Player Matchup

Achilles
Achilles
cthulhuix
Achilles
Level 23
God Stats
5W - 6L
1,305 SR
Queue Stats
96W - 160L
1,169 Elo+
Party 2
Cliodhna
Cliodhna
dawnczl
Cliodhna
Level 47
God Stats
48W - 54L
1,508 SR
Queue Stats
295W - 374L
1,354 Elo+
Solo
Neith
Neith
doonies69
Neith
Level 9
God Stats
21W - 31L
1,252 SR
Queue Stats
83W - 137L
1,169 Elo+
Party 2
Team Averages
Level 26
1,355 SR
1,231 Elo+

VS

Team Averages
Level 88
1,561 SR
1,263 Elo+
Tiamat
Tiamat
Derceus
Tiamat
Level 106
God Stats
13W - 12L
1,576 SR
Queue Stats
276W - 326L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
mati_bio
Danzaburou
Level 49
God Stats
23W - 45L
1,389 SR
Queue Stats
74W - 132L
1,206 Elo+
Party 1
Bakasura
Bakasura
paryhunk
Bakasura
Level 109
God Stats
3W - 6L
1,719 SR
Queue Stats
130W - 197L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
cthulhuix
Achilles
15
3 / 2 / 4
10,765
633
7,800
13,452
13,924
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
dawnczl
Cliodhna
12
2 / 9 / 5
9,934
584
9,781
12,482
4,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
doonies69
Neith
15
4 / 4 / 2
11,003
647
4,201
8,800
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Derceus
Tiamat
16
6 / 5 / 9
11,635
684
17,241
14,789
9,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
mati_bio
Danzaburou
15
4 / 2 / 7
11,083
652
7,022
9,376
3,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
paryhunk
Bakasura
14
5 / 2 / 8
11,118
654
4,217
10,789
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
15
15
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Derceus
Tiamat
6
5
9
2.1
L
Achilles
cthulhuix
Achilles
3
2
4
2.5
L
Cliodhna
dawnczl
Cliodhna
2
9
5
0.5
L
Neith
doonies69
Neith
4
4
2
1.25
W
Danzaburou
mati_bio
Danzaburou
4
2
7
3.75
W
Bakasura
paryhunk
Bakasura
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
28,480
34,734
Taken
34,954
22,573
Mitigated
17,543
2,828
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Derceus
Tiamat
17,241
943
151
4,642
14,789
9,975
496
413
14,376
57,169
0
L
Achilles
cthulhuix
Achilles
7,800
1,487
0
1,041
13,452
13,924
0
7,440
5,496
0
29,699
L
Cliodhna
dawnczl
Cliodhna
9,781
395
0
889
12,482
4,789
0
4,003
8,115
0
26,463
L
Neith
doonies69
Neith
4,201
1,397
0
898
8,800
3,860
0
5,111
3,381
0
37,088
W
Danzaburou
mati_bio
Danzaburou
7,022
2,403
20
1,042
9,376
3,373
1,200
286
9,090
0
34,651
W
Bakasura
paryhunk
Bakasura
4,217
2,682
0
3,749
10,789
4,195
871
891
9,898
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
33,836
152
Minions Killed
178
3
Camps Cleared
11
861,731
Distance Traveled
861,226
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,635
684
76
4
7
308,321
5
L
Achilles
10,765
633
45
3
1
311,808
5
L
Cliodhna
9,934
584
31
2
0
300,339
4
L
Neith
11,003
647
76
4
2
249,584
2
W
Danzaburou
11,083
652
56
3
1
272,762
1
W
Bakasura
11,118
654
46
3
3
280,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role