Player Matchup

Anubis
Anubis
Speedemon95
Anubis
Level 156
God Stats
1W - 1L
1,840 SR
Queue Stats
86W - 60L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Versatileplayz-
Gilgamesh
Level 80
God Stats
9W - 3L
1,596 SR
Queue Stats
172W - 196L
1,387 Elo+
Solo
Cliodhna
Cliodhna
qVALIDp
Cliodhna
Level 120
God Stats
4W - 3L
1,608 SR
Queue Stats
43W - 42L
1,556 Elo+
Party 1
Team Averages
Level 119
1,681 SR
1,510 Elo+

VS

Team Averages
Level 93
1,602 SR
1,530 Elo+
Danzaburou
Danzaburou
Atrapirf
Danzaburou
Level 65
God Stats
23W - 17L
1,603 SR
Queue Stats
83W - 79L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
Phyrra-n-ice
The Morrigan
Level 125
God Stats
1W - 1L
1,595 SR
Queue Stats
319W - 248L
1,589 Elo+
Party 2
Cabrakan
Cabrakan
TheLongTailPanda
Cabrakan
Level 89
God Stats
15W - 4L
1,609 SR
Queue Stats
151W - 133L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
12 / 1 / 8
11,607
774
15,008
9,058
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Versatileplayz-
Gilgamesh
14
5 / 1 / 17
10,768
718
9,658
16,681
18,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
qVALIDp
Cliodhna
13
5 / 3 / 13
10,191
679
13,999
10,155
3,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atrapirf
Danzaburou
12
3 / 6 / 0
9,704
647
8,309
13,616
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Phyrra-n-ice
The Morrigan
11
1 / 8 / 3
9,304
620
8,944
11,348
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 4
8,826
588
8,640
16,575
15,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
5
5
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atrapirf
Danzaburou
3
6
0
0.5
L
The Morrigan
Phyrra-n-ice
The Morrigan
1
8
3
0.31
W
Anubis
12
1
8
16
L
1
8
4
0.38
W
Gilgamesh
Versatileplayz-
Gilgamesh
5
1
17
13.5
W
Cliodhna
qVALIDp
Cliodhna
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
25,893
35,894
Taken
41,539
26,904
Mitigated
26,238
11,576
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atrapirf
Danzaburou
8,309
4,113
0
1,302
13,616
5,994
0
4,980
8,285
0
23,980
L
The Morrigan
Phyrra-n-ice
The Morrigan
8,944
879
0
1,452
11,348
4,314
0
4,325
6,687
29,331
307
W
Anubis
15,008
67
0
4,928
9,058
4,242
893
5,143
3,915
53,990
0
L
8,640
1,665
395
1,488
16,575
15,930
0
5,862
10,327
15,193
0
W
Gilgamesh
Versatileplayz-
Gilgamesh
9,658
1,399
596
4,647
16,681
18,846
63
6,845
9,836
0
26,668
W
Cliodhna
qVALIDp
Cliodhna
13,999
1,919
0
1,405
10,155
3,816
0
5,931
4,182
0
34,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
27,834
170
Minions Killed
109
8
Camps Cleared
3
828,670
Distance Traveled
693,410
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,704
647
46
3
2
237,853
2
L
The Morrigan
9,304
620
29
2
0
229,300
5
W
Anubis
11,607
774
95
6
3
259,024
3
L
Cabrakan
8,826
588
34
2
1
226,257
1
W
Gilgamesh
10,768
718
35
2
3
272,216
3
W
Cliodhna
10,191
679
40
3
2
297,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role