Player Matchup

Xbalanque
Xbalanque
Brunhilt
Xbalanque
Level 24
God Stats
3W - 3L
1,247 SR
Queue Stats
139W - 149L
1,520 Elo+
Solo
Bellona
Bellona
LGBTCommunity
Bellona
Level 25
God Stats
36W - 36L
1,645 SR
Queue Stats
231W - 242L
1,512 Elo+
Solo
Agni
Agni
TripCO
Agni
Level 24
God Stats
25W - 11L
1,691 SR
Queue Stats
107W - 66L
1,578 Elo+
Solo
Khepri
Khepri
ggrac3
Khepri
Level 26
God Stats
106W - 91L
1,616 SR
Queue Stats
106W - 95L
1,568 Elo+
Solo
Zeus
Zeus
xiiSai
Zeus
Level 29
God Stats
27W - 10L
1,767 SR
Queue Stats
237W - 137L
1,704 Elo+
Solo
Team Averages
Level 26
1,593 SR
1,576 Elo+

VS

Team Averages
Level 28
1,694 SR
1,686 Elo+
Fafnir
Fafnir
IceyWill
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 108L
1,680 Elo+
Party 1
Izanami
Izanami
RazusIsLegend
Izanami
Level 29
God Stats
50W - 11L
1,883 SR
Queue Stats
160W - 65L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
Sickal
Cthulhu
Level 25
God Stats
1W - 2L
1,567 SR
Queue Stats
50W - 29L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
apex134
Tsukuyomi
Level 29
God Stats
8W - 4L
1,691 SR
Queue Stats
175W - 73L
1,716 Elo+
Party 1
Amaterasu
Amaterasu
laceup1227
Amaterasu
Level 18
God Stats
2W - 1L
1,830 SR
Queue Stats
22W - 7L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brunhilt
Xbalanque
19
7 / 3 / 15
12,195
1,016
20,372
9,736
5,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
19
4 / 2 / 28
12,737
1,061
22,656
21,691
27,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
TripCO
Agni
20
7 / 1 / 23
12,918
1,077
33,447
8,477
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ggrac3
Khepri
19
0 / 0 / 27
12,336
1,028
5,834
7,919
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
xiiSai
Zeus
20
21 / 1 / 13
15,382
1,282
40,582
11,283
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IceyWill
Fafnir
17
1 / 7 / 5
11,710
976
7,281
33,917
49,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
17
0 / 6 / 5
10,489
874
16,552
20,678
8,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Sickal
Cthulhu
17
2 / 8 / 4
10,871
906
9,267
24,644
31,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
apex134
Tsukuyomi
17
3 / 10 / 4
11,080
923
12,180
21,340
8,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
laceup1227
Amaterasu
17
1 / 8 / 4
10,370
864
10,334
28,340
22,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
39
Kills
7
7
Deaths
39
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Brunhilt
Xbalanque
7
3
15
4.83
L
Fafnir
IceyWill
Fafnir
1
7
5
0.5
W
Bellona
4
2
28
9
L
Izanami
0
6
5
0.42
L
Cthulhu
Sickal
Cthulhu
2
8
4
0.5
W
Agni
TripCO
Agni
7
1
23
18.5
L
Tsukuyomi
apex134
Tsukuyomi
3
10
4
0.5
W
Khepri
ggrac3
Khepri
0
0
27
13.5
L
Amaterasu
laceup1227
Amaterasu
1
8
4
0.38
W
Zeus
xiiSai
Zeus
21
1
13
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,891
Damage
55,614
59,106
Taken
128,919
56,565
Mitigated
121,793
16,007
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Brunhilt
Xbalanque
20,372
13,318
707
660
9,736
5,270
0
2,053
7,683
0
43,964
L
Fafnir
IceyWill
Fafnir
7,281
3,194
0
2,199
33,917
49,759
0
22,617
11,300
13,878
0
W
Bellona
22,656
7,935
350
6,089
21,691
27,290
0
5,879
15,812
10,818
23,728
L
Izanami
16,552
11,772
0
2,102
20,678
8,983
0
12,711
7,967
0
55,405
L
Cthulhu
Sickal
Cthulhu
9,267
576
97
0
24,644
31,360
0
16,097
8,547
22,766
0
W
Agni
TripCO
Agni
33,447
2,502
284
2,722
8,477
4,232
0
3,068
5,409
74,099
0
L
Tsukuyomi
apex134
Tsukuyomi
12,180
3,061
0
126
21,340
8,968
0
14,814
6,526
0
31,401
W
Khepri
ggrac3
Khepri
5,834
330
0
1,061
7,919
13,084
0
1,497
6,422
10,796
0
L
Amaterasu
laceup1227
Amaterasu
10,334
3,824
0
2,514
28,340
22,723
0
19,764
8,576
0
19,228
W
Zeus
xiiSai
Zeus
40,582
2,222
1,146
2,988
11,283
6,689
0
4,051
7,232
60,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
54,520
245
Minions Killed
209
11
Camps Cleared
7
1,136,434
Distance Traveled
993,562
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,195
1,016
50
4
6
192,437
0
L
Fafnir
11,710
976
11
1
0
207,590
0
W
Bellona
12,737
1,061
30
3
1
241,354
4
L
Izanami
10,489
874
100
8
2
187,075
0
L
Cthulhu
10,871
906
43
4
1
188,400
0
W
Agni
12,918
1,077
93
8
0
224,400
0
L
Tsukuyomi
11,080
923
45
4
2
184,028
1
W
Khepri
12,336
1,028
12
1
2
257,788
3
L
Amaterasu
10,370
864
10
1
2
226,469
0
W
Zeus
15,382
1,282
60
5
2
220,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role