Player Matchup

Thoth
Thoth
AGNlll
Thoth
Level 134
God Stats
4W - 2L
1,551 SR
Queue Stats
454W - 355L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
DisturbedNut420
Sylvanus
Level 120
God Stats
6W - 5L
1,624 SR
Queue Stats
483W - 340L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
FluffyBlueBalls
Gilgamesh
Level 48
God Stats
14W - 14L
1,496 SR
Queue Stats
222W - 178L
1,556 Elo+
Solo
Cliodhna
Cliodhna
GoriIIaGuy
Cliodhna
Level 111
God Stats
5W - 4L
1,545 SR
Queue Stats
132W - 92L
1,617 Elo+
Party 1
Chiron
Chiron
Jegtregman
Chiron
Level 48
God Stats
25W - 8L
1,840 SR
Queue Stats
195W - 108L
1,682 Elo+
Party 1
Team Averages
Level 92
1,611 SR
1,622 Elo+

VS

Team Averages
Level 79
1,539 SR
1,624 Elo+
Cupid
Cupid
AirBobby
Cupid
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,600 Elo+
Party 3
Nemesis
Nemesis
Chob69
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,761 Elo+
Party 3
Zeus
Zeus
DynastyTSG
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KarasuTennou
Sylvanus
Level 148
God Stats
6W - 6L
1,575 SR
Queue Stats
60W - 51L
1,631 Elo+
Party 2
Ares
Ares
Thaimor
Ares
Level 44
God Stats
6W - 5L
1,619 SR
Queue Stats
25W - 21L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AGNlll
Thoth
17
12 / 2 / 6
11,396
600
18,449
9,379
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
2 / 2 / 10
9,417
496
10,983
17,965
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FluffyBlueBalls
Gilgamesh
17
0 / 5 / 2
10,147
534
8,265
17,021
10,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
GoriIIaGuy
Cliodhna
18
7 / 1 / 5
10,854
571
8,827
12,747
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Jegtregman
Chiron
16
2 / 0 / 6
9,877
520
6,264
9,426
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AirBobby
Cupid
14
1 / 3 / 0
8,542
450
9,486
10,617
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
Chob69
Nemesis
16
3 / 4 / 0
9,448
497
5,504
13,045
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 1
7,311
385
5,273
12,016
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KarasuTennou
Sylvanus
18
5 / 4 / 2
11,005
579
15,713
19,718
17,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Thaimor
Ares
11
0 / 3 / 2
7,807
411
7,015
16,225
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
9
10
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
AGNlll
Thoth
12
2
6
7.5
L
Cupid
AirBobby
Cupid
1
3
0
0.33
L
Nemesis
Chob69
Nemesis
3
4
0
0.75
W
Sylvanus
2
2
10
3.5
L
0
9
1
0.06
W
Gilgamesh
FluffyBlueBalls
Gilgamesh
0
5
2
0.2
W
Cliodhna
GoriIIaGuy
Cliodhna
7
1
5
9.5
W
Chiron
Jegtregman
Chiron
2
0
6
5
L
Sylvanus
KarasuTennou
Sylvanus
5
4
2
1.5
L
Ares
Thaimor
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,788
Damage
42,991
66,538
Taken
71,621
41,374
Mitigated
41,861
24,095
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AGNlll
Thoth
18,449
537
0
2,020
9,379
3,717
0
2,719
6,660
78,443
0
L
Cupid
AirBobby
Cupid
9,486
4,306
235
2,569
10,617
3,311
0
4,772
5,791
0
65,401
L
Nemesis
Chob69
Nemesis
5,504
2,056
0
1,466
13,045
5,467
0
4,253
8,554
0
69,891
W
Sylvanus
10,983
2,778
943
5,745
17,965
18,721
105
7,328
10,637
33,641
0
L
5,273
809
0
1,407
12,016
2,869
387
7,866
3,844
35,898
0
W
Gilgamesh
FluffyBlueBalls
Gilgamesh
8,265
2,627
0
3,801
17,021
10,446
584
10,504
6,517
0
78,047
W
Cliodhna
GoriIIaGuy
Cliodhna
8,827
1,433
0
6,436
12,747
4,879
0
4,530
8,217
0
73,515
W
Chiron
Jegtregman
Chiron
6,264
3,834
1,020
4,130
9,426
3,611
444
1,947
7,479
0
88,077
L
Sylvanus
KarasuTennou
Sylvanus
15,713
3,835
306
7,418
19,718
17,603
266
2,824
16,718
66,392
13,326
L
Ares
Thaimor
Ares
7,015
407
747
4,377
16,225
12,611
0
8,683
7,282
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
44,113
605
Minions Killed
498
0
Camps Cleared
0
1,870,229
Distance Traveled
1,716,516
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,396
600
146
8
0
407,787
3
L
Cupid
8,542
450
134
7
0
326,360
1
L
Nemesis
9,448
497
113
6
0
415,234
4
W
Sylvanus
9,417
496
39
2
0
339,843
16
L
Zeus
7,311
385
73
4
0
286,001
0
W
Gilgamesh
10,147
534
144
8
0
362,577
0
W
Cliodhna
10,854
571
120
6
0
412,546
4
W
Chiron
9,877
520
156
8
0
347,476
5
L
Sylvanus
11,005
579
143
8
0
308,405
0
L
Ares
7,807
411
35
2
0
380,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role