Player Matchup

Merlin
Merlin
SugarBoss55
Merlin
Level 104
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
Tiqerrrr
Ao Kuang
Level 94
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
antho007
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,572 Elo+
Solo
Kukulkan
Kukulkan
loxsii
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
pigboy10
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 152L
1,438 Elo+
Solo
Team Averages
Level 53
1,503 SR
1,492 Elo+

VS

Team Averages
Level 95
1,500 SR
1,431 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
BRZ3RK
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 1
Sobek
Sobek
Bartuc2n
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 1
Ullr
Ullr
DanKBatzZ
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
The Mr Sugma
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 8 / 3
7,755
776
7,051
9,757
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Tiqerrrr
Ao Kuang
15
6 / 9 / 0
9,132
913
8,773
14,424
4,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
antho007
Hercules
14
1 / 6 / 3
8,411
841
4,674
14,064
14,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
loxsii
Kukulkan
14
0 / 8 / 6
7,795
780
3,624
9,518
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
pigboy10
Apollo
15
6 / 7 / 2
9,148
915
12,047
10,985
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 4 / 21
9,666
967
9,900
11,892
10,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
BRZ3RK
Ganesha
16
0 / 4 / 33
9,563
956
7,467
11,223
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Bartuc2n
Sobek
13
8 / 2 / 20
8,752
875
7,944
9,997
9,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
18
18 / 3 / 17
11,005
1,101
22,555
11,731
6,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
The Mr Sugma
Bacchus
15
4 / 3 / 24
9,152
915
4,937
13,155
19,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
153
13
Kills
38
38
Deaths
16
14
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
4
21
4.63
W
Ganesha
BRZ3RK
Ganesha
0
4
33
4.13
W
Sobek
Bartuc2n
Sobek
8
2
20
9
W
Ullr
18
3
17
8.83
L
Merlin
0
8
3
0.19
W
Bacchus
The Mr Sugma
Bacchus
4
3
24
5.33
L
Ao Kuang
Tiqerrrr
Ao Kuang
6
9
0
0.67
L
Hercules
antho007
Hercules
1
6
3
0.42
L
Kukulkan
loxsii
Kukulkan
0
8
6
0.38
L
Apollo
pigboy10
Apollo
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
52,803
58,748
Taken
57,998
27,593
Mitigated
61,668
11,849
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,900
6,268
1,456
3,759
11,892
10,208
578
5,498
6,394
0
17,635
W
Ganesha
BRZ3RK
Ganesha
7,467
828
0
756
11,223
15,570
567
3,461
7,762
16,672
0
W
Sobek
Bartuc2n
Sobek
7,944
710
102
2,376
9,997
9,855
802
3,650
6,347
10,836
0
W
Ullr
22,555
12,038
4,036
4,994
11,731
6,129
2,867
3,016
8,715
0
42,171
L
Merlin
7,051
310
91
755
9,757
2,794
225
2,130
7,627
22,396
0
W
Bacchus
The Mr Sugma
Bacchus
4,937
1,157
956
708
13,155
19,906
748
3,888
9,267
8,395
0
L
Ao Kuang
Tiqerrrr
Ao Kuang
8,773
1,820
323
3,547
14,424
4,380
711
4,159
10,265
15,869
0
L
Hercules
antho007
Hercules
4,674
486
271
5,113
14,064
14,308
0
6,824
7,240
222
7,376
L
Kukulkan
loxsii
Kukulkan
3,624
1,620
31
0
9,518
2,626
456
3,659
5,859
9,115
0
L
Apollo
pigboy10
Apollo
12,047
6,281
0
1,718
10,985
3,485
426
3,576
7,409
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
48,138
101
Minions Killed
86
0
Camps Cleared
0
758,292
Distance Traveled
1,029,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,666
967
25
3
0
182,432
0
W
Ganesha
9,563
956
8
1
0
205,251
0
W
Sobek
8,752
875
5
1
0
216,196
0
W
Ullr
11,005
1,101
41
4
0
200,106
0
L
Merlin
7,755
776
37
4
0
156,344
0
W
Bacchus
9,152
915
7
1
0
225,810
0
L
Ao Kuang
9,132
913
17
2
0
154,788
0
L
Hercules
8,411
841
7
1
0
147,546
0
L
Kukulkan
7,795
780
17
2
0
137,010
0
L
Apollo
9,148
915
23
2
0
162,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role