Player Matchup

The Morrigan
The Morrigan
Silver I
BobtailedMilk6
The Morrigan
Silver I
Level 105
God Stats
0W - 1L
1,594 SR
Queue Stats
28W - 31L
1,274 MMR
Party 1
Apollo
Apollo
Silver IV
Opt1mus Cr1me 1
Apollo
Silver IV
Level 158
God Stats
0W - 2L
1,646 SR
Queue Stats
14W - 20L
1,423 MMR
Solo
Hun Batz
Hun Batz
Gold IV
SH3P
Hun Batz
Gold IV
Level 151
God Stats
1W - 1L
1,760 SR
Queue Stats
88W - 93L
1,310 MMR
Solo
Bacchus
Bacchus
Gold III
X2 Turtlez
Bacchus
Gold III
Level 108
God Stats
1W - 4L
1,518 SR
Queue Stats
100W - 107L
1,406 MMR
Party 1
Chaac
Chaac
Silver I
polloprohd
Chaac
Silver I
Level 89
God Stats
4W - 4L
1,732 SR
Queue Stats
223W - 228L
1,168 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,650 SR
1,316 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,480 SR
1,375 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
Death_Knight2211
Nike
Silver I
Level 72
God Stats
4W - 4L
1,374 SR
Queue Stats
62W - 65L
1,158 MMR
Solo
Medusa
Medusa
Gold IV
NakedMotion
Medusa
Gold IV
Level 126
God Stats
31W - 18L
1,598 SR
Queue Stats
158W - 152L
1,420 MMR
Solo
Mercury
Mercury
Gold III
killer x noble
Mercury
Gold III
Level 159
God Stats
26W - 27L
1,426 SR
Queue Stats
742W - 740L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BobtailedMilk6
The Morrigan
12
1 / 7 / 3
6,794
485
4,679
8,571
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 7 / 2
7,181
513
4,483
11,051
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
SH3P
Hun Batz
11
3 / 3 / 1
6,778
484
4,407
10,447
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
X2 Turtlez
Bacchus
9
2 / 3 / 3
6,201
443
5,261
10,178
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
12
0 / 3 / 1
7,056
504
6,307
12,176
7,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaGilgameshArtioMorgan Le FayOdin

VS

Bans
GebTiamatTsukuyomiHadesNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 5 / 4
7,654
547
8,113
7,940
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
 
Cerberus
12
1 / 0 / 11
7,535
538
3,936
9,087
6,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 0 / 4
8,534
610
9,132
10,164
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
10 / 1 / 0
8,924
637
8,534
7,139
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 5
8,184
585
4,626
9,354
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
23
23
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
5
4
1.2
W
Cerberus
 
Cerberus
1
0
11
6.5
L
The Morrigan
BobtailedMilk6
The Morrigan
1
7
3
0.36
W
3
0
4
5
W
Medusa
10
1
0
10
L
1
7
2
0.29
L
Hun Batz
SH3P
Hun Batz
3
3
1
1.17
L
Bacchus
X2 Turtlez
Bacchus
2
3
3
1.17
W
5
1
5
7.5
L
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
34,341
52,423
Taken
43,684
24,648
Mitigated
23,964
13,705
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,113
3,424
0
1,908
7,940
3,210
488
3,061
4,747
32,704
3,670
W
Cerberus
 
Cerberus
3,936
504
195
2,121
9,087
6,645
144
2,533
6,508
28,584
0
L
The Morrigan
BobtailedMilk6
The Morrigan
4,679
1,417
0
1,208
8,571
3,692
0
2,795
5,728
38,508
5,409
W
9,132
1,251
0
3,100
10,164
8,161
136
284
9,570
9,482
43,695
W
Medusa
8,534
3,906
0
1,792
7,139
2,243
1,316
1,377
5,762
0
55,137
L
4,483
2,959
0
1,766
11,051
3,353
0
1,076
9,927
0
48,282
L
Hun Batz
SH3P
Hun Batz
4,407
925
0
4,170
10,447
3,399
0
2,773
7,627
0
37,827
L
Bacchus
X2 Turtlez
Bacchus
5,261
663
0
1,520
10,178
6,515
0
3,712
6,466
14,211
0
W
4,626
1,645
0
4,314
9,354
3,705
0
1,650
7,617
0
48,678
L
Chaac
6,307
1,539
0
5,041
12,176
7,689
0
2,602
8,467
0
45,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
40,831
378
Minions Killed
415
0
Camps Cleared
0
1,238,619
Distance Traveled
1,375,080
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,654
547
67
5
0
258,570
1
W
Cerberus
7,535
538
70
5
0
260,568
2
L
The Morrigan
6,794
485
88
6
0
235,755
4
W
Nike
8,534
610
105
8
0
257,351
3
W
Medusa
8,924
637
97
7
0
258,182
2
L
Apollo
7,181
513
103
7
0
234,299
5
L
Hun Batz
6,778
484
74
5
0
262,216
4
L
Bacchus
6,201
443
21
2
0
250,418
0
W
Mercury
8,184
585
76
5
0
340,409
4
L
Chaac
7,056
504
92
7
0
255,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role