Player Matchup

Discordia
Discordia
AngryBruteMinion
Discordia
Level 160
God Stats
3W - 4L
1,711 SR
Queue Stats
336W - 303L
1,692 Elo+
Party 1
Vamana
Vamana
AngryMeow
Vamana
Level 149
God Stats
1W - 1L
1,583 SR
Queue Stats
214W - 184L
1,663 Elo+
Party 1
Artio
Artio
BigNastyNyggah
Artio
Level 152
God Stats
1W - 3L
1,646 SR
Queue Stats
57W - 63L
1,644 Elo+
Party 1
Cliodhna
Cliodhna
CoastyyToastyy
Cliodhna
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
281W - 220L
1,700 Elo+
Party 1
Awilix
Awilix
Nesolus
Awilix
Level 49
God Stats
32W - 24L
1,592 SR
Queue Stats
130W - 129L
1,554 Elo+
Party 1
Team Averages
Level 134
1,606 SR
1,651 Elo+

VS

Team Averages
Level 98
1,663 SR
1,681 Elo+
Merlin
Merlin
Diegoreo
Merlin
Level 156
God Stats
21W - 27L
1,491 SR
Queue Stats
182W - 193L
1,506 Elo+
Solo
Cliodhna
Cliodhna
WendysSpider
Cliodhna
Level 120
God Stats
26W - 4L
2,013 SR
Queue Stats
118W - 21L
2,017 Elo+
Party 2
Ares
Ares
allegations
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 31L
1,853 Elo+
Party 2
Danzaburou
Danzaburou
lengthylink
Danzaburou
Level 156
God Stats
62W - 50L
1,687 SR
Queue Stats
254W - 239L
1,550 Elo+
Party 3
Hades
Hades
oSenz
Hades
Level 27
God Stats
44W - 33L
1,625 SR
Queue Stats
82W - 71L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 4 / 1
7,589
474
7,035
7,566
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
AngryMeow
Vamana
11
0 / 8 / 2
6,930
433
6,521
15,296
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 2
6,887
430
3,058
13,768
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
14
1 / 3 / 0
8,407
525
8,602
10,786
5,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
Nesolus
Awilix
11
0 / 8 / 0
6,717
420
2,032
13,022
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diegoreo
Merlin
15
2 / 0 / 10
9,082
568
6,733
5,017
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
WendysSpider
Cliodhna
18
15 / 0 / 6
11,113
695
18,873
12,779
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 11
9,561
598
6,495
10,831
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
lengthylink
Danzaburou
15
4 / 2 / 2
9,995
625
9,470
9,656
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
oSenz
Hades
15
1 / 0 / 1
9,573
598
2,322
9,985
4,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
27
27
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
4
1
0.63
L
Vamana
AngryMeow
Vamana
0
8
2
0.13
L
2
4
2
0.75
L
Cliodhna
1
3
0
0.33
W
Merlin
Diegoreo
Merlin
2
0
10
7
L
Awilix
Nesolus
Awilix
0
8
0
0
W
Cliodhna
WendysSpider
Cliodhna
15
0
6
18
W
5
3
11
3.5
W
Danzaburou
lengthylink
Danzaburou
4
2
2
2.5
W
Hades
oSenz
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
43,893
60,438
Taken
48,268
26,018
Mitigated
24,975
12,566
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
7,035
495
0
1,604
7,566
2,327
0
4,610
2,956
50,673
0
L
Vamana
AngryMeow
Vamana
6,521
3,438
0
2,180
15,296
5,621
0
2,047
13,249
0
45,668
L
3,058
350
300
3,510
13,768
9,462
0
4,260
9,508
13,880
0
L
Cliodhna
8,602
1,253
0
2,387
10,786
5,228
0
2,337
8,449
0
54,708
W
Merlin
Diegoreo
Merlin
6,733
224
0
741
5,017
1,766
431
1,960
3,057
51,882
0
L
Awilix
Nesolus
Awilix
2,032
754
0
2,585
13,022
3,380
0
2,296
10,726
0
37,222
W
Cliodhna
WendysSpider
Cliodhna
18,873
3,068
0
8,621
12,779
5,747
1,543
2,215
10,564
0
82,274
W
6,495
689
0
1,762
10,831
9,713
400
4,199
6,632
27,268
0
W
Danzaburou
lengthylink
Danzaburou
9,470
4,041
0
3,538
9,656
3,317
2,311
1,881
7,775
0
66,374
W
Hades
oSenz
Hades
2,322
480
0
7,730
9,985
4,432
1,754
0
9,985
54,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
49,324
408
Minions Killed
533
0
Camps Cleared
0
1,528,745
Distance Traveled
1,556,151
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,589
474
104
7
0
296,451
4
L
Vamana
6,930
433
88
6
0
294,198
4
L
Artio
6,887
430
18
1
0
324,887
6
L
Cliodhna
8,407
525
125
8
0
308,575
1
W
Merlin
9,082
568
118
7
0
311,482
6
L
Awilix
6,717
420
73
5
0
304,634
4
W
Cliodhna
11,113
695
125
8
0
396,843
3
W
Ares
9,561
598
38
2
0
287,650
1
W
Danzaburou
9,995
625
109
7
0
301,495
3
W
Hades
9,573
598
143
9
0
258,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role