS
Cliodhna
2,690
0
0
1,622
12,501
4,730
1
5,644
6,701
0
33,222
L
8,716
292
1,079
887
9,616
3,931
0
3,029
6,557
29,615
0
W
Zhong Kui
ViTaLSOLJER
Zhong Kui
16,586
1,142
0
6,691
14,511
8,403
987
3,971
7,707
46,539
0
W
Thanatos
VvapenationN
Thanatos
14,634
3,760
0
9,698
10,274
4,544
1,621
2,840
7,257
0
37,552
W
Izanami
jeffreyuwu
Izanami
4,737
2,079
0
860
8,687
3,427
3,375
2,318
6,272
0
30,909
L
Osiris
yaboyburtt
Osiris
5,548
1,107
0
318
11,848
11,828
0
6,621
5,001
0
8,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
39,683
305
Minions Killed
215
10
Camps Cleared
6
1,220,000
Distance Traveled
1,101,463
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,196
850
56
5
1
236,163
0
L
Tyr
8,286
691
14
1
1
260,309
0
L
Geb
7,683
640
41
3
1
206,571
0
W
Achilles
11,036
920
51
4
3
238,615
1
L
Cliodhna
7,903
659
87
7
3
219,248
3
L
Ra
7,827
652
64
5
1
201,024
1
W
Zhong Kui
9,886
824
72
6
1
245,372
4
W
Thanatos
12,453
1,038
56
5
2
267,760
2
W
Izanami
9,547
796
70
6
3
232,090
0
L
Osiris
7,984
665
9
1
0
214,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role