Player Matchup

Kuzenbo
Kuzenbo
FruiteeBootie
Kuzenbo
Level 22
God Stats
2W - 2L
1,439 SR
Queue Stats
107W - 173L
1,427 Elo+
Solo
Agni
Agni
LIGHT_UMBRA
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
N41NxC0QU1NxQC
Zeus
Level 63
God Stats
1W - 2L
1,603 SR
Queue Stats
236W - 217L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
QuestCoquinQCXD
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnar753
Tsukuyomi
Level 22
God Stats
0W - 3L
1,303 SR
Queue Stats
49W - 79L
1,374 Elo+
Solo
Team Averages
Level 28
1,469 SR
1,488 Elo+

VS

Team Averages
Level 63
1,502 SR
1,545 Elo+
Hercules
Hercules
CloutGodMike
Hercules
Level 29
God Stats
5W - 2L
1,699 SR
Queue Stats
238W - 179L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
IOnlyRushSM
Danzaburou
Level 81
God Stats
1W - 0L
1,622 SR
Queue Stats
30W - 26L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ManiacMuffin
Ah Muzen Cab
Level 47
God Stats
1W - 2L
1,266 SR
Queue Stats
112W - 90L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
iSlaezy
Gilgamesh
Level 141
God Stats
3W - 1L
1,423 SR
Queue Stats
557W - 539L
1,626 Elo+
Party 2
Bacchus
Bacchus
karlozsan1
Bacchus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 57L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 6 / 10
7,982
614
3,958
15,502
16,411
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 6 / 9
9,278
714
5,159
13,084
4,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 6 / 11
10,155
781
14,272
13,572
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
QuestCoquinQCXD
Cernunnos
17
6 / 5 / 5
9,467
728
18,190
12,830
5,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Ragnar753
Tsukuyomi
17
5 / 8 / 8
10,377
798
8,598
15,979
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CloutGodMike
Hercules
17
7 / 6 / 15
10,695
823
11,641
17,786
14,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
IOnlyRushSM
Danzaburou
20
11 / 1 / 14
13,074
1,006
18,216
13,592
6,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
ManiacMuffin
Ah Muzen Cab
18
6 / 2 / 14
10,748
827
9,922
10,537
4,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gilgamesh
iSlaezy
Gilgamesh
17
4 / 5 / 20
10,288
791
18,229
17,155
16,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
karlozsan1
Bacchus
16
3 / 5 / 13
9,973
767
6,705
12,055
11,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
17
Kills
31
31
Deaths
19
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hercules
CloutGodMike
Hercules
7
6
15
2.42
L
Kuzenbo
1
6
10
1
W
Danzaburou
IOnlyRushSM
Danzaburou
11
1
14
18
L
2
6
9
1.08
W
Ah Muzen Cab
ManiacMuffin
Ah Muzen Cab
6
2
14
6.5
L
3
6
11
1.42
L
Cernunnos
QuestCoquinQCXD
Cernunnos
6
5
5
1.7
L
Tsukuyomi
Ragnar753
Tsukuyomi
5
8
8
1.13
W
Gilgamesh
iSlaezy
Gilgamesh
4
5
20
2.8
W
Bacchus
karlozsan1
Bacchus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,177
Damage
64,713
70,967
Taken
71,125
40,544
Mitigated
53,430
19,559
Healing
30,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CloutGodMike
Hercules
11,641
3,448
1,654
5,095
17,786
14,705
972
3,488
14,298
0
17,126
L
Kuzenbo
3,958
1,540
1,391
1,997
15,502
16,411
96
1,094
14,081
5,839
0
W
Danzaburou
IOnlyRushSM
Danzaburou
18,216
6,937
1,335
5,864
13,592
6,064
1,452
5,313
8,279
0
51,457
L
5,159
141
1,204
2,882
13,084
4,723
233
2,436
10,509
12,712
0
W
Ah Muzen Cab
ManiacMuffin
Ah Muzen Cab
9,922
2,311
635
4,458
10,537
4,844
2,297
6,069
4,468
0
30,851
L
14,272
1,912
1,682
3,416
13,572
5,245
0
672
12,623
35,352
0
L
Cernunnos
QuestCoquinQCXD
Cernunnos
18,190
10,066
910
2,766
12,830
5,701
876
350
12,300
0
28,807
L
Tsukuyomi
Ragnar753
Tsukuyomi
8,598
1,683
391
2,920
15,979
8,464
697
2,153
13,542
0
18,708
W
Gilgamesh
iSlaezy
Gilgamesh
18,229
2,273
1,932
4,497
17,155
16,224
163
5,423
10,940
0
23,227
W
Bacchus
karlozsan1
Bacchus
6,705
224
2,332
2,525
12,055
11,593
336
3,096
8,959
15,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
54,778
131
Minions Killed
151
0
Camps Cleared
0
1,017,375
Distance Traveled
1,297,820
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,695
823
10
1
0
249,516
0
L
Kuzenbo
7,982
614
10
1
0
161,956
0
W
Danzaburou
13,074
1,006
85
7
0
262,548
2
L
Agni
9,278
714
18
1
0
235,472
1
W
Ah Muzen Cab
10,748
827
26
2
0
281,648
2
L
Zeus
10,155
781
50
4
0
175,322
0
L
Cernunnos
9,467
728
30
2
0
238,658
0
L
Tsukuyomi
10,377
798
23
2
0
205,967
0
W
Gilgamesh
10,288
791
15
1
0
256,914
2
W
Bacchus
9,973
767
15
1
0
247,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role