Player Matchup

Nu Wa
Nu Wa
Alex-AAV410
Nu Wa
Level 109
God Stats
23W - 16L
1,584 SR
Queue Stats
49W - 48L
1,458 Elo+
Solo
Chernobog
Chernobog
HauntedxDragon
Chernobog
Level 84
God Stats
1W - 3L
1,536 SR
Queue Stats
204W - 214L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Lkane1992
Sylvanus
Level 126
God Stats
13W - 14L
1,428 SR
Queue Stats
330W - 357L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Luis0002
Aphrodite
Level 120
God Stats
3W - 7L
1,445 SR
Queue Stats
243W - 237L
1,423 Elo+
Solo
Nemesis
Nemesis
RogerEli222
Nemesis
Level 64
God Stats
1W - 3L
1,402 SR
Queue Stats
295W - 282L
1,422 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,437 Elo+

VS

Team Averages
Level 92
1,361 SR
1,429 Elo+
Loki
Loki
ChiliNinja
Loki
Level 121
God Stats
3W - 6L
1,315 SR
Queue Stats
111W - 127L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Jinxy-4
Sylvanus
Level 60
God Stats
2W - 7L
1,019 SR
Queue Stats
88W - 101L
1,377 Elo+
Party 1
Poseidon
Poseidon
NoahDVZ2001
Poseidon
Level 109
God Stats
2W - 3L
1,381 SR
Queue Stats
303W - 289L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
SmackedboyJayo
Amaterasu
Level 81
God Stats
256W - 201L
1,506 SR
Queue Stats
424W - 407L
1,441 Elo+
Solo
Izanami
Izanami
ickywoodz31
Izanami
Level 90
God Stats
12W - 4L
1,585 SR
Queue Stats
251W - 256L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
11,995
444
21,818
12,150
5,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
HauntedxDragon
Chernobog
4
0 / 1 / 1
5,700
211
0
1,444
382
Sylvanus
Lkane1992
Sylvanus
18
4 / 10 / 6
12,395
459
18,135
32,127
39,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Luis0002
Aphrodite
18
5 / 11 / 8
11,481
425
13,686
25,274
10,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
RogerEli222
Nemesis
19
10 / 6 / 9
12,682
470
22,702
30,979
13,844
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
15,547
576
14,285
27,351
13,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Jinxy-4
Sylvanus
19
6 / 3 / 11
13,924
516
10,763
22,886
25,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
NoahDVZ2001
Poseidon
20
6 / 6 / 14
14,905
552
13,983
16,481
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SmackedboyJayo
Amaterasu
20
3 / 8 / 14
14,717
545
20,434
34,625
31,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ickywoodz31
Izanami
20
10 / 3 / 13
16,096
596
20,967
22,405
8,182
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
23
Kills
33
34
Deaths
25
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
8
5
12
2.8
L
Chernobog
HauntedxDragon
Chernobog
0
1
1
0.5
W
Sylvanus
Jinxy-4
Sylvanus
6
3
11
3.83
L
Sylvanus
Lkane1992
Sylvanus
4
10
6
0.7
L
Aphrodite
Luis0002
Aphrodite
5
11
8
0.82
W
Poseidon
NoahDVZ2001
Poseidon
6
6
14
2.17
L
Nemesis
RogerEli222
Nemesis
10
6
9
2.42
W
Amaterasu
SmackedboyJayo
Amaterasu
3
8
14
1.25
W
Izanami
ickywoodz31
Izanami
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
80,432
101,974
Taken
123,748
69,848
Mitigated
84,562
34,115
Healing
47,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,818
4,204
0
1,145
12,150
5,181
617
1,622
10,528
92,396
0
W
14,285
6,015
0
7,870
27,351
13,319
2,473
12,417
14,934
0
103,987
L
Chernobog
HauntedxDragon
Chernobog
0
0
0
0
1,444
382
0
1,265
179
0
0
W
Sylvanus
Jinxy-4
Sylvanus
10,763
2,675
5,438
9,611
22,886
25,331
823
9,731
13,155
51,012
15,708
L
Sylvanus
Lkane1992
Sylvanus
18,135
3,817
1,456
7,484
32,127
39,602
0
6,057
26,070
66,197
13,983
L
Aphrodite
Luis0002
Aphrodite
13,686
1,119
7,467
9,626
25,274
10,839
360
7,446
17,828
51,816
0
W
Poseidon
NoahDVZ2001
Poseidon
13,983
1,115
0
1,825
16,481
6,354
924
8,647
7,834
96,919
0
L
Nemesis
RogerEli222
Nemesis
22,702
11,400
616
6,321
30,979
13,844
679
7,582
23,397
329
100,014
W
Amaterasu
SmackedboyJayo
Amaterasu
20,434
8,398
0
13,947
34,625
31,376
1,941
12,023
22,602
0
92,667
W
Izanami
ickywoodz31
Izanami
20,967
16,314
0
8,366
22,405
8,182
6,857
12,300
10,105
0
161,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,253
Gold Earned
75,189
497
Minions Killed
687
0
Camps Cleared
0
1,822,041
Distance Traveled
2,429,910
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,995
444
143
5
0
451,014
6
W
Loki
15,547
576
147
5
0
500,275
5
L
Chernobog
5,700
211
0
0
0
0
0
W
Sylvanus
13,924
516
83
3
0
461,784
7
L
Sylvanus
12,395
459
144
5
0
400,589
2
L
Aphrodite
11,481
425
73
3
0
452,676
3
W
Poseidon
14,905
552
156
6
0
493,253
0
L
Nemesis
12,682
470
137
5
0
517,762
3
W
Amaterasu
14,717
545
130
5
0
480,767
4
W
Izanami
16,096
596
171
6
0
493,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role