Player Matchup

Izanami
Izanami
KweenPlease
Izanami
Level 24
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Phoenixfire4552
Olorun
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bearlybarleybear
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,512 SR
Queue Stats
66W - 77L
1,513 Elo+
Party 1
Sol
Sol
i1lusion
Sol
Level 29
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 15L
1,236 Elo+
Party 1
Loki
Loki
maddy1I2999
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 68
1,607 SR
1,410 Elo+

VS

Team Averages
Level 78
1,511 SR
1,474 Elo+
Cliodhna
Cliodhna
Bruiser3535
Cliodhna
Level 86
God Stats
1W - 4L
1,433 SR
Queue Stats
72W - 80L
1,445 Elo+
Party 2
Scylla
Scylla
Denrixx
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,494 Elo+
Party 2
Charybdis
Charybdis
ErockGiant
Charybdis
Level 150
God Stats
19W - 17L
1,520 SR
Queue Stats
474W - 481L
1,458 Elo+
Solo
Mulan
Mulan
Lonelyy47
Mulan
Level 17
God Stats
1W - 1L
1,443 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo
Ares
Ares
beasts-4
Ares
Level 108
God Stats
5W - 3L
1,661 SR
Queue Stats
96W - 108L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KweenPlease
Izanami
14
1 / 8 / 4
8,766
674
7,511
12,255
4,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 6
11,304
870
11,701
12,811
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
bearlybarleybear
Ah Muzen Cab
16
0 / 0 / 16
10,573
813
10,250
17,486
15,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 9
10,226
787
11,194
13,328
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 5 / 5
12,543
965
16,917
13,884
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bruiser3535
Cliodhna
16
5 / 5 / 3
10,179
783
12,702
15,976
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Denrixx
Scylla
14
2 / 7 / 9
9,006
693
7,538
13,383
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ErockGiant
Charybdis
17
2 / 2 / 4
9,268
713
10,802
13,997
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Lonelyy47
Mulan
13
3 / 3 / 6
8,671
667
7,132
10,180
9,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
16
9 / 3 / 9
11,900
915
13,168
15,366
20,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
20
Kills
21
21
Deaths
20
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bruiser3535
Cliodhna
5
5
3
1.3
L
Scylla
Denrixx
Scylla
2
7
9
0.93
L
Charybdis
ErockGiant
Charybdis
2
2
4
2
W
Izanami
KweenPlease
Izanami
1
8
4
0.38
L
Mulan
Lonelyy47
Mulan
3
3
6
2
W
6
3
6
3
W
Ah Muzen Cab
bearlybarleybear
Ah Muzen Cab
0
0
16
8
L
Ares
9
3
9
4.5
W
3
5
9
1.5
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,573
Damage
51,342
69,764
Taken
68,902
37,149
Mitigated
46,697
26,504
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bruiser3535
Cliodhna
12,702
2,154
0
1,915
15,976
6,402
0
7,598
8,378
0
39,006
L
Scylla
Denrixx
Scylla
7,538
1,005
165
1,553
13,383
5,048
0
4,332
9,051
15,850
0
L
Charybdis
ErockGiant
Charybdis
10,802
3,158
0
3,610
13,997
5,670
1
3,103
10,894
0
47,679
W
Izanami
KweenPlease
Izanami
7,511
4,180
0
546
12,255
4,404
874
4,249
7,862
0
23,642
L
Mulan
Lonelyy47
Mulan
7,132
1,148
374
1,502
10,180
9,199
0
3,272
6,908
5,705
13,052
W
11,701
6,453
2,238
4,592
12,811
5,717
2,579
4,552
8,181
33,784
0
W
Ah Muzen Cab
bearlybarleybear
Ah Muzen Cab
10,250
3,972
2,982
9,565
17,486
15,607
406
4,768
12,643
0
32,486
L
Ares
13,168
281
0
960
15,366
20,378
0
4,195
11,171
17,150
0
W
11,194
3,220
0
4,742
13,328
6,213
2,194
6,009
7,226
33,325
3,578
W
16,917
6,062
0
1,839
13,884
5,208
1
2,962
10,180
0
43,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
49,024
287
Minions Killed
252
11
Camps Cleared
6
1,163,513
Distance Traveled
1,034,183
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,179
783
62
5
3
251,659
0
L
Scylla
9,006
693
35
3
0
163,210
0
L
Charybdis
9,268
713
117
9
2
229,574
0
W
Izanami
8,766
674
39
3
2
191,833
0
L
Mulan
8,671
667
27
2
1
126,285
2
W
Olorun
11,304
870
69
5
1
224,611
1
W
Ah Muzen Cab
10,573
813
61
5
1
272,855
2
L
Ares
11,900
915
11
1
0
263,455
2
W
Sol
10,226
787
58
4
4
222,697
2
W
Loki
12,543
965
60
5
3
251,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role