Player Matchup

Mercury
Mercury
ItzThrowTime
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,597 Elo+
Solo
Pele
Pele
Mangosplooge
Pele
Level 47
God Stats
4W - 3L
1,485 SR
Queue Stats
46W - 57L
1,567 Elo+
Solo
Artio
Artio
Mrjibletts
Artio
Level 129
God Stats
9W - 4L
1,796 SR
Queue Stats
130W - 109L
1,569 Elo+
Party 1
Anubis
Anubis
NoxLuuube
Anubis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,775 Elo+
Party 1
Baron Samedi
Baron Samedi
llshonesll
Baron Samedi
Level 144
God Stats
12W - 6L
1,656 SR
Queue Stats
144W - 123L
1,524 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,606 Elo+

VS

Team Averages
Level 67
1,591 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
AxeMan1086
Cu Chulainn
Level 138
God Stats
3W - 6L
1,544 SR
Queue Stats
162W - 150L
1,549 Elo+
Party 2
Loki
Loki
LongJohnBallz
Loki
Level 16
God Stats
4W - 4L
1,663 SR
Queue Stats
7W - 8L
1,840 Elo+
Solo
Scylla
Scylla
Zombiek1llar
Scylla
Level 86
God Stats
2W - 3L
1,639 SR
Queue Stats
162W - 149L
1,549 Elo+
Party 2
Ganesha
Ganesha
o El Darki o
Ganesha
Level 69
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 9L
1,346 Elo+
Solo
Chernobog
Chernobog
ulicesvr
Chernobog
Level 25
God Stats
0W - 3L
1,369 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItzThrowTime
Mercury
20
17 / 3 / 10
16,074
1,005
26,902
16,400
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 5 / 13
14,018
876
17,821
15,328
9,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
20
5 / 1 / 26
13,274
830
17,063
27,134
25,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
NoxLuuube
Anubis
18
4 / 4 / 17
11,939
746
10,501
12,125
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
llshonesll
Baron Samedi
20
7 / 0 / 19
13,453
841
18,397
8,505
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AxeMan1086
Cu Chulainn
17
1 / 10 / 4
9,929
621
11,130
24,903
14,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 9 / 3
13,988
874
11,029
18,096
9,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
2 / 6 / 3
10,478
655
13,296
13,143
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
o El Darki o
Ganesha
15
0 / 8 / 6
10,327
645
6,811
26,605
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
ulicesvr
Chernobog
15
1 / 10 / 2
9,526
595
7,452
17,549
6,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
43
Kills
12
13
Deaths
43
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AxeMan1086
Cu Chulainn
1
10
4
0.3
W
Mercury
ItzThrowTime
Mercury
17
3
10
7.33
L
8
9
3
1.06
W
10
5
13
3.3
W
Artio
5
1
26
18
W
Anubis
NoxLuuube
Anubis
4
4
17
3.13
L
Scylla
2
6
3
0.58
W
Baron Samedi
llshonesll
Baron Samedi
7
0
19
16.5
L
Ganesha
o El Darki o
Ganesha
0
8
6
0.38
L
Chernobog
ulicesvr
Chernobog
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,684
Damage
49,718
79,492
Taken
100,296
51,912
Mitigated
60,718
32,448
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AxeMan1086
Cu Chulainn
11,130
901
0
760
24,903
14,142
1
11,209
13,578
1,700
27,935
W
Mercury
ItzThrowTime
Mercury
26,902
20,665
0
4,412
16,400
6,657
3,297
4,425
10,870
0
63,270
L
11,029
2,685
0
1,372
18,096
9,736
0
4,910
12,976
0
36,936
W
17,821
3,907
0
1,698
15,328
9,609
3,568
3,615
11,582
0
56,819
W
Artio
17,063
2,038
2,812
13,169
27,134
25,510
549
6,577
20,260
42,551
0
W
Anubis
NoxLuuube
Anubis
10,501
424
0
4,006
12,125
5,597
1,879
4,521
7,426
31,222
0
L
Scylla
13,296
736
0
360
13,143
4,654
0
3,616
9,519
34,221
0
W
Baron Samedi
llshonesll
Baron Samedi
18,397
1,240
2,126
4,225
8,505
4,539
1,137
1,909
6,544
59,457
0
L
Ganesha
o El Darki o
Ganesha
6,811
760
567
2,451
26,605
25,428
0
15,761
10,621
16,724
0
L
Chernobog
ulicesvr
Chernobog
7,452
4,637
0
1,188
17,549
6,758
11
9,873
7,583
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,758
Gold Earned
54,248
394
Minions Killed
263
13
Camps Cleared
3
1,570,462
Distance Traveled
1,190,161
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,929
621
42
3
0
259,226
4
W
Mercury
16,074
1,005
76
5
3
377,160
2
L
Loki
13,988
874
76
5
2
236,802
2
W
Pele
14,018
876
88
6
2
303,619
3
W
Artio
13,274
830
61
4
2
337,358
1
W
Anubis
11,939
746
57
4
3
255,821
1
L
Scylla
10,478
655
77
5
0
272,547
2
W
Baron Samedi
13,453
841
112
7
3
296,504
0
L
Ganesha
10,327
645
5
0
0
201,770
2
L
Chernobog
9,526
595
63
4
1
219,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role