Player Matchup

Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
G0Ds Minion
Chaac
Level 48
God Stats
8W - 8L
1,672 SR
Queue Stats
196W - 167L
1,388 Elo+
Solo
Hun Batz
Hun Batz
Lonedoor
Hun Batz
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 221L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
MarajadeSith
The Morrigan
Level 160
God Stats
4W - 6L
1,460 SR
Queue Stats
180W - 170L
1,510 Elo+
Party 1
Yemoja
Yemoja
llxXChristoxXll
Yemoja
Level 36
God Stats
26W - 34L
1,349 SR
Queue Stats
157W - 177L
1,304 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,456 Elo+

VS

Team Averages
Level 82
1,565 SR
1,469 Elo+
Rama
Rama
Ceronsith
Rama
Level 108
God Stats
8W - 8L
1,540 SR
Queue Stats
263W - 248L
1,454 Elo+
Party 2
Pele
Pele
DaintyFawn1425
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Zetsubodarkness
Gilgamesh
Level 44
God Stats
20W - 22L
1,553 SR
Queue Stats
262W - 271L
1,484 Elo+
Solo
Xing Tian
Xing Tian
keyvoard
Xing Tian
Level 109
God Stats
3W - 1L
1,521 SR
Queue Stats
283W - 260L
1,457 Elo+
Party 2
Vulcan
Vulcan
zeldrisON252
Vulcan
Level 105
God Stats
6W - 2L
1,709 SR
Queue Stats
233W - 215L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 0
4,134
591
2,353
2,411
574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 3 / 0
3,579
511
1,576
4,111
2,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Lonedoor
Hun Batz
7
1 / 1 / 0
4,219
603
1,744
4,575
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
MarajadeSith
The Morrigan
7
0 / 1 / 0
3,972
567
796
4,743
1,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,879
554
480
2,462
1,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 1 / 0
4,107
587
1,505
2,778
852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
4,690
670
1,030
4,000
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Zetsubodarkness
Gilgamesh
8
3 / 0 / 0
4,971
710
3,132
3,178
1,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
keyvoard
Xing Tian
7
1 / 0 / 0
3,894
556
973
3,389
1,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
8
1 / 1 / 0
4,496
642
3,239
2,236
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
5
5
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
0
1
W
Rama
0
1
0
0
W
0
0
2
1
L
0
3
0
0
L
Hun Batz
Lonedoor
Hun Batz
1
1
0
1
L
The Morrigan
MarajadeSith
The Morrigan
0
1
0
0
W
Gilgamesh
Zetsubodarkness
Gilgamesh
3
0
0
3
W
Xing Tian
keyvoard
Xing Tian
1
0
0
1
L
0
0
0
0
W
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,949
Damage
9,879
18,302
Taken
15,581
7,003
Mitigated
5,987
5,209
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,353
1,308
0
642
2,411
574
0
393
2,018
0
21,383
W
Rama
1,505
903
0
250
2,778
852
0
263
2,515
0
21,469
W
1,030
434
0
2,628
4,000
1,111
0
285
3,715
0
24,034
L
1,576
660
0
1,174
4,111
2,256
0
0
4,111
0
10,701
L
Hun Batz
Lonedoor
Hun Batz
1,744
509
0
802
4,575
1,593
0
750
3,795
0
20,159
L
The Morrigan
MarajadeSith
The Morrigan
796
253
0
1,153
4,743
1,435
0
2,452
2,115
20,446
0
W
Gilgamesh
Zetsubodarkness
Gilgamesh
3,132
1,174
0
1,941
3,178
1,442
0
0
3,178
0
18,532
W
Xing Tian
keyvoard
Xing Tian
973
111
0
527
3,389
1,939
0
217
3,172
8,225
0
L
480
212
740
698
2,462
1,145
0
411
2,051
6,398
0
W
Vulcan
3,239
1,072
0
739
2,236
643
0
511
1,725
24,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
22,158
178
Minions Killed
222
0
Camps Cleared
0
615,357
Distance Traveled
718,906
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,134
591
52
7
0
116,810
1
W
Rama
4,107
587
51
7
0
120,182
2
W
Pele
4,690
670
63
9
0
166,190
1
L
Chaac
3,579
511
23
3
0
94,209
2
L
Hun Batz
4,219
603
44
6
0
153,853
0
L
The Morrigan
3,972
567
50
7
0
132,299
4
W
Gilgamesh
4,971
710
42
6
0
153,840
2
W
Xing Tian
3,894
556
19
3
0
139,437
1
L
Yemoja
3,879
554
9
1
0
118,186
0
W
Vulcan
4,496
642
47
7
0
139,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role