Player Matchup

Cabrakan
Cabrakan
Baphomet17
Cabrakan
Level 157
God Stats
1W - 1L
1,707 SR
Queue Stats
85W - 62L
1,683 Elo+
Party 2
Hel
Hel
CountCripula664
Hel
Level 117
God Stats
1W - 2L
1,576 SR
Queue Stats
120W - 117L
1,568 Elo+
Solo
Skadi
Skadi
YwYcr
Skadi
Level 112
God Stats
10W - 2L
1,698 SR
Queue Stats
48W - 38L
1,611 Elo+
Party 2
Bellona
Bellona
Zaguatico
Bellona
Level 102
God Stats
3W - 9L
1,652 SR
Queue Stats
63W - 54L
1,583 Elo+
Party 2
Team Averages
Level 122
1,658 SR
1,611 Elo+

VS

Team Averages
Level 123
1,496 SR
1,441 Elo+
Hades
Hades
JFTIV
Hades
Level 134
God Stats
0W - 2L
1,598 SR
Queue Stats
7W - 15L
1,478 Elo+
Party 1
Ymir
Ymir
SuperSpiritF
Ymir
Level 104
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 1
Vamana
Vamana
Zambifyed
Vamana
Level 109
God Stats
0W - 1L
1,442 SR
Queue Stats
7W - 11L
1,469 Elo+
Party 1
Hachiman
Hachiman
hitman24250
Hachiman
Level 146
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 12L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baphomet17
Cabrakan
14
3 / 0 / 7
8,867
806
6,723
8,231
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 3 / 5
8,199
745
8,388
9,004
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
YwYcr
Skadi
14
6 / 2 / 1
8,630
785
7,705
5,736
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Zaguatico
Bellona
14
3 / 0 / 7
8,417
765
5,725
9,620
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JFTIV
Hades
15
2 / 2 / 2
8,859
805
8,054
8,213
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 2
7,549
686
4,387
7,784
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Zambifyed
Vamana
13
2 / 4 / 0
7,964
724
6,283
10,586
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
hitman24250
Hachiman
12
1 / 6 / 1
7,352
668
4,374
8,674
2,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
5
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Baphomet17
Cabrakan
3
0
7
6.5
W
2
3
5
1.5
L
Hades
JFTIV
Hades
2
2
2
1.5
L
0
2
2
0.5
W
Skadi
YwYcr
Skadi
6
2
1
3.25
W
Bellona
Zaguatico
Bellona
3
0
7
6.5
L
Vamana
Zambifyed
Vamana
2
4
0
0.5
L
Hachiman
hitman24250
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
23,098
32,591
Taken
35,257
25,625
Mitigated
19,550
11,033
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Baphomet17
Cabrakan
6,723
1,141
0
1,917
8,231
11,171
96
4,056
4,175
20,529
0
W
8,388
356
2,419
3,395
9,004
3,081
264
4,448
4,556
27,842
0
L
Hades
JFTIV
Hades
8,054
436
395
3,989
8,213
4,050
192
3,040
5,087
45,052
0
L
4,387
822
81
590
7,784
8,350
0
3,631
4,024
16,469
0
W
Skadi
YwYcr
Skadi
7,705
3,665
0
494
5,736
3,010
1,597
2,566
3,170
0
39,158
W
Bellona
Zaguatico
Bellona
5,725
793
0
2,808
9,620
8,363
216
1,938
7,682
0
16,495
L
Vamana
Zambifyed
Vamana
6,283
2,170
0
2,219
10,586
4,397
0
2,556
7,748
0
19,439
L
Hachiman
hitman24250
Hachiman
4,374
2,101
0
1,543
8,674
2,753
0
6,352
2,120
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
31,724
169
Minions Killed
175
7
Camps Cleared
9
860,544
Distance Traveled
690,079
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,867
806
25
2
1
229,569
3
W
Hel
8,199
745
59
5
2
190,333
0
L
Hades
8,859
805
97
9
4
192,620
0
L
Ymir
7,549
686
21
2
2
171,856
1
W
Skadi
8,630
785
61
6
3
191,122
3
W
Bellona
8,417
765
24
2
1
249,520
0
L
Vamana
7,964
724
27
2
2
166,009
0
L
Hachiman
7,352
668
30
3
1
159,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role