Player Matchup

Ymir
Ymir
Exion00
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 3
Danzaburou
Danzaburou
JayJinKo
Danzaburou
Level 27
God Stats
0W - 7L
1,098 SR
Queue Stats
86W - 79L
1,483 Elo+
Party 3
Thanatos
Thanatos
Potatothe
Thanatos
Level 25
God Stats
11W - 10L
1,535 SR
Queue Stats
46W - 54L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
ThreeApplesTall
Gilgamesh
Level 28
God Stats
4W - 1L
1,906 SR
Queue Stats
58W - 56L
1,450 Elo+
Solo
Merlin
Merlin
Veggieslayer657
Merlin
Level 25
God Stats
6W - 9L
1,510 SR
Queue Stats
35W - 53L
1,360 Elo+
Party 2
Team Averages
Level 22
1,510 SR
1,469 Elo+

VS

Team Averages
Level 29
1,614 SR
1,520 Elo+
Chernobog
Chernobog
DemonWarrior666
Chernobog
Level 64
God Stats
18W - 9L
1,553 SR
Queue Stats
95W - 88L
1,579 Elo+
Party 1
Neith
Neith
EzEvans
Neith
Level 23
God Stats
4W - 3L
1,491 SR
Queue Stats
51W - 55L
1,402 Elo+
Solo
Terra
Terra
FeedMeWaffle
Terra
Level 17
God Stats
12W - 11L
1,771 SR
Queue Stats
25W - 31L
1,544 Elo+
Party 1
Persephone
Persephone
LilTini
Persephone
Level 16
God Stats
7W - 3L
1,838 SR
Queue Stats
33W - 40L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Mufusu
Sylvanus
Level 25
God Stats
3W - 4L
1,415 SR
Queue Stats
35W - 39L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exion00
Ymir
14
2 / 6 / 5
9,007
429
7,316
18,267
16,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JayJinKo
Danzaburou
16
4 / 5 / 5
10,286
490
14,468
13,409
4,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Potatothe
Thanatos
15
9 / 7 / 1
10,508
500
15,047
19,044
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ThreeApplesTall
Gilgamesh
15
1 / 6 / 2
9,534
454
11,763
18,711
14,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 5
9,721
463
16,187
13,568
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonWarrior666
Chernobog
17
9 / 6 / 7
10,920
520
16,144
13,533
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
EzEvans
Neith
15
3 / 2 / 9
9,708
462
13,175
14,633
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 3 / 11
10,014
477
5,911
18,961
21,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
LilTini
Persephone
15
4 / 4 / 9
10,308
491
15,055
13,916
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Mufusu
Sylvanus
17
6 / 2 / 12
10,843
516
14,366
22,118
13,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
17
Kills
26
26
Deaths
17
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DemonWarrior666
Chernobog
9
6
7
2.08
L
Ymir
Exion00
Ymir
2
6
5
0.75
W
Neith
EzEvans
Neith
3
2
9
3.75
W
4
3
11
3.17
L
Danzaburou
JayJinKo
Danzaburou
4
5
5
1.3
W
Persephone
LilTini
Persephone
4
4
9
2.13
W
Sylvanus
Mufusu
Sylvanus
6
2
12
6
L
Thanatos
Potatothe
Thanatos
9
7
1
1.36
L
Gilgamesh
ThreeApplesTall
Gilgamesh
1
6
2
0.33
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,781
Damage
64,651
82,999
Taken
83,161
47,868
Mitigated
52,323
24,508
Healing
35,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DemonWarrior666
Chernobog
16,144
11,910
0
210
13,533
5,340
690
1,854
11,640
0
69,683
L
Ymir
Exion00
Ymir
7,316
1,595
1,974
1,446
18,267
16,248
0
7,817
10,276
17,602
0
W
Neith
EzEvans
Neith
13,175
4,936
0
3,898
14,633
6,450
740
4,199
10,317
0
54,836
W
5,911
1,187
5,493
5,292
18,961
21,358
0
6,316
12,146
28,026
0
L
Danzaburou
JayJinKo
Danzaburou
14,468
7,265
0
2,260
13,409
4,131
706
5,657
7,684
0
76,255
W
Persephone
LilTini
Persephone
15,055
955
197
2,605
13,916
5,894
390
5,771
7,708
56,494
0
W
Sylvanus
Mufusu
Sylvanus
14,366
3,589
5,867
11,716
22,118
13,281
664
4,549
17,359
51,628
15,422
L
Thanatos
Potatothe
Thanatos
15,047
4,720
0
10,286
19,044
6,829
0
7,828
11,010
0
67,935
L
Gilgamesh
ThreeApplesTall
Gilgamesh
11,763
3,328
369
6,337
18,711
14,399
782
5,063
13,562
0
50,596
L
16,187
547
0
1,836
13,568
6,261
0
7,160
6,112
64,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
51,793
457
Minions Killed
439
0
Camps Cleared
0
1,841,244
Distance Traveled
1,973,078
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,920
520
102
5
0
395,901
0
L
Ymir
9,007
429
25
1
0
367,333
0
W
Neith
9,708
462
106
5
0
373,787
2
W
Terra
10,014
477
47
2
0
395,172
1
L
Danzaburou
10,286
490
128
6
0
348,481
3
W
Persephone
10,308
491
80
4
0
406,059
5
W
Sylvanus
10,843
516
104
5
0
402,159
1
L
Thanatos
10,508
500
103
5
0
374,209
0
L
Gilgamesh
9,534
454
91
4
0
384,492
1
L
Merlin
9,721
463
110
5
0
366,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role