Player Matchup

Medusa
Medusa
Invitemeplease
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,733 Elo+
Solo
Achilles
Achilles
NutInMeDaddy69
Achilles
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,666 Elo+
Solo
Discordia
Discordia
StraightUpXerxes
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,682 Elo+
Solo
Thor
Thor
artemiswulfgar
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,588 Elo+
Solo
Guan Yu
Guan Yu
bluebird27
Guan Yu
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
80W - 78L
1,595 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,653 Elo+

VS

Team Averages
Level 17
1,632 SR
1,626 Elo+
Anhur
Anhur
D1ss3d3n7
Anhur
Level 26
God Stats
4W - 6L
1,754 SR
Queue Stats
120W - 113L
1,630 Elo+
Solo
Ymir
Ymir
Fercho7420
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 31L
1,684 Elo+
Party 1
Tiamat
Tiamat
Glowze
Tiamat
Level 24
God Stats
35W - 31L
1,623 SR
Queue Stats
113W - 94L
1,590 Elo+
Solo
Thanatos
Thanatos
Healzurbunz
Thanatos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 155L
1,678 Elo+
Solo
Ao Kuang
Ao Kuang
Pozolillo
Ao Kuang
Level 7
God Stats
1W - 1L
1,781 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,501
650
2,023
2,491
749
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
2 / 2 / 1
5,545
555
3,803
5,886
3,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
10
3 / 1 / 1
6,064
606
4,089
4,704
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 4
5,892
589
2,399
4,527
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
bluebird27
Guan Yu
9
2 / 0 / 3
5,651
565
1,860
3,693
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D1ss3d3n7
Anhur
1
0 / 1 / 0
3,449
345
62
565
35
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
4,154
415
221
3,488
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Glowze
Tiamat
10
0 / 1 / 1
5,439
544
2,462
4,719
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Healzurbunz
Thanatos
9
1 / 4 / 0
5,210
521
3,048
6,613
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Pozolillo
Ao Kuang
9
2 / 3 / 1
5,498
550
2,264
6,262
1,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
D1ss3d3n7
Anhur
0
1
0
0
L
0
3
0
0
L
Tiamat
Glowze
Tiamat
0
1
1
0.5
L
Thanatos
Healzurbunz
Thanatos
1
4
0
0.25
W
3
0
2
4
W
Achilles
2
2
1
1.25
L
Ao Kuang
Pozolillo
Ao Kuang
2
3
1
0.83
W
Discordia
3
1
1
3.5
W
2
0
4
4
W
Guan Yu
bluebird27
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,174
Damage
8,057
21,301
Taken
21,647
10,996
Mitigated
6,933
7,424
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
D1ss3d3n7
Anhur
62
0
0
18
565
35
0
0
565
0
702
L
221
69
0
96
3,488
1,542
0
68
3,420
7,561
0
L
Tiamat
Glowze
Tiamat
2,462
210
0
920
4,719
1,987
0
2,767
1,952
30,076
0
L
Thanatos
Healzurbunz
Thanatos
3,048
1,061
0
4,442
6,613
1,534
0
1,254
5,359
0
21,439
W
2,023
1,071
0
1,022
2,491
749
0
221
2,270
0
43,804
W
Achilles
3,803
1,939
0
1,473
5,886
3,773
0
2,020
3,866
0
21,170
L
Ao Kuang
Pozolillo
Ao Kuang
2,264
767
0
2,365
6,262
1,835
0
0
6,262
21,604
0
W
Discordia
4,089
469
0
1,294
4,704
1,246
0
1,878
2,684
34,652
0
W
2,399
684
0
2,722
4,527
1,171
464
109
4,408
0
29,927
W
Guan Yu
bluebird27
Guan Yu
1,860
198
250
663
3,693
4,057
12
582
3,063
0
21,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
23,750
311
Minions Killed
207
0
Camps Cleared
0
959,623
Distance Traveled
777,633
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,449
345
2
0
0
15,012
0
L
Ymir
4,154
415
18
2
0
173,679
0
L
Tiamat
5,439
544
86
9
0
209,827
5
L
Thanatos
5,210
521
48
5
0
185,606
1
W
Medusa
6,501
650
84
8
0
177,301
5
W
Achilles
5,545
555
43
4
0
184,759
3
L
Ao Kuang
5,498
550
53
5
0
193,509
2
W
Discordia
6,064
606
72
7
0
187,238
5
W
Thor
5,892
589
70
7
0
199,885
1
W
Guan Yu
5,651
565
42
4
0
210,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role