Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CHaKiPLeuR
Loki
Level 80
God Stats
2W - 4L
1,049 SR
Queue Stats
104W - 113L
1,553 Elo+
Party 2
Thanatos
Thanatos
Dazalokiss
Thanatos
Level 114
God Stats
4W - 3L
1,456 SR
Queue Stats
56W - 58L
1,564 Elo+
Party 2
Sol
Sol
Suka2058
Sol
Level 23
God Stats
2W - 1L
1,572 SR
Queue Stats
12W - 22L
1,342 Elo+
Party 2
Anhur
Anhur
wispig
Anhur
Level 116
God Stats
2W - 4L
1,146 SR
Queue Stats
104W - 131L
1,530 Elo+
Party 2
Team Averages
Level 86
1,345 SR
1,498 Elo+

VS

Team Averages
Level 50
1,515 SR
1,474 Elo+
Ullr
Ullr
JoshThePanda
Ullr
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 105L
1,592 Elo+
Party 1
Athena
Athena
NoahTh3Panda
Athena
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 113L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
TankusMcGankus
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,412 Elo+
Party 1
Merlin
Merlin
WhereDAchicken
Merlin
Level 40
God Stats
0W - 1L
1,787 SR
Queue Stats
65W - 84L
1,356 Elo+
Solo
Cliodhna
Cliodhna
YoungLibertarian
Cliodhna
Level 100
God Stats
3W - 12L
1,289 SR
Queue Stats
330W - 306L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
8 / 0 / 1
6,895
690
4,452
5,129
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 1
6,902
690
3,828
3,735
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Dazalokiss
Thanatos
10
6 / 0 / 10
6,622
662
6,039
6,098
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 1
5,971
597
382
1,771
414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
wispig
Anhur
11
6 / 2 / 7
6,684
668
10,999
6,507
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,294
429
2,947
8,155
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
7
1 / 7 / 1
4,852
485
2,159
12,247
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
8
0 / 2 / 0
4,604
460
94
2,221
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 1
4,707
471
1,501
5,688
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 1
5,435
544
3,434
7,640
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
2
2
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
1
8.5
W
3
0
1
3.5
W
Thanatos
Dazalokiss
Thanatos
6
0
10
11
L
0
7
1
0.07
L
Athena
1
7
1
0.21
W
0
0
1
0.5
L
Kukulkan
0
2
0
0
L
0
4
1
0.13
L
1
3
1
0.5
W
Anhur
wispig
Anhur
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
10,135
23,240
Taken
35,951
9,224
Mitigated
10,694
11,919
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,452
1,548
0
1,688
5,129
1,395
0
192
4,937
33,342
0
W
3,828
1,350
0
750
3,735
2,154
124
902
2,833
0
37,308
W
Thanatos
Dazalokiss
Thanatos
6,039
1,493
0
6,332
6,098
3,535
337
1,280
4,818
0
17,374
L
2,947
1,765
0
817
8,155
1,521
0
1,480
6,473
0
15,862
L
Athena
2,159
608
0
1,021
12,247
4,823
0
582
11,335
11,041
0
W
382
0
0
1,282
1,771
414
818
94
1,677
23,674
0
L
Kukulkan
94
94
0
0
2,221
829
0
1,645
576
12,221
0
L
1,501
103
0
1,265
5,688
1,504
0
359
5,286
22,953
0
L
3,434
559
0
3,002
7,640
2,017
0
768
6,793
0
32,576
W
Anhur
wispig
Anhur
10,999
7,079
0
1,867
6,507
1,726
1,638
1,286
5,221
0
35,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
23,892
307
Minions Killed
194
0
Camps Cleared
0
964,154
Distance Traveled
887,101
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,895
690
59
6
0
210,935
0
W
Loki
6,902
690
88
9
0
205,024
4
W
Thanatos
6,622
662
29
3
0
209,758
2
L
Ullr
4,294
429
34
3
0
166,828
0
L
Athena
4,852
485
18
2
0
180,749
3
W
Sol
5,971
597
68
7
0
180,809
0
L
Kukulkan
4,604
460
28
3
0
154,474
2
L
Merlin
4,707
471
44
4
0
167,382
3
L
Cliodhna
5,435
544
70
7
0
217,668
3
W
Anhur
6,684
668
63
6
0
157,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role