Player Matchup

Sobek
Sobek
Platinum III
CarolineReboux
Sobek
Platinum III
Level 106
God Stats
3W - 3L
1,820 SR
Queue Stats
29W - 33L
1,903 MMR
Solo
Sol
Sol
Diamond IV
DragoEviilTriger
Sol
Diamond IV
Level 160
God Stats
98W - 75L
1,606 SR
Queue Stats
466W - 463L
2,226 MMR
Solo
Anubis
Anubis
Platinum I
Lobosolitario88
Anubis
Platinum I
Level 159
God Stats
11W - 12L
1,588 SR
Queue Stats
36W - 36L
2,095 MMR
Solo
Chaac
Chaac
Diamond II
Mazeloko
Chaac
Diamond II
Level 159
God Stats
4W - 1L
1,698 SR
Queue Stats
72W - 55L
2,503 MMR
Party 2
Kali
Kali
Diamond II
PicPay
Kali
Diamond II
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 16L
3,042 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,642 SR
2,354 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,629 SR
2,201 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
RenanMN
Scylla
Masters
Level 160
God Stats
16W - 14L
1,666 SR
Queue Stats
93W - 63L
2,799 MMR
Party 1
Khepri
Khepri
Masters
The Main Supp
Khepri
Masters
Level 160
God Stats
31W - 33L
1,556 SR
Queue Stats
1,071W - 1,077L
2,186 MMR
Solo
Anhur
Anhur
Diamond I
TheB3stBr
Anhur
Diamond I
Level 156
God Stats
30W - 22L
1,696 SR
Queue Stats
107W - 98L
2,590 MMR
Party 1
Horus
Horus
Diamond V
XxLamar360xX
Horus
Diamond V
Level 156
God Stats
46W - 22L
1,728 SR
Queue Stats
582W - 590L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
10,182
463
6,746
23,394
24,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 4 / 5
13,508
614
17,771
21,230
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 2 / 3
11,400
518
11,008
11,572
5,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mazeloko
Chaac
18
1 / 3 / 8
11,787
536
15,070
23,130
27,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
PicPay
Kali
20
10 / 3 / 3
13,913
632
14,805
20,928
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaArtioGebSetGilgamesh

VS

Bans
OdinMorgan Le FayLokiPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 8 / 2
10,976
499
12,343
21,663
11,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RenanMN
Scylla
20
6 / 3 / 4
12,292
559
14,851
12,086
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 8
9,166
417
6,460
13,294
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
TheB3stBr
Anhur
17
3 / 5 / 5
11,094
504
15,541
18,350
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 7
11,182
508
11,367
21,993
24,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
21
Kills
16
16
Deaths
21
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
8
2
0.88
W
1
4
9
1.38
W
6
4
5
2.13
W
3
2
3
2.25
W
Chaac
Mazeloko
Chaac
1
3
8
1.67
W
Kali
PicPay
Kali
10
3
3
3.83
L
Scylla
RenanMN
Scylla
6
3
4
2.67
L
0
3
8
1.33
L
Anhur
TheB3stBr
Anhur
3
5
5
1.1
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,400
Damage
60,562
100,254
Taken
87,386
73,184
Mitigated
61,025
48,258
Healing
31,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,343
7,078
0
7,346
21,663
11,455
0
5,258
16,405
0
88,966
W
6,746
681
0
7,331
23,394
24,453
316
6,603
16,527
26,575
0
W
17,771
8,857
0
11,756
21,230
5,241
6,485
1,742
19,420
111,020
0
W
11,008
550
0
6,486
11,572
5,576
541
4,675
6,681
81,611
0
W
Chaac
Mazeloko
Chaac
15,070
2,211
0
11,742
23,130
27,565
466
5,517
17,509
9,756
83,360
W
Kali
PicPay
Kali
14,805
6,625
0
10,943
20,928
10,349
1,644
2,368
18,490
0
104,555
L
Scylla
RenanMN
Scylla
14,851
1,908
0
2,385
12,086
5,154
69
5,394
6,692
98,444
0
L
6,460
701
0
1,599
13,294
14,470
0
8,023
5,271
22,989
0
L
Anhur
TheB3stBr
Anhur
15,541
10,840
0
5,134
18,350
5,404
0
12,562
5,788
0
85,479
L
11,367
5,533
3,317
11,940
21,993
24,542
0
6,809
15,184
0
74,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
54,710
756
Minions Killed
648
0
Camps Cleared
0
2,219,885
Distance Traveled
2,200,438
36
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,976
499
106
5
0
479,369
6
W
Sobek
10,182
463
30
1
0
425,120
5
W
Sol
13,508
614
190
9
0
434,910
4
W
Anubis
11,400
518
179
8
0
398,498
12
W
Chaac
11,787
536
177
8
0
483,466
9
W
Kali
13,913
632
180
8
0
477,891
6
L
Scylla
12,292
559
207
9
0
433,901
8
L
Khepri
9,166
417
30
1
0
434,778
12
L
Anhur
11,094
504
133
6
0
390,680
7
L
Horus
11,182
508
172
8
0
461,710
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role