Player Matchup

Baron Samedi
Baron Samedi
GuyTheFox
Baron Samedi
Level 23
God Stats
0W - 2L
1,609 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Janus
Janus
GuyWithFeelings
Janus
Level 38
God Stats
35W - 47L
1,505 SR
Queue Stats
143W - 115L
1,562 Elo+
Solo
Hercules
Hercules
LegitlyNate
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,833 Elo+
Party 2
Danzaburou
Danzaburou
Nochuk
Danzaburou
Level 121
God Stats
1W - 1L
1,836 SR
Queue Stats
6W - 6L
1,695 Elo+
Party 2
Da Ji
Da Ji
ironisironic
Da Ji
Level 39
God Stats
0W - 2L
1,457 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 2
Team Averages
Level 51
1,582 SR
1,691 Elo+

VS

Team Averages
Level 63
1,588 SR
1,481 Elo+
Apollo
Apollo
IcyGoochSauce
Apollo
Level 22
God Stats
2W - 1L
1,750 SR
Queue Stats
25W - 24L
1,441 Elo+
Party 1
Hercules
Hercules
Navarooski
Hercules
Level 119
God Stats
14W - 10L
1,459 SR
Queue Stats
752W - 743L
1,521 Elo+
Party 1
Chiron
Chiron
PacmanLord420
Chiron
Level 40
God Stats
25W - 19L
1,715 SR
Queue Stats
265W - 232L
1,504 Elo+
Solo
Discordia
Discordia
Shloppytoppy55
Discordia
Level 86
God Stats
8W - 6L
1,506 SR
Queue Stats
377W - 406L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
toiditoidi
Cthulhu
Level 46
God Stats
29W - 33L
1,508 SR
Queue Stats
239W - 239L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GuyTheFox
Baron Samedi
13
2 / 5 / 3
8,633
411
10,336
11,126
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 6 / 3
10,709
510
10,344
15,514
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LegitlyNate
Hercules
13
0 / 3 / 0
8,061
384
4,463
10,854
9,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nochuk
Danzaburou
16
4 / 7 / 1
11,077
527
14,946
16,361
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 4
8,729
416
8,832
13,805
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
12,036
573
12,400
14,045
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Navarooski
Hercules
18
7 / 0 / 6
11,858
565
6,480
16,023
17,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 7
11,433
544
9,486
12,020
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Shloppytoppy55
Discordia
17
4 / 1 / 11
11,316
539
11,121
10,763
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
toiditoidi
Cthulhu
15
4 / 4 / 12
10,152
483
9,669
22,850
24,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
27
27
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GuyTheFox
Baron Samedi
2
5
3
0.7
L
1
6
3
0.42
W
8
3
9
4.17
L
Hercules
LegitlyNate
Hercules
0
3
0
0
W
Hercules
Navarooski
Hercules
7
0
6
10
L
Danzaburou
Nochuk
Danzaburou
4
7
1
0.64
W
4
1
7
7.5
W
Discordia
Shloppytoppy55
Discordia
4
1
11
9.5
L
2
6
4
0.67
W
Cthulhu
toiditoidi
Cthulhu
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
49,156
67,660
Taken
75,701
31,507
Mitigated
57,822
17,289
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GuyTheFox
Baron Samedi
10,336
821
1,169
1,638
11,126
6,648
0
4,791
6,176
38,044
0
L
10,344
250
172
4,546
15,514
5,207
0
4,214
10,926
95,266
0
W
12,400
6,240
0
5,387
14,045
5,593
0
2,913
10,998
0
103,566
L
Hercules
LegitlyNate
Hercules
4,463
796
0
3,393
10,854
9,228
0
3,928
6,774
8,267
28,880
W
Hercules
Navarooski
Hercules
6,480
1,487
0
7,728
16,023
17,648
0
4,056
11,877
0
67,979
L
Danzaburou
Nochuk
Danzaburou
14,946
6,617
0
6,121
16,361
5,593
1,446
4,550
11,705
0
71,754
W
9,486
3,874
925
3,259
12,020
5,413
0
2,493
9,486
0
96,655
W
Discordia
Shloppytoppy55
Discordia
11,121
273
0
2,521
10,763
4,586
0
3,182
7,475
79,480
0
L
8,832
2,289
0
250
13,805
4,831
0
2,638
11,091
0
46,125
W
Cthulhu
toiditoidi
Cthulhu
9,669
689
1,050
2,037
22,850
24,582
0
8,960
13,635
27,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
56,795
493
Minions Killed
640
0
Camps Cleared
0
1,965,438
Distance Traveled
1,971,446
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,633
411
47
2
0
387,684
3
L
Janus
10,709
510
191
9
0
410,897
3
W
Apollo
12,036
573
141
7
0
423,131
4
L
Hercules
8,061
384
60
3
0
415,040
0
W
Hercules
11,858
565
138
7
0
402,451
5
L
Danzaburou
11,077
527
126
6
0
391,063
7
W
Chiron
11,433
544
174
8
0
364,709
1
W
Discordia
11,316
539
143
7
0
391,394
5
L
Da Ji
8,729
416
69
3
0
360,754
0
W
Cthulhu
10,152
483
44
2
0
389,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role