Player Matchup

Hun Batz
Hun Batz
Deathknightvade2
Hun Batz
Level 69
God Stats
7W - 6L
1,562 SR
Queue Stats
69W - 75L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Obamallama2
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,521 Elo+
Party 1
Izanami
Izanami
Troop5493
Izanami
Level 26
God Stats
11W - 8L
1,563 SR
Queue Stats
28W - 25L
1,493 Elo+
Party 1
Yemoja
Yemoja
natewalker25
Yemoja
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 50L
1,500 Elo+
Party 1
Bellona
Bellona
tacothursday
Bellona
Level 45
God Stats
3W - 3L
1,256 SR
Queue Stats
94W - 87L
1,463 Elo+
Party 1
Team Averages
Level 29
1,476 SR
1,488 Elo+

VS

Team Averages
Level 26
1,522 SR
1,493 Elo+
Bellona
Bellona
SoulReApErR69
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
blackedoutgamer
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
cancerousweeaboo
Zeus
Level 86
God Stats
2W - 5L
1,550 SR
Queue Stats
391W - 374L
1,541 Elo+
Party 2
Hades
Hades
knightofylisse
Hades
Level 13
God Stats
1W - 4L
1,710 SR
Queue Stats
63W - 63L
1,529 Elo+
Party 2
Loki
Loki
scolipedex
Loki
Level 14
God Stats
3W - 7L
1,348 SR
Queue Stats
49W - 43L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 6
15,662
653
20,895
20,990
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Obamallama2
Kukulkan
17
1 / 7 / 7
11,730
489
4,221
9,321
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Troop5493
Izanami
20
12 / 0 / 7
14,159
590
27,835
15,326
6,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
16
0 / 8 / 13
11,389
475
4,082
15,330
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
tacothursday
Bellona
20
11 / 2 / 10
14,381
599
20,176
16,876
14,670
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 7 / 2
7,943
331
5,920
18,405
23,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 9 / 1
8,890
370
2,543
21,992
24,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 8 / 3
12,615
526
16,063
22,146
7,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 3
10,490
437
7,010
20,637
12,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 9 / 7
11,142
464
10,166
18,749
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
38
Kills
22
22
Deaths
41
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
5
6
3.4
W
Kukulkan
Obamallama2
Kukulkan
1
7
7
0.64
L
Bellona
1
7
2
0.29
W
Izanami
Troop5493
Izanami
12
0
7
15.5
L
1
9
1
0.17
L
12
8
3
1.69
L
2
8
3
0.44
W
Yemoja
0
8
13
0.81
L
6
9
7
1.06
W
Bellona
tacothursday
Bellona
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
41,702
77,843
Taken
101,929
44,692
Mitigated
75,351
18,331
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,895
10,377
0
6,142
20,990
8,615
670
7,981
13,009
0
135,656
W
Kukulkan
Obamallama2
Kukulkan
4,221
617
0
639
9,321
3,272
247
2,279
7,042
38,087
0
L
Bellona
5,920
1,366
0
226
18,405
23,601
1,331
3,035
15,343
0
19,915
W
Izanami
Troop5493
Izanami
27,835
18,922
0
3,691
15,326
6,014
4,167
2,962
12,364
0
149,835
L
2,543
693
0
1,423
21,992
24,764
696
1,592
20,400
27,351
0
L
16,063
6,501
0
4,063
22,146
7,461
583
3,442
18,586
80,506
0
L
7,010
956
92
6,164
20,637
12,791
485
2,360
18,271
38,562
0
W
Yemoja
4,082
1,006
805
746
15,330
12,121
745
6,106
9,129
24,140
0
L
10,166
3,838
0
3,274
18,749
6,734
0
2,393
16,334
0
71,602
W
Bellona
tacothursday
Bellona
20,176
4,579
0
6,308
16,876
14,670
2,518
7,389
9,487
0
75,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,321
Gold Earned
51,080
563
Minions Killed
385
0
Camps Cleared
0
2,219,865
Distance Traveled
1,880,720
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,662
653
179
7
0
482,834
2
W
Kukulkan
11,730
489
60
3
0
384,957
2
L
Bellona
7,943
331
28
1
0
417,363
1
W
Izanami
14,159
590
182
8
0
483,655
2
L
Ymir
8,890
370
47
2
0
400,828
2
L
Zeus
12,615
526
131
5
0
348,355
2
L
Hades
10,490
437
82
3
0
289,249
0
W
Yemoja
11,389
475
34
1
0
403,665
4
L
Loki
11,142
464
97
4
0
424,925
0
W
Bellona
14,381
599
108
5
0
464,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role