Player Matchup

Hercules
Hercules
AlTeBoi3
Hercules
Level 60
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 1
Achilles
Achilles
CheesyArmpitzz
Achilles
Level 15
God Stats
2W - 4L
1,334 SR
Queue Stats
27W - 46L
1,243 Elo+
Solo
Nemesis
Nemesis
Msnae2010
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Kukulkan
Kukulkan
Soniczakilla202
Kukulkan
Level 3
God Stats
0W - 4L
1,233 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Eset
Eset
darkmachine33-da
Eset
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 236L
1,281 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,213 Elo+

VS

Team Averages
Level 17
1,561 SR
1,324 Elo+
Mulan
Mulan
Captpmw
Mulan
Level 12
God Stats
5W - 3L
1,248 SR
Queue Stats
22W - 26L
1,395 Elo+
Solo
Chernobog
Chernobog
CrisisRabbit
Chernobog
Level 18
God Stats
34W - 19L
1,972 SR
Queue Stats
489W - 564L
1,361 Elo+
Solo
Hel
Hel
Endyrian
Hel
Level 18
God Stats
18W - 16L
1,476 SR
Queue Stats
35W - 42L
1,315 Elo+
Party 2
Izanami
Izanami
PKBreakSword97
Izanami
Level 24
God Stats
41W - 45L
1,430 SR
Queue Stats
107W - 122L
1,279 Elo+
Solo
Chang'e
Chang'e
ValkyrieNova302
Chang'e
Level 11
God Stats
2W - 0L
1,681 SR
Queue Stats
10W - 20L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlTeBoi3
Hercules
17
4 / 5 / 1
11,643
970
20,601
21,695
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
17
1 / 5 / 3
10,771
898
10,666
18,710
20,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Msnae2010
Nemesis
16
0 / 12 / 1
10,072
839
9,131
19,705
7,542
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
17
1 / 1 / 1
10,408
867
7,283
6,021
2,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 11 / 5
11,413
951
10,092
21,161
7,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Captpmw
Mulan
19
9 / 0 / 18
12,593
1,049
18,455
15,619
15,294
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
CrisisRabbit
Chernobog
19
8 / 1 / 15
12,251
1,021
13,376
9,155
3,335
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 1 / 21
11,651
971
15,207
14,048
6,773
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 3 / 14
12,045
1,004
19,781
12,331
4,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 20
12,306
1,026
12,331
12,340
7,225
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
122
6
Kills
34
34
Deaths
6
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlTeBoi3
Hercules
4
5
1
0.9
W
Mulan
Captpmw
Mulan
9
0
18
18
L
Achilles
1
5
3
0.5
W
Chernobog
CrisisRabbit
Chernobog
8
1
15
15.5
W
5
1
21
15.5
L
Nemesis
Msnae2010
Nemesis
0
12
1
0.04
W
8
3
14
5
L
Kukulkan
1
1
1
1.5
W
4
1
20
14
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,773
Damage
79,150
87,292
Taken
63,493
56,670
Mitigated
37,102
9,098
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlTeBoi3
Hercules
20,601
6,302
148
4,387
21,695
18,290
0
7,610
14,085
0
36,336
W
Mulan
Captpmw
Mulan
18,455
7,702
0
792
15,619
15,294
0
3,998
11,115
0
28,735
L
Achilles
10,666
1,872
0
1,033
18,710
20,458
0
6,751
11,959
0
13,431
W
Chernobog
CrisisRabbit
Chernobog
13,376
10,695
0
0
9,155
3,335
0
2,070
6,572
0
36,853
W
15,207
1,720
3,590
5,768
14,048
6,773
0
3,902
9,430
29,377
0
L
Nemesis
Msnae2010
Nemesis
9,131
3,620
0
1,548
19,705
7,542
0
4,739
14,966
0
28,196
W
19,781
16,010
0
562
12,331
4,475
0
2,714
9,236
0
50,801
L
Kukulkan
7,283
1,694
0
0
6,021
2,520
0
1,514
4,507
18,419
0
W
12,331
3,307
3,296
4,001
12,340
7,225
0
4,691
7,151
28,163
0
L
10,092
2,570
659
1,323
21,161
7,860
0
6,924
14,237
42,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,307
Gold Earned
60,846
186
Minions Killed
237
2
Camps Cleared
6
817,988
Distance Traveled
1,066,146
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,643
970
35
3
1
217,860
0
W
Mulan
12,593
1,049
18
2
3
244,400
0
L
Achilles
10,771
898
4
0
1
188,664
0
W
Chernobog
12,251
1,021
56
5
1
192,878
0
W
Hel
11,651
971
46
4
0
229,262
0
L
Nemesis
10,072
839
41
3
0
153,295
3
W
Izanami
12,045
1,004
71
6
2
183,656
0
L
Kukulkan
10,408
867
17
1
0
115,967
0
W
Chang'e
12,306
1,026
46
4
0
215,950
0
L
Eset
11,413
951
89
7
0
142,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role