Player Matchup

Awilix
Awilix
Darkelcharrua24
Awilix
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 156L
1,395 Elo+
Solo
Izanami
Izanami
LumiDC
Izanami
Level 121
God Stats
14W - 9L
1,650 SR
Queue Stats
161W - 152L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShodBassoon7084
Kumbhakarna
Level 103
God Stats
8W - 2L
1,564 SR
Queue Stats
456W - 527L
1,399 Elo+
Solo
Amaterasu
Amaterasu
SmarthL
Amaterasu
Level 112
God Stats
9W - 7L
1,490 SR
Queue Stats
424W - 402L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
pepelgrillo16
Zhong Kui
Level 69
God Stats
11W - 8L
1,557 SR
Queue Stats
303W - 366L
1,467 Elo+
Solo
Team Averages
Level 110
1,552 SR
1,425 Elo+

VS

Team Averages
Level 92
1,595 SR
1,478 Elo+
Skadi
Skadi
DJEddyB
Skadi
Level 78
God Stats
3W - 7L
1,385 SR
Queue Stats
121W - 117L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
LukeIsThatKidd
Gilgamesh
Level 108
God Stats
2W - 1L
1,942 SR
Queue Stats
38W - 26L
1,540 Elo+
Party 1
Ymir
Ymir
WILLIAMSDS
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,693 Elo+
Solo
Chaac
Chaac
aCauliflower
Chaac
Level 105
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 1
Tiamat
Tiamat
the gaming appe
Tiamat
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
371W - 404L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,807
550
5,720
8,696
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
LumiDC
Izanami
14
5 / 1 / 7
8,931
558
11,362
8,758
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ShodBassoon7084
Kumbhakarna
14
5 / 0 / 9
8,990
562
4,693
12,685
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
SmarthL
Amaterasu
16
4 / 1 / 2
9,094
568
8,973
10,677
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
pepelgrillo16
Zhong Kui
16
8 / 3 / 7
9,581
599
13,446
10,791
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DJEddyB
Skadi
11
0 / 8 / 1
6,580
411
4,751
10,783
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
LukeIsThatKidd
Gilgamesh
14
3 / 4 / 2
8,285
518
9,692
12,975
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,775
423
4,195
10,541
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 4 / 0
6,636
415
6,114
13,764
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 3
8,280
518
8,441
12,134
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
6
6
Deaths
26
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
DJEddyB
Skadi
0
8
1
0.06
W
4
1
9
8.5
L
Gilgamesh
LukeIsThatKidd
Gilgamesh
3
4
2
1
W
Izanami
LumiDC
Izanami
5
1
7
8.5
W
Kumbhakarna
ShodBassoon7084
Kumbhakarna
5
0
9
9.5
W
Amaterasu
SmarthL
Amaterasu
4
1
2
5
L
0
5
1
0.1
L
1
4
0
0.25
W
Zhong Kui
pepelgrillo16
Zhong Kui
8
3
7
3.83
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
33,193
51,607
Taken
60,197
37,586
Mitigated
36,448
18,174
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DJEddyB
Skadi
4,751
2,423
0
1,310
10,783
2,700
0
3,856
6,927
0
38,783
W
5,720
1,904
0
2,933
8,696
2,915
0
1,060
7,376
0
49,905
L
Gilgamesh
LukeIsThatKidd
Gilgamesh
9,692
3,528
0
3,630
12,975
4,790
0
3,608
9,367
0
57,544
W
Izanami
LumiDC
Izanami
11,362
7,599
0
2,019
8,758
3,846
4,049
3,275
5,483
0
71,623
W
Kumbhakarna
ShodBassoon7084
Kumbhakarna
4,693
302
489
4,099
12,685
14,537
180
5,029
7,656
19,695
0
W
Amaterasu
SmarthL
Amaterasu
8,973
2,188
0
4,687
10,677
9,617
494
95
9,607
14,211
35,019
L
4,195
454
0
1,682
10,541
8,710
112
3,667
6,874
19,217
0
L
6,114
1,150
314
6,902
13,764
13,192
0
3,522
10,169
95
26,238
W
Zhong Kui
pepelgrillo16
Zhong Kui
13,446
686
0
3,947
10,791
6,671
1,068
3,476
7,270
52,911
0
L
8,441
584
121
2,897
12,134
7,056
0
6,320
5,814
47,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
36,556
406
Minions Killed
345
0
Camps Cleared
0
1,612,607
Distance Traveled
1,507,390
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,580
411
71
4
0
260,371
3
W
Awilix
8,807
550
85
5
0
344,942
6
L
Gilgamesh
8,285
518
103
6
0
344,649
1
W
Izanami
8,931
558
142
9
0
273,659
4
W
Kumbhakarna
8,990
562
18
1
0
321,753
2
W
Amaterasu
9,094
568
87
5
0
357,652
5
L
Ymir
6,775
423
36
2
0
300,275
5
L
Chaac
6,636
415
48
3
0
306,809
1
W
Zhong Kui
9,581
599
74
5
0
314,601
5
L
Tiamat
8,280
518
87
5
0
295,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role