Player Matchup

Merlin
Merlin
Bloodmoon8463
Merlin
Level 5
God Stats
5W - 2L
1,804 SR
Queue Stats
10W - 23L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CornHubDotNet
Morgan Le Fay
Level 22
God Stats
5W - 5L
1,396 SR
Queue Stats
37W - 37L
1,447 Elo+
Party 3
Pele
Pele
OGB1gP4nd4
Pele
Level 85
God Stats
15W - 4L
1,624 SR
Queue Stats
84W - 87L
1,494 Elo+
Party 2
King Arthur
King Arthur
Sacred_Sunset
King Arthur
Level 101
God Stats
1W - 0L
1,268 SR
Queue Stats
103W - 88L
1,504 Elo+
Party 3
Ymir
Ymir
Thunderboy6755
Ymir
Level 17
God Stats
25W - 14L
1,554 SR
Queue Stats
36W - 25L
1,497 Elo+
Party 3
Team Averages
Level 46
1,529 SR
1,487 Elo+

VS

Team Averages
Level 10
1,408 SR
1,202 Elo+
Terra
Terra
 
Terra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BurstDelaney
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,184 Elo+
Solo
Baron Samedi
Baron Samedi
MoonMan695
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,084 Elo+
Party 1
Nemesis
Nemesis
Squagil
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,151 Elo+
Party 1
Cthulhu
Cthulhu
TheEeEeJj
Cthulhu
Level 3
God Stats
0W - 5L
1,042 SR
Queue Stats
16W - 31L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
5,722
1,144
1,204
1,129
344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
CornHubDotNet
Morgan Le Fay
12
4 / 0 / 15
6,783
1,357
4,780
2,876
1,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 6
7,205
1,441
6,767
2,855
986
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Sacred_Sunset
King Arthur
12
10 / 0 / 11
7,909
1,582
8,904
2,902
1,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 9
5,906
1,181
3,288
3,057
1,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

438

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 5 / 0
4,868
974
1,097
8,315
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
BurstDelaney
Poseidon
9
1 / 3 / 1
5,142
1,028
1,979
3,622
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
MoonMan695
Baron Samedi
9
0 / 6 / 2
4,964
993
2,317
7,572
2,278
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Squagil
Nemesis
9
0 / 5 / 2
4,881
976
1,477
4,496
1,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TheEeEeJj
Cthulhu
10
1 / 5 / 1
5,345
1,069
1,880
6,477
3,810
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
24
Kills
2
2
Deaths
24
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
0
0
W
1
1
7
4.5
L
Poseidon
BurstDelaney
Poseidon
1
3
1
0.5
W
Morgan Le Fay
CornHubDotNet
Morgan Le Fay
4
0
15
11.5
L
Baron Samedi
MoonMan695
Baron Samedi
0
6
2
0.17
W
7
1
6
10
W
King Arthur
Sacred_Sunset
King Arthur
10
0
11
15.5
L
Nemesis
Squagil
Nemesis
0
5
2
0.2
L
Cthulhu
TheEeEeJj
Cthulhu
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
8,750
12,819
Taken
30,482
4,858
Mitigated
13,598
1,908
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,097
507
531
712
8,315
4,813
0
2,215
6,100
5,153
0
W
1,204
237
0
0
1,129
344
0
644
485
13,099
0
L
Poseidon
BurstDelaney
Poseidon
1,979
489
0
0
3,622
1,340
0
798
2,824
3,359
0
W
Morgan Le Fay
CornHubDotNet
Morgan Le Fay
4,780
1,129
0
765
2,876
1,023
0
1,473
1,403
7,697
0
L
Baron Samedi
MoonMan695
Baron Samedi
2,317
548
41
353
7,572
2,278
0
904
6,668
5,973
0
W
6,767
2,560
0
315
2,855
986
0
1,265
1,590
0
21,100
W
King Arthur
Sacred_Sunset
King Arthur
8,904
3,305
0
828
2,902
1,269
0
2,108
794
0
12,049
L
Nemesis
Squagil
Nemesis
1,477
242
0
89
4,496
1,357
0
2,728
1,768
0
3,684
L
Cthulhu
TheEeEeJj
Cthulhu
1,880
178
29
0
6,477
3,810
0
2,627
3,850
8,114
0
W
3,288
1,457
0
0
3,057
1,236
0
1,783
1,274
4,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
25,200
72
Minions Killed
39
5
Camps Cleared
1
453,275
Distance Traveled
278,214
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,868
974
6
1
1
62,540
1
W
Merlin
5,722
1,144
32
6
0
68,094
1
L
Poseidon
5,142
1,028
3
1
0
47,458
0
W
Morgan Le Fay
6,783
1,357
8
2
0
95,306
0
L
Baron Samedi
4,964
993
6
1
0
60,706
0
W
Pele
7,205
1,441
23
5
3
86,561
0
W
King Arthur
7,909
1,582
6
1
2
101,967
0
L
Nemesis
4,881
976
6
1
0
58,454
1
L
Cthulhu
5,345
1,069
18
4
0
49,056
0
W
Ymir
5,906
1,181
3
1
0
101,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role