Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Gonzxles
Hun Batz
Level 124
God Stats
2W - 3L
1,674 SR
Queue Stats
276W - 264L
1,551 Elo+
Party 3
Izanami
Izanami
HKProxy_
Izanami
Level 93
God Stats
15W - 33L
1,428 SR
Queue Stats
463W - 513L
1,523 Elo+
Party 2
King Arthur
King Arthur
SimplyEric03
King Arthur
Level 83
God Stats
48W - 51L
1,467 SR
Queue Stats
244W - 306L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
stupidmonkey1974
Kukulkan
Level 106
God Stats
60W - 54L
1,537 SR
Queue Stats
162W - 152L
1,488 Elo+
Party 3
Team Averages
Level 103
1,521 SR
1,503 Elo+

VS

Team Averages
Level 108
1,573 SR
1,636 Elo+
Loki
Loki
Beeeeer
Loki
Level 160
God Stats
75W - 55L
1,681 SR
Queue Stats
711W - 594L
1,621 Elo+
Party 1
Ares
Ares
LILEXACIST666
Ares
Level 160
God Stats
21W - 15L
1,612 SR
Queue Stats
829W - 640L
1,639 Elo+
Party 1
Rama
Rama
Nothings4Eva
Rama
Level 18
God Stats
4W - 0L
1,898 SR
Queue Stats
51W - 12L
1,792 Elo+
Party 1
Hera
Hera
Rafinement
Hera
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
389W - 233L
1,668 Elo+
Party 1
Nike
Nike
Zetsubodarkness
Nike
Level 44
God Stats
1W - 1L
1,174 SR
Queue Stats
262W - 271L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
4,922
492
2,420
7,343
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Gonzxles
Hun Batz
8
2 / 4 / 1
5,414
541
1,082
7,230
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HKProxy_
Izanami
9
0 / 4 / 0
4,838
484
2,435
5,940
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SimplyEric03
King Arthur
6
0 / 6 / 1
4,201
420
2,725
7,876
3,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 0
5,400
540
2,803
3,756
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Beeeeer
Loki
10
5 / 2 / 2
6,434
643
4,424
5,068
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
7 / 0 / 5
6,540
654
5,221
7,079
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 5
6,255
626
4,396
4,684
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 5
6,021
602
3,747
2,829
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,949
595
3,812
5,288
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Loki
Beeeeer
Loki
5
2
2
3
L
Hun Batz
Gonzxles
Hun Batz
2
4
1
0.63
L
Izanami
HKProxy_
Izanami
0
4
0
0
W
7
0
5
9.5
W
2
0
5
4.5
W
2
1
5
4.5
L
King Arthur
SimplyEric03
King Arthur
0
6
1
0.08
W
2
1
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,465
Damage
21,600
32,145
Taken
24,948
13,098
Mitigated
12,715
6,342
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,420
920
0
1,878
7,343
5,188
0
683
6,628
16,598
0
W
Loki
Beeeeer
Loki
4,424
1,040
0
2,192
5,068
1,646
0
810
4,246
0
30,415
L
Hun Batz
Gonzxles
Hun Batz
1,082
145
0
2,207
7,230
1,888
0
1,081
6,107
0
16,051
L
Izanami
HKProxy_
Izanami
2,435
1,588
0
802
5,940
1,672
879
1,944
3,996
0
29,586
W
5,221
715
0
2,439
7,079
5,399
0
1,327
5,642
13,280
0
W
4,396
3,553
0
1,566
4,684
1,486
718
516
4,128
0
42,637
W
3,747
653
0
500
2,829
764
0
239
2,544
34,412
0
L
King Arthur
SimplyEric03
King Arthur
2,725
601
0
1,075
7,876
3,159
0
3,603
4,174
0
11,717
W
3,812
538
0
970
5,288
3,420
0
2,123
3,165
0
25,123
L
2,803
78
0
380
3,756
1,191
0
1,366
2,272
27,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
31,199
229
Minions Killed
323
0
Camps Cleared
0
932,226
Distance Traveled
1,004,410
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,922
492
33
3
0
191,586
0
W
Loki
6,434
643
73
7
0
224,041
2
L
Hun Batz
5,414
541
51
5
0
214,664
2
L
Izanami
4,838
484
65
7
0
177,379
2
W
Ares
6,540
654
12
1
0
190,496
4
W
Rama
6,255
626
91
9
0
200,662
6
W
Hera
6,021
602
85
9
0
198,941
1
L
King Arthur
4,201
420
23
2
0
184,763
2
W
Nike
5,949
595
62
6
0
190,270
3
L
Kukulkan
5,400
540
57
6
0
163,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role