Player Matchup

Chaac
Chaac
ApexTheSlayer
Chaac
Level 149
God Stats
2W - 0L
1,587 SR
Queue Stats
49W - 34L
1,607 Elo+
Party 1
Izanami
Izanami
Craydell
Izanami
Level 145
God Stats
1W - 0L
1,775 SR
Queue Stats
27W - 20L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Crisanti Car
Danzaburou
Level 158
God Stats
3W - 3L
1,606 SR
Queue Stats
84W - 58L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
Fun Yet
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Discordia
Discordia
Shinobrii
Discordia
Level 129
God Stats
2W - 1L
1,663 SR
Queue Stats
74W - 53L
1,606 Elo+
Party 1
Team Averages
Level 141
1,626 SR
1,580 Elo+

VS

Team Averages
Level 143
1,645 SR
1,589 Elo+
Hera
Hera
Faint6193
Hera
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 150L
1,605 Elo+
Party 2
Ares
Ares
I Chuck I7328
Ares
Level 151
God Stats
0W - 1L
1,618 SR
Queue Stats
98W - 81L
1,585 Elo+
Party 2
Artemis
Artemis
ITummaI
Artemis
Level 158
God Stats
0W - 3L
1,825 SR
Queue Stats
30W - 25L
1,626 Elo+
Party 2
Raijin
Raijin
Vastleaf31
Raijin
Level 102
God Stats
2W - 4L
1,754 SR
Queue Stats
349W - 346L
1,553 Elo+
Solo
Thor
Thor
iNitroZeus
Thor
Level 144
God Stats
2W - 4L
1,529 SR
Queue Stats
124W - 100L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 19
12,886
859
16,366
21,517
39,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Craydell
Izanami
18
6 / 7 / 15
11,750
783
12,039
16,989
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Crisanti Car
Danzaburou
20
10 / 5 / 20
13,253
884
18,057
17,939
22,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Fun Yet
Cernunnos
19
12 / 4 / 11
12,494
833
15,444
13,458
6,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Shinobrii
Discordia
17
7 / 5 / 14
11,675
778
14,706
9,598
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 6 / 3
12,147
810
18,454
13,887
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 9 / 7
10,917
728
9,591
20,049
25,680
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ITummaI
Artemis
18
8 / 7 / 6
11,237
749
19,751
16,961
6,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Vastleaf31
Raijin
17
2 / 9 / 9
10,333
689
11,348
16,875
6,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 9
9,889
659
4,008
15,371
6,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
57
41
Kills
23
24
Deaths
41
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
19
5.17
W
Izanami
Craydell
Izanami
6
7
15
1.93
W
Danzaburou
Crisanti Car
Danzaburou
10
5
20
4
L
Hera
8
6
3
1.58
W
Cernunnos
Fun Yet
Cernunnos
12
4
11
4.38
L
4
9
7
0.83
L
Artemis
ITummaI
Artemis
8
7
6
1.57
W
Discordia
Shinobrii
Discordia
7
5
14
2.8
L
Raijin
Vastleaf31
Raijin
2
9
9
0.72
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,612
Damage
63,152
79,501
Taken
83,143
79,589
Mitigated
50,239
30,112
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,366
2,348
1,413
9,831
21,517
39,391
285
11,215
10,302
2,551
30,063
W
Izanami
Craydell
Izanami
12,039
8,015
984
5,353
16,989
7,553
4,181
7,528
9,461
0
29,596
W
Danzaburou
Crisanti Car
Danzaburou
18,057
7,999
512
6,017
17,939
22,869
1,919
8,443
9,496
0
34,000
L
Hera
18,454
5,471
1,347
2,866
13,887
5,081
62
2,681
11,000
46,181
0
W
Cernunnos
Fun Yet
Cernunnos
15,444
5,946
190
4,378
13,458
6,325
1,372
7,631
5,827
0
37,263
L
9,591
349
137
2,804
20,049
25,680
0
4,746
14,994
13,009
0
L
Artemis
ITummaI
Artemis
19,751
9,520
475
5,529
16,961
6,645
496
2,721
14,042
0
32,161
W
Discordia
Shinobrii
Discordia
14,706
209
322
1,112
9,598
3,451
494
4,576
5,022
25,414
0
L
Raijin
Vastleaf31
Raijin
11,348
596
334
2,707
16,875
6,575
0
2,710
14,027
28,341
0
L
4,008
946
1,043
1,291
15,371
6,258
0
2,672
12,560
0
10,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
54,523
157
Minions Killed
135
0
Camps Cleared
0
1,284,921
Distance Traveled
1,168,233
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,886
859
25
2
0
292,563
0
W
Izanami
11,750
783
25
2
0
231,942
0
W
Danzaburou
13,253
884
31
2
0
245,403
1
L
Hera
12,147
810
49
3
0
268,995
1
W
Cernunnos
12,494
833
50
3
0
243,979
0
L
Ares
10,917
728
5
0
0
229,768
1
L
Artemis
11,237
749
34
2
0
223,883
2
W
Discordia
11,675
778
26
2
0
271,034
1
L
Raijin
10,333
689
31
2
0
241,591
3
L
Thor
9,889
659
16
1
0
203,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role