Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
CaliRealm
Cabrakan
Silver II
Level 154
God Stats
2W - 0L
1,468 SR
Queue Stats
101W - 109L
1,025 MMR
Solo
The Morrigan
The Morrigan
Gold V
cammryn
The Morrigan
Gold V
Level 86
God Stats
19W - 20L
1,711 SR
Queue Stats
244W - 228L
1,267 MMR
Solo
Ne Zha
Ne Zha
Silver IV
kiquepro
Ne Zha
Silver IV
Level 121
God Stats
2W - 1L
1,508 SR
Queue Stats
81W - 101L
551 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,538 SR
1,169 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,448 SR
1,071 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
Gari1350
Ymir
Bronze I
Level 63
God Stats
10W - 14L
1,481 SR
Queue Stats
27W - 51L
510 MMR
Solo
Artemis
Artemis
Silver IV
MoonMasterErr
Artemis
Silver IV
Level 58
God Stats
0W - 2L
1,190 SR
Queue Stats
11W - 18L
917 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
dontTRYsoHard
Tsukuyomi
Silver II
Level 121
God Stats
2W - 6L
1,570 SR
Queue Stats
31W - 28L
1,189 MMR
Solo
Persephone
Persephone
Silver I
xDarkened
Persephone
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
7 / 2 / 2
8,548
611
10,584
12,130
10,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
 
Rama
13
2 / 1 / 5
7,947
568
6,389
6,622
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
CaliRealm
Cabrakan
12
2 / 1 / 9
7,513
537
4,199
7,156
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
cammryn
The Morrigan
14
7 / 1 / 8
8,539
610
11,043
5,319
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
kiquepro
Ne Zha
14
5 / 3 / 5
8,563
612
4,782
11,640
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebArtioUllrGilgameshSet

VS

Bans
Morgan Le FayOdinOsirisKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 6 / 0
7,067
505
4,073
15,983
7,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
11
1 / 3 / 1
6,565
469
3,497
10,016
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
9
1 / 3 / 1
5,602
400
3,340
6,228
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
dontTRYsoHard
Tsukuyomi
11
3 / 4 / 2
6,871
491
6,211
9,732
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
xDarkened
Persephone
10
1 / 7 / 1
6,725
480
5,482
9,395
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
8
8
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
2
4
W
Rama
 
Rama
2
1
5
4.5
L
King Arthur
 
King Arthur
2
6
0
0.33
W
Cabrakan
CaliRealm
Cabrakan
2
1
9
6.5
L
Ymir
1
3
1
0.5
L
Artemis
1
3
1
0.5
W
The Morrigan
cammryn
The Morrigan
7
1
8
11
L
Tsukuyomi
dontTRYsoHard
Tsukuyomi
3
4
2
1
W
Ne Zha
kiquepro
Ne Zha
5
3
5
2.5
L
Persephone
xDarkened
Persephone
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
22,603
42,867
Taken
51,354
25,976
Mitigated
24,241
15,701
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,584
3,689
0
3,944
12,130
10,834
33
666
11,464
3,864
44,916
W
Rama
 
Rama
6,389
5,350
0
2,577
6,622
2,115
2,696
2,147
4,425
0
58,340
L
King Arthur
 
King Arthur
4,073
756
0
3,871
15,983
7,594
54
3,634
12,341
0
33,813
W
Cabrakan
CaliRealm
Cabrakan
4,199
669
0
1,626
7,156
7,512
0
1,549
5,584
17,349
0
L
Ymir
3,497
107
0
2,075
10,016
8,186
0
2,294
7,722
34,082
0
L
Artemis
3,340
1,677
0
1,525
6,228
1,876
0
2,099
4,129
0
20,873
W
The Morrigan
cammryn
The Morrigan
11,043
2,039
0
1,406
5,319
1,554
0
1,821
3,332
51,707
1,342
L
Tsukuyomi
dontTRYsoHard
Tsukuyomi
6,211
1,416
0
2,623
9,732
3,948
0
2,084
7,646
0
37,266
W
Ne Zha
kiquepro
Ne Zha
4,782
880
0
6,148
11,640
3,961
787
2,367
9,083
0
48,499
L
Persephone
xDarkened
Persephone
5,482
349
0
1,192
9,395
2,637
35
4,267
5,109
31,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
32,830
407
Minions Killed
301
0
Camps Cleared
0
1,277,643
Distance Traveled
1,189,774
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,548
611
82
6
0
263,211
1
W
Rama
7,947
568
125
9
0
243,492
4
L
King Arthur
7,067
505
68
5
0
244,484
1
W
Cabrakan
7,513
537
31
2
0
246,029
4
L
Ymir
6,565
469
64
5
0
253,497
0
L
Artemis
5,602
400
41
3
0
183,466
4
W
The Morrigan
8,539
610
72
5
0
267,916
4
L
Tsukuyomi
6,871
491
65
5
0
269,802
5
W
Ne Zha
8,563
612
97
7
0
256,995
3
L
Persephone
6,725
480
63
5
0
238,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role