Player Matchup

Achilles
Achilles
ClappinSheek
Achilles
Level 147
God Stats
3W - 1L
1,433 SR
Queue Stats
103W - 88L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
Dentondick
Amaterasu
Level 19
God Stats
1W - 1L
1,051 SR
Queue Stats
38W - 18L
1,604 Elo+
Party 2
Anubis
Anubis
Leeviathan772
Anubis
Level 116
God Stats
4W - 3L
1,631 SR
Queue Stats
120W - 133L
1,431 Elo+
Party 2
Team Averages
Level 94
1,371 SR
1,541 Elo+

VS

Team Averages
Level 50
1,629 SR
1,433 Elo+
Chaac
Chaac
Alakabl4m
Chaac
Level 25
God Stats
0W - 1L
1,709 SR
Queue Stats
24W - 36L
1,367 Elo+
Solo
Agni
Agni
MajinxGohan
Agni
Level 99
God Stats
7W - 5L
1,540 SR
Queue Stats
83W - 81L
1,474 Elo+
Party 1
Sol
Sol
xXBig_SpankXx
Sol
Level 26
God Stats
12W - 16L
1,638 SR
Queue Stats
55W - 62L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClappinSheek
Achilles
15
10 / 4 / 3
10,841
774
15,573
17,230
11,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Dentondick
Amaterasu
12
2 / 2 / 8
9,463
676
10,363
15,792
15,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 8
9,629
688
12,321
7,781
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alakabl4m
Chaac
13
3 / 4 / 5
9,750
696
8,812
17,350
17,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 3
9,527
681
10,913
13,509
3,083
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 3
8,669
619
6,792
11,107
2,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
8
8
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alakabl4m
Chaac
3
4
5
1.38
W
Achilles
ClappinSheek
Achilles
10
4
3
2.88
W
Amaterasu
Dentondick
Amaterasu
2
2
8
3
W
3
2
8
3.5
L
3
5
3
0.9
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
26,517
40,803
Taken
41,966
30,721
Mitigated
22,579
14,169
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alakabl4m
Chaac
8,812
1,761
0
5,278
17,350
17,157
0
6,199
11,151
0
21,369
W
Achilles
ClappinSheek
Achilles
15,573
4,927
229
5,304
17,230
11,892
0
8,319
8,911
0
44,747
W
Amaterasu
Dentondick
Amaterasu
10,363
3,053
360
4,916
15,792
15,093
0
6,949
8,843
0
32,030
W
12,321
730
0
3,360
7,781
3,736
439
3,509
4,272
39,746
0
L
10,913
342
381
2,257
13,509
3,083
0
3,908
9,601
31,818
0
L
6,792
3,150
405
2,537
11,107
2,339
0
2,214
8,893
17,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
27,946
167
Minions Killed
115
12
Camps Cleared
1
792,918
Distance Traveled
751,224
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,750
696
36
3
0
267,137
5
W
Achilles
10,841
774
77
6
6
273,482
1
W
Amaterasu
9,463
676
35
3
2
278,510
6
W
Anubis
9,629
688
55
4
4
240,926
1
L
Agni
9,527
681
55
4
1
273,175
4
L
Sol
8,669
619
24
2
0
210,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role