Player Matchup

Thanatos
Thanatos
CreamSodaBoi
Thanatos
Level 106
God Stats
7W - 8L
1,232 SR
Queue Stats
134W - 144L
1,429 Elo+
Party 1
Hachiman
Hachiman
InsidiousWaffle
Hachiman
Level 42
God Stats
7W - 3L
1,578 SR
Queue Stats
45W - 46L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
Kevsshhady
Baron Samedi
Level 71
God Stats
2W - 1L
1,529 SR
Queue Stats
17W - 10L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
OMNI SprayNPray
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,332 Elo+
Party 1
Artio
Artio
ThePajamaKoala
Artio
Level 68
God Stats
20W - 16L
1,416 SR
Queue Stats
53W - 52L
1,428 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,426 Elo+

VS

Team Averages
Level 50
1,491 SR
1,399 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
SenJu_TOQUIMA
King Arthur
Level 63
God Stats
2W - 4L
1,374 SR
Queue Stats
146W - 202L
1,366 Elo+
Party 2
Artemis
Artemis
SenJu_Tachito
Artemis
Level 32
God Stats
11W - 11L
1,411 SR
Queue Stats
71W - 114L
1,319 Elo+
Party 2
Chaac
Chaac
TeoVoa
Chaac
Level 14
God Stats
3W - 10L
1,387 SR
Queue Stats
17W - 27L
1,371 Elo+
Party 2
Ravana
Ravana
dilfypapi
Ravana
Level 111
God Stats
1W - 2L
1,781 SR
Queue Stats
234W - 226L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreamSodaBoi
Thanatos
20
19 / 1 / 4
13,382
669
18,835
15,404
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
15
2 / 3 / 7
9,865
493
7,320
10,436
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Kevsshhady
Baron Samedi
16
2 / 5 / 3
10,620
531
8,025
13,261
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
OMNI SprayNPray
Sun Wukong
14
1 / 3 / 2
9,705
485
3,368
16,748
8,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 0 / 13
10,517
526
5,334
20,061
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 0
7,455
373
5,611
8,453
2,053
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SenJu_TOQUIMA
King Arthur
16
5 / 6 / 1
9,804
490
9,696
12,260
9,244
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
2 / 6 / 1
8,337
417
7,891
12,991
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TeoVoa
Chaac
13
2 / 5 / 1
8,458
423
5,659
14,062
7,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
dilfypapi
Ravana
16
2 / 5 / 2
9,560
478
6,524
12,823
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
12
12
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
W
Thanatos
CreamSodaBoi
Thanatos
19
1
4
21
W
Hachiman
2
3
7
1.83
W
Baron Samedi
Kevsshhady
Baron Samedi
2
5
3
0.7
W
Sun Wukong
OMNI SprayNPray
Sun Wukong
1
3
2
0.67
L
King Arthur
SenJu_TOQUIMA
King Arthur
5
6
1
0.92
L
Artemis
2
6
1
0.42
L
Chaac
TeoVoa
Chaac
2
5
1
0.5
W
3
0
13
9.5
L
Ravana
dilfypapi
Ravana
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
35,381
75,910
Taken
60,589
49,776
Mitigated
27,752
35,638
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,611
1,102
0
1,369
8,453
2,053
0
1,422
7,031
40,152
0
W
Thanatos
CreamSodaBoi
Thanatos
18,835
6,901
0
16,877
15,404
9,163
0
1,409
13,995
0
116,260
W
Hachiman
7,320
3,452
0
2,150
10,436
3,512
594
3,582
6,854
0
66,562
W
Baron Samedi
Kevsshhady
Baron Samedi
8,025
378
366
3,756
13,261
7,270
1,909
0
13,261
70,744
0
W
Sun Wukong
OMNI SprayNPray
Sun Wukong
3,368
929
662
4,328
16,748
8,884
1,071
2,821
13,927
0
42,904
L
King Arthur
SenJu_TOQUIMA
King Arthur
9,696
1,133
0
250
12,260
9,244
0
2,121
10,139
0
53,187
L
Artemis
7,891
3,802
0
1,580
12,991
3,949
283
5,185
7,806
0
47,006
L
Chaac
TeoVoa
Chaac
5,659
650
0
4,665
14,062
7,277
0
2,104
11,958
0
33,839
W
5,334
93
1,357
6,142
20,061
20,947
416
4,530
15,531
23,510
0
L
Ravana
dilfypapi
Ravana
6,524
1,676
0
3,534
12,823
5,229
0
3,033
9,790
0
67,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
43,614
420
Minions Killed
459
0
Camps Cleared
0
1,897,163
Distance Traveled
1,747,721
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,455
373
76
4
0
331,957
3
W
Thanatos
13,382
669
132
7
0
456,565
3
W
Hachiman
9,865
493
80
4
0
346,101
7
W
Baron Samedi
10,620
531
102
5
0
331,572
11
W
Sun Wukong
9,705
485
76
4
0
368,102
2
L
King Arthur
9,804
490
115
6
0
388,920
3
L
Artemis
8,337
417
85
4
0
304,433
0
L
Chaac
8,458
423
64
3
0
337,776
1
W
Artio
10,517
526
30
2
0
394,823
6
L
Ravana
9,560
478
119
6
0
384,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role