Player Matchup

Cliodhna
Cliodhna
HollidayVibeZZ
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,800 Elo+
Party 2
Achilles
Achilles
Matrixdru
Achilles
Level 81
God Stats
2W - 6L
1,676 SR
Queue Stats
5W - 16L
1,410 Elo+
Party 2
Discordia
Discordia
NotAScyllaMain
Discordia
Level 117
God Stats
2W - 1L
1,666 SR
Queue Stats
302W - 212L
1,822 Elo+
Party 2
Team Averages
Level 74
1,614 SR
1,677 Elo+

VS

Team Averages
Level 39
1,621 SR
1,605 Elo+
Cthulhu
Cthulhu
DeathsRegret
Cthulhu
Level 12
God Stats
3W - 1L
1,710 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Wolfuminati
Danzaburou
Level 94
God Stats
1W - 0L
1,535 SR
Queue Stats
118W - 61L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
YEEZYEEZYWASGOOD
Baron Samedi
Level 12
God Stats
5W - 1L
1,617 SR
Queue Stats
25W - 14L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
6 / 10 / 11
14,876
647
19,088
19,294
7,913
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Matrixdru
Achilles
18
11 / 7 / 10
15,793
687
16,270
28,439
46,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
NotAScyllaMain
Discordia
17
4 / 9 / 15
14,607
635
34,466
21,754
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathsRegret
Cthulhu
20
9 / 4 / 15
17,063
742
16,872
31,564
46,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Wolfuminati
Danzaburou
20
15 / 6 / 9
18,399
800
27,837
28,601
12,251
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
YEEZYEEZYWASGOOD
Baron Samedi
15
2 / 12 / 9
13,625
592
8,504
21,645
7,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
21
Kills
26
26
Deaths
22
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeathsRegret
Cthulhu
9
4
15
4.13
L
Cliodhna
6
10
11
1.15
L
Achilles
Matrixdru
Achilles
11
7
10
2.29
L
Discordia
NotAScyllaMain
Discordia
4
9
15
1.28
W
Danzaburou
Wolfuminati
Danzaburou
15
6
9
3.25
W
Baron Samedi
YEEZYEEZYWASGOOD
Baron Samedi
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,824
Damage
53,213
69,487
Taken
81,810
61,971
Mitigated
66,924
10,666
Healing
23,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeathsRegret
Cthulhu
16,872
870
237
6,902
31,564
46,799
473
11,158
19,400
40,888
0
L
Cliodhna
19,088
1,024
0
1,970
19,294
7,913
0
7,582
11,712
0
61,911
L
Achilles
Matrixdru
Achilles
16,270
2,328
0
4,308
28,439
46,097
229
9,721
18,718
4,849
26,113
L
Discordia
NotAScyllaMain
Discordia
34,466
2,589
213
4,175
21,754
7,961
1,415
8,884
12,870
100,488
0
W
Danzaburou
Wolfuminati
Danzaburou
27,837
13,000
0
14,185
28,601
12,251
3,231
16,665
11,627
0
119,886
W
Baron Samedi
YEEZYEEZYWASGOOD
Baron Samedi
8,504
954
873
1,647
21,645
7,874
0
8,268
13,081
19,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
49,087
248
Minions Killed
225
8
Camps Cleared
9
1,059,461
Distance Traveled
1,073,648
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,063
742
37
2
0
395,830
0
L
Cliodhna
14,876
647
89
4
2
344,127
1
L
Achilles
15,793
687
33
1
1
360,999
1
L
Discordia
14,607
635
126
5
5
354,335
2
W
Danzaburou
18,399
800
167
7
9
375,592
2
W
Baron Samedi
13,625
592
21
1
0
302,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role