Player Matchup

Kuzenbo
Kuzenbo
Pastrami-Mami-X
Kuzenbo
Level 141
God Stats
4W - 6L
1,384 SR
Queue Stats
384W - 425L
1,426 Elo+
Solo
Eset
Eset
Proud Dinosaur
Eset
Level 126
God Stats
7W - 2L
1,640 SR
Queue Stats
272W - 190L
1,579 Elo+
Party 1
Pele
Pele
Scony Pony
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 281L
1,490 Elo+
Party 1
Hades
Hades
Very Hongry
Hades
Level 102
God Stats
16W - 6L
1,553 SR
Queue Stats
230W - 150L
1,527 Elo+
Party 1
Anubis
Anubis
xxPAPERNINJAxx
Anubis
Level 135
God Stats
4W - 1L
1,584 SR
Queue Stats
280W - 208L
1,534 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,511 Elo+

VS

Team Averages
Level 102
1,486 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Adam9829
King Arthur
Level 147
God Stats
5W - 7L
1,405 SR
Queue Stats
504W - 527L
1,476 Elo+
Solo
Artio
Artio
Yeetbert43
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,493 Elo+
Party 2
Achilles
Achilles
death approachs
Achilles
Level 114
God Stats
0W - 1L
1,525 SR
Queue Stats
52W - 63L
1,442 Elo+
Solo
Danzaburou
Danzaburou
muffintop134
Danzaburou
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 175L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
9,086
909
5,197
16,076
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 14
9,409
941
13,372
7,097
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 2 / 12
9,507
951
19,431
8,969
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 13
9,666
967
10,504
10,272
7,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 14
9,180
918
9,247
7,386
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 3
7,776
778
4,303
11,151
5,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Adam9829
King Arthur
15
2 / 3 / 3
8,305
831
9,095
14,800
7,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
13
1 / 6 / 3
7,909
791
5,746
15,518
17,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
10
1 / 6 / 1
6,778
678
5,115
13,650
14,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
muffintop134
Danzaburou
13
1 / 7 / 4
7,758
776
8,716
11,257
3,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
24
Kills
7
7
Deaths
24
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
3
1.75
L
King Arthur
Adam9829
King Arthur
2
3
3
1.17
W
1
2
14
4
W
7
1
14
14
W
7
2
12
6.5
W
6
1
13
12.5
L
Artio
1
6
3
0.42
L
Achilles
1
6
1
0.25
L
Danzaburou
muffintop134
Danzaburou
1
7
4
0.43
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,751
Damage
32,975
49,800
Taken
66,376
34,879
Mitigated
49,360
26,676
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,303
2,396
181
4,171
11,151
5,797
0
6,835
3,988
0
11,338
L
King Arthur
Adam9829
King Arthur
9,095
72
125
5,229
14,800
7,596
0
7,153
7,470
0
23,704
W
5,197
1,667
1,062
5,524
16,076
18,095
774
1,187
14,691
10,242
0
W
13,372
841
4,581
2,278
7,097
2,657
886
899
6,155
20,837
0
W
19,431
4,143
720
1,688
8,969
3,549
368
1,325
7,474
0
33,997
W
10,504
246
1,970
4,023
10,272
7,100
1,132
1,061
9,039
21,337
0
L
Artio
5,746
325
1,867
3,220
15,518
17,214
0
8,803
6,405
13,109
0
L
Achilles
5,115
1,346
709
2,261
13,650
14,814
0
7,040
6,332
0
8,929
L
Danzaburou
muffintop134
Danzaburou
8,716
4,322
0
1,636
11,257
3,939
0
7,270
3,861
0
21,547
W
9,247
511
1,483
3,347
7,386
3,478
1,264
1,274
6,069
24,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,848
Gold Earned
38,526
110
Minions Killed
84
0
Camps Cleared
0
1,042,822
Distance Traveled
842,535
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,776
778
13
1
0
187,118
5
L
King Arthur
8,305
831
31
3
0
198,147
1
W
Kuzenbo
9,086
909
9
1
0
196,584
0
W
Eset
9,409
941
16
2
0
206,268
1
W
Pele
9,507
951
18
2
0
243,504
1
W
Hades
9,666
967
31
3
0
210,280
1
L
Artio
7,909
791
9
1
0
159,239
1
L
Achilles
6,778
678
8
1
0
149,911
0
L
Danzaburou
7,758
776
23
2
0
148,120
0
W
Anubis
9,180
918
36
4
0
186,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role