Player Matchup

Anubis
Anubis
Haturyokaii
Anubis
Level 80
God Stats
2W - 1L
1,683 SR
Queue Stats
162W - 151L
1,561 Elo+
Party 2
Apollo
Apollo
PhobicDragon28
Apollo
Level 89
God Stats
3W - 3L
1,405 SR
Queue Stats
239W - 260L
1,559 Elo+
Party 2
Fenrir
Fenrir
RaIfyy
Fenrir
Level 128
God Stats
3W - 0L
1,543 SR
Queue Stats
158W - 102L
1,602 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,574 Elo+

VS

Team Averages
Level 80
1,569 SR
1,618 Elo+
Ra
Ra
Depressed_Zeus
Ra
Level 85
God Stats
4W - 3L
1,530 SR
Queue Stats
21W - 14L
1,637 Elo+
Party 1
Fenrir
Fenrir
IRA-Bloodhound
Fenrir
Level 27
God Stats
4W - 5L
1,470 SR
Queue Stats
14W - 12L
1,510 Elo+
Party 1
Tyr
Tyr
Smite-Ra
Tyr
Level 128
God Stats
6W - 2L
1,706 SR
Queue Stats
70W - 45L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 4 / 8
8,242
749
9,952
9,632
4,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 0 / 8
9,546
868
10,136
7,556
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
RaIfyy
Fenrir
13
6 / 3 / 6
8,805
800
9,340
13,146
13,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,868
715
6,753
7,646
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 5
7,037
640
3,442
10,972
6,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 5 / 2
7,919
720
12,613
15,837
10,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
7
7
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Anubis
3
4
8
1.75
L
0
6
5
0.42
W
8
0
8
12
W
Fenrir
RaIfyy
Fenrir
6
3
6
3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
22,808
30,334
Taken
34,455
20,831
Mitigated
19,218
12,209
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,753
262
688
1,454
7,646
2,528
0
1,033
6,613
24,328
0
W
Anubis
9,952
568
0
5,001
9,632
4,084
0
2,179
7,375
30,776
0
L
3,442
1,010
0
962
10,972
6,024
0
4,583
6,389
0
12,834
W
10,136
6,481
0
1,983
7,556
3,097
868
2,130
5,250
0
36,820
W
Fenrir
RaIfyy
Fenrir
9,340
3,528
280
4,945
13,146
13,650
263
2,557
10,263
0
14,218
L
12,613
2,165
0
3,295
15,837
10,666
0
4,941
10,896
0
23,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
22,824
125
Minions Killed
100
6
Camps Cleared
5
642,715
Distance Traveled
606,147
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,868
715
50
5
2
180,527
2
W
Anubis
8,242
749
40
4
2
193,631
2
L
Fenrir
7,037
640
24
2
1
195,225
1
W
Apollo
9,546
868
76
7
3
216,130
1
W
Fenrir
8,805
800
9
1
1
232,954
2
L
Tyr
7,919
720
26
2
2
230,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role