Player Matchup

Nu Wa
Nu Wa
Gecko2526
Nu Wa
Level 67
God Stats
12W - 5L
1,684 SR
Queue Stats
62W - 54L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Infernal Datura
Sylvanus
Level 136
God Stats
4W - 6L
1,409 SR
Queue Stats
162W - 165L
1,521 Elo+
Party 3
Charybdis
Charybdis
PETE STEEL
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
UkNoWUlIkEiT235
Hun Batz
Level 104
God Stats
4W - 12L
1,342 SR
Queue Stats
703W - 677L
1,550 Elo+
Solo
Cliodhna
Cliodhna
oTGFo xSTRIKERx
Cliodhna
Level 104
God Stats
4W - 2L
1,756 SR
Queue Stats
226W - 206L
1,525 Elo+
Party 2
Team Averages
Level 100
1,538 SR
1,511 Elo+

VS

Team Averages
Level 111
1,565 SR
1,461 Elo+
Anhur
Anhur
BushTomCat
Anhur
Level 139
God Stats
20W - 24L
1,515 SR
Queue Stats
256W - 255L
1,493 Elo+
Party 4
Cliodhna
Cliodhna
JB0W IV
Cliodhna
Level 88
God Stats
13W - 6L
1,693 SR
Queue Stats
376W - 389L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
NSAWYER777
Zhong Kui
Level 98
God Stats
49W - 42L
1,513 SR
Queue Stats
277W - 335L
1,467 Elo+
Party 1
Vulcan
Vulcan
Thiccc diddy
Vulcan
Level 108
God Stats
14W - 10L
1,582 SR
Queue Stats
448W - 456L
1,433 Elo+
Party 1
Yemoja
Yemoja
xYadii-
Yemoja
Level 124
God Stats
47W - 55L
1,522 SR
Queue Stats
234W - 239L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gecko2526
Nu Wa
17
5 / 8 / 5
10,555
459
18,668
16,609
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
5 / 1 / 10
11,274
490
11,272
23,998
29,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
PETE STEEL
Charybdis
19
1 / 6 / 4
11,547
502
9,341
18,881
5,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
18
4 / 5 / 4
11,541
502
15,749
20,208
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
19
6 / 4 / 3
12,141
528
10,524
17,999
14,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 7 / 5
12,700
552
15,097
20,681
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
JB0W IV
Cliodhna
19
3 / 4 / 5
11,930
519
16,043
18,505
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
NSAWYER777
Zhong Kui
18
11 / 3 / 3
13,063
568
22,441
23,011
15,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
18
3 / 4 / 1
11,399
496
12,116
10,992
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
xYadii-
Yemoja
15
1 / 3 / 9
10,263
446
7,304
18,247
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
21
Kills
24
24
Deaths
21
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
7
5
1.21
L
Nu Wa
Gecko2526
Nu Wa
5
8
5
0.94
L
Sylvanus
5
1
10
10
W
Cliodhna
JB0W IV
Cliodhna
3
4
5
1.38
W
Zhong Kui
NSAWYER777
Zhong Kui
11
3
3
4.17
L
Charybdis
PETE STEEL
Charybdis
1
6
4
0.5
W
Vulcan
3
4
1
0.88
L
Hun Batz
4
5
4
1.2
L
Cliodhna
6
4
3
1.88
W
Yemoja
xYadii-
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
73,001
97,695
Taken
91,436
62,378
Mitigated
50,318
28,541
Healing
36,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
15,097
9,329
0
5,377
20,681
6,213
3,004
6,593
13,854
0
95,307
L
Nu Wa
Gecko2526
Nu Wa
18,668
2,360
134
1,351
16,609
5,793
292
11,282
5,235
60,835
0
L
Sylvanus
11,272
2,622
4,321
10,118
23,998
29,792
488
11,278
12,522
36,700
0
W
Cliodhna
JB0W IV
Cliodhna
16,043
2,331
0
7,037
18,505
6,922
352
4,474
13,739
0
106,017
W
Zhong Kui
NSAWYER777
Zhong Kui
22,441
1,514
149
12,652
23,011
15,256
2,102
8,071
14,368
80,880
0
L
Charybdis
PETE STEEL
Charybdis
9,341
4,688
0
5,004
18,881
5,573
1,362
4,151
14,709
0
114,327
W
Vulcan
12,116
4,375
379
1,810
10,992
3,681
350
3,768
6,984
65,086
0
L
Hun Batz
15,749
2,937
0
4,096
20,208
7,100
0
8,804
11,361
0
80,590
L
Cliodhna
10,524
397
0
3,517
17,999
14,120
906
5,533
12,007
5,732
85,840
W
Yemoja
xYadii-
Yemoja
7,304
959
4,039
4,834
18,247
18,246
436
6,363
11,512
36,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
59,355
614
Minions Killed
599
0
Camps Cleared
0
2,127,267
Distance Traveled
2,139,108
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,700
552
171
7
0
387,469
2
L
Nu Wa
10,555
459
87
4
0
400,937
1
L
Sylvanus
11,274
490
44
2
0
385,007
5
W
Cliodhna
11,930
519
146
6
0
491,258
1
W
Zhong Kui
13,063
568
139
6
0
404,124
2
L
Charybdis
11,547
502
177
8
0
394,652
3
W
Vulcan
11,399
496
90
4
0
433,502
0
L
Hun Batz
11,541
502
130
6
0
496,932
3
L
Cliodhna
12,141
528
176
8
0
449,739
2
W
Yemoja
10,263
446
53
2
0
422,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role