Player Matchup

Baron Samedi
Baron Samedi
BrunoIgleziasV
Baron Samedi
Level 16
God Stats
17W - 14L
1,742 SR
Queue Stats
79W - 89L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
PurpleSploodge
Ratatoskr
Level 15
God Stats
11W - 9L
1,545 SR
Queue Stats
33W - 37L
1,402 Elo+
Solo
Neith
Neith
ZainSwag
Neith
Level 23
God Stats
15W - 9L
1,555 SR
Queue Stats
23W - 19L
1,482 Elo+
Solo
Da Ji
Da Ji
gensougrimar
Da Ji
Level 29
God Stats
20W - 23L
1,460 SR
Queue Stats
191W - 204L
1,437 Elo+
Solo
Izanami
Izanami
shawnls
Izanami
Level 14
God Stats
14W - 17L
1,279 SR
Queue Stats
113W - 130L
1,438 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,471 Elo+

VS

Team Averages
Level 14
1,630 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
Level 13
God Stats
50W - 11L
1,795 SR
Queue Stats
75W - 23L
1,601 Elo+
Party 1
Ra
Ra
Filmdad3
Ra
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 31L
1,469 Elo+
Party 1
Tiamat
Tiamat
Shrekinator87
Tiamat
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,450 Elo+
Solo
Khepri
Khepri
UncreamedCheese
Khepri
Level 6
God Stats
15W - 8L
1,869 SR
Queue Stats
26W - 24L
1,547 Elo+
Party 1
Hercules
Hercules
WhiskeyAlpha13
Hercules
Level 26
God Stats
18W - 16L
1,488 SR
Queue Stats
138W - 120L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrunoIgleziasV
Baron Samedi
19
3 / 2 / 6
11,977
998
16,665
12,139
5,114
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
PurpleSploodge
Ratatoskr
18
4 / 6 / 5
11,581
965
10,366
15,578
8,979
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ZainSwag
Neith
18
3 / 9 / 8
11,593
966
13,682
20,209
8,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 9 / 10
11,182
932
9,571
17,552
7,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
shawnls
Izanami
18
4 / 15 / 6
11,234
936
15,763
26,366
9,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
20
29 / 1 / 9
18,325
1,527
53,868
13,730
8,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 5 / 15
10,658
888
2,495
9,543
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 7 / 27
11,486
957
11,315
14,377
10,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 1 / 28
14,056
1,171
4,355
12,422
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
20
10 / 3 / 18
13,396
1,116
13,530
19,227
23,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
17
Kills
41
41
Deaths
17
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
29
1
9
33.5
L
Baron Samedi
BrunoIgleziasV
Baron Samedi
3
2
6
3
W
0
5
15
1.5
L
Ratatoskr
PurpleSploodge
Ratatoskr
4
6
5
1.08
W
0
7
27
1.93
W
2
1
28
16
W
Hercules
10
3
18
6.33
L
Neith
ZainSwag
Neith
3
9
8
0.78
L
3
9
10
0.89
L
Izanami
shawnls
Izanami
4
15
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,047
Damage
85,563
91,844
Taken
69,299
40,250
Mitigated
64,739
8,638
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
53,868
25,594
0
3,143
13,730
8,068
0
2,951
10,779
0
107,175
L
Baron Samedi
BrunoIgleziasV
Baron Samedi
16,665
1,197
1,664
2,785
12,139
5,114
0
2,563
9,387
37,237
0
W
2,495
418
590
172
9,543
3,925
0
2,209
7,334
24,466
0
L
Ratatoskr
PurpleSploodge
Ratatoskr
10,366
1,066
0
0
15,578
8,979
0
3,499
11,852
0
21,262
W
11,315
1,294
204
1,765
14,377
10,784
0
3,202
11,175
23,287
0
W
4,355
0
0
1,686
12,422
18,101
0
1,757
10,665
22,174
0
W
Hercules
13,530
3,350
0
5,225
19,227
23,861
0
6,546
12,681
0
15,353
L
Neith
ZainSwag
Neith
13,682
3,152
0
1,584
20,209
8,423
0
2,522
17,592
0
41,790
L
9,571
2,843
0
250
17,552
7,824
0
3,999
13,335
0
17,047
L
Izanami
shawnls
Izanami
15,763
12,807
0
2,355
26,366
9,910
0
5,582
20,364
0
43,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
67,921
264
Minions Killed
251
4
Camps Cleared
14
1,114,590
Distance Traveled
1,081,932
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,325
1,527
100
8
8
245,059
0
L
Baron Samedi
11,977
998
51
4
1
223,147
3
W
Ra
10,658
888
79
7
1
154,025
1
L
Ratatoskr
11,581
965
24
2
0
277,053
1
W
Tiamat
11,486
957
19
2
1
206,637
0
W
Khepri
14,056
1,171
40
3
3
247,847
0
W
Hercules
13,396
1,116
13
1
1
228,364
0
L
Neith
11,593
966
95
8
0
215,483
0
L
Da Ji
11,182
932
21
2
2
218,497
3
L
Izanami
11,234
936
73
6
1
180,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role