Player Matchup

Cthulhu
Cthulhu
FireworksZT
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 2L
1,808 Elo+
Solo
Cu Chulainn
Cu Chulainn
GucciDrips
Cu Chulainn
Level 101
God Stats
4W - 2L
1,420 SR
Queue Stats
104W - 108L
1,473 Elo+
Party 1
Sol
Sol
HugeManChin9
Sol
Level 107
God Stats
3W - 1L
1,566 SR
Queue Stats
163W - 157L
1,491 Elo+
Party 1
Team Averages
Level 71
1,495 SR
1,591 Elo+

VS

Team Averages
Level 75
1,584 SR
1,505 Elo+
Tyr
Tyr
MoundofBodies
Tyr
Level 75
God Stats
4W - 6L
1,753 SR
Queue Stats
71W - 58L
1,534 Elo+
Party 2
Persephone
Persephone
PajamahTime
Persephone
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,533 Elo+
Party 2
Yemoja
Yemoja
Saritose
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireworksZT
Cthulhu
14
5 / 0 / 9
10,324
860
13,100
12,534
13,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
GucciDrips
Cu Chulainn
12
5 / 1 / 8
9,133
761
9,227
11,886
9,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 7
9,461
788
6,804
7,323
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,599
550
4,251
14,591
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
PajamahTime
Persephone
10
0 / 6 / 1
7,458
622
5,693
10,564
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Saritose
Yemoja
10
1 / 3 / 0
7,130
594
3,173
8,906
9,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FireworksZT
Cthulhu
5
0
9
9.5
W
Cu Chulainn
GucciDrips
Cu Chulainn
5
1
8
9
W
4
0
7
7.5
L
0
5
0
0
L
Persephone
PajamahTime
Persephone
0
6
1
0.08
L
Yemoja
Saritose
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
13,117
31,743
Taken
34,061
26,494
Mitigated
27,914
11,561
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FireworksZT
Cthulhu
13,100
2,200
1,532
2,999
12,534
13,943
0
5,192
6,964
38,842
0
W
Cu Chulainn
GucciDrips
Cu Chulainn
9,227
2,660
0
2,316
11,886
9,898
314
2,785
8,812
5,153
27,857
W
6,804
1,991
45
4,669
7,323
2,653
2,133
1,940
5,137
42,245
0
L
4,251
735
0
1,723
14,591
14,433
0
9,228
5,363
0
9,297
L
Persephone
PajamahTime
Persephone
5,693
558
0
654
10,564
3,647
0
7,123
3,435
25,320
0
L
Yemoja
Saritose
Yemoja
3,173
773
500
84
8,906
9,834
0
4,734
4,172
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
21,187
158
Minions Killed
85
12
Camps Cleared
0
740,284
Distance Traveled
657,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,324
860
48
4
3
272,188
4
W
Cu Chulainn
9,133
761
39
3
3
249,188
1
W
Sol
9,461
788
71
6
6
218,908
0
L
Tyr
6,599
550
15
1
0
228,079
0
L
Persephone
7,458
622
47
4
0
220,256
0
L
Yemoja
7,130
594
23
2
0
209,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role