Player Matchup

Bakasura
Bakasura
LoneIySwordsman
Bakasura
Level 128
God Stats
4W - 5L
1,585 SR
Queue Stats
424W - 421L
1,593 Elo+
Party 2
Osiris
Osiris
TheCapMaster
Osiris
Level 129
God Stats
0W - 2L
1,261 SR
Queue Stats
345W - 329L
1,521 Elo+
Party 2
Anubis
Anubis
TheMotjvator
Anubis
Level 107
God Stats
14W - 13L
1,588 SR
Queue Stats
448W - 447L
1,538 Elo+
Party 2
Apollo
Apollo
x2eZ MaJiiN x
Apollo
Level 160
God Stats
5W - 10L
1,515 SR
Queue Stats
1,305W - 1,174L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
zx SkEiTh xz
Sylvanus
Level 129
God Stats
2W - 6L
1,491 SR
Queue Stats
434W - 407L
1,552 Elo+
Party 3
Team Averages
Level 131
1,488 SR
1,550 Elo+

VS

Team Averages
Level 138
1,614 SR
1,587 Elo+
Kumbhakarna
Kumbhakarna
Chris_P_Bacon06
Kumbhakarna
Level 110
God Stats
8W - 6L
1,637 SR
Queue Stats
93W - 79L
1,627 Elo+
Party 1
Chaac
Chaac
HiberNate--
Chaac
Level 159
God Stats
2W - 1L
1,672 SR
Queue Stats
103W - 96L
1,595 Elo+
Party 1
Cliodhna
Cliodhna
IScxttie
Cliodhna
Level 122
God Stats
4W - 3L
1,553 SR
Queue Stats
122W - 97L
1,575 Elo+
Party 1
Chiron
Chiron
Rofero_Da_King97
Chiron
Level 140
God Stats
3W - 1L
1,642 SR
Queue Stats
61W - 55L
1,588 Elo+
Party 1
Cerberus
Cerberus
UCOMEGETSOME187
Cerberus
Level 160
God Stats
37W - 27L
1,567 SR
Queue Stats
315W - 309L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
5 / 2 / 2
6,321
632
4,411
5,565
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
9
0 / 4 / 2
5,385
539
3,141
6,328
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
8
1 / 5 / 3
4,982
498
3,936
4,976
1,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 1
4,782
478
3,330
5,266
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zx SkEiTh xz
Sylvanus
8
0 / 3 / 2
4,460
446
3,673
4,953
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chris_P_Bacon06
Kumbhakarna
8
1 / 1 / 6
5,051
505
1,046
6,504
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 4
5,625
563
4,160
5,975
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
IScxttie
Cliodhna
11
7 / 1 / 4
6,558
656
6,292
5,461
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 4
5,353
535
3,799
3,364
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
2 / 2 / 2
5,519
552
3,699
6,964
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
17
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chris_P_Bacon06
Kumbhakarna
1
1
6
4
W
4
3
4
2
W
Cliodhna
IScxttie
Cliodhna
7
1
4
9
L
Bakasura
5
2
2
3
W
2
0
4
4
L
Osiris
0
4
2
0.25
L
Anubis
1
5
3
0.5
W
Cerberus
2
2
2
1.5
L
1
3
1
0.5
L
Sylvanus
zx SkEiTh xz
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
18,996
27,088
Taken
28,268
12,077
Mitigated
11,169
6,993
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chris_P_Bacon06
Kumbhakarna
1,046
61
103
1,379
6,504
2,561
0
2,654
3,795
6,076
0
W
4,160
490
0
2,187
5,975
2,164
0
2,198
3,541
0
28,492
W
Cliodhna
IScxttie
Cliodhna
6,292
954
0
2,236
5,461
1,456
0
1,803
3,638
0
31,413
L
Bakasura
4,411
3,001
0
1,495
5,565
2,293
60
187
5,294
0
25,735
W
3,799
1,469
561
1,148
3,364
1,093
0
484
2,880
0
25,807
L
Osiris
3,141
1,465
0
1,545
6,328
3,437
0
2,901
2,872
0
24,503
L
Anubis
3,936
295
0
915
4,976
1,427
0
47
4,929
19,494
0
W
Cerberus
3,699
418
0
2,840
6,964
3,895
0
0
6,939
23,321
0
L
3,330
1,689
0
1,086
5,266
1,392
0
708
4,558
0
25,100
L
Sylvanus
zx SkEiTh xz
Sylvanus
3,673
1,162
473
1,479
4,953
3,528
0
263
4,690
12,972
3,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
28,106
235
Minions Killed
235
0
Camps Cleared
0
913,770
Distance Traveled
1,008,113
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,051
505
11
1
0
205,724
2
W
Chaac
5,625
563
52
5
0
203,329
3
W
Cliodhna
6,558
656
60
6
0
227,202
0
L
Bakasura
6,321
632
66
7
0
216,850
4
W
Chiron
5,353
535
59
6
0
186,532
3
L
Osiris
5,385
539
47
5
0
174,229
3
L
Anubis
4,982
498
34
3
0
167,907
3
W
Cerberus
5,519
552
53
5
0
185,326
1
L
Apollo
4,782
478
49
5
0
177,394
5
L
Sylvanus
4,460
446
39
4
0
177,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role