Player Matchup

Thanatos
Thanatos
Fat Booger4965
Thanatos
Level 26
God Stats
11W - 12L
1,470 SR
Queue Stats
61W - 66L
1,410 Elo+
Party 3
Thor
Thor
KholdShay
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 2
Nox
Nox
Peachy__Red
Nox
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
TBB Lucky
Cthulhu
Level 6
God Stats
3W - 4L
1,558 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 3
Agni
Agni
Zågreus
Agni
Level 22
God Stats
1W - 1L
1,666 SR
Queue Stats
82W - 79L
1,494 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,415 Elo+

VS

Team Averages
Level 17
1,468 SR
1,479 Elo+
Zeus
Zeus
CHIEFx49
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,524 Elo+
Solo
Thor
Thor
Killa Chunk
Thor
Level 20
God Stats
23W - 24L
1,265 SR
Queue Stats
73W - 70L
1,479 Elo+
Party 1
Chang'e
Chang'e
TrueJacksonVPGas
Chang'e
Level 12
God Stats
28W - 19L
1,735 SR
Queue Stats
77W - 64L
1,509 Elo+
Solo
Loki
Loki
iTs BiGSiCK
Loki
Level 28
God Stats
9W - 9L
1,341 SR
Queue Stats
99W - 100L
1,376 Elo+
Party 1
Mulan
Mulan
quinn775
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 0 / 0
9,393
783
0
626
170
Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
3 / 11 / 8
12,141
1,012
15,907
25,016
9,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 8 / 3
13,626
1,136
11,150
19,740
6,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
TBB Lucky
Cthulhu
15
0 / 1 / 1
9,496
791
351
982
559
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
2 / 2 / 9
11,682
974
11,781
18,126
11,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 1 / 9
13,964
1,164
22,930
5,485
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 6
11,793
983
11,480
13,847
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 9
12,624
1,052
16,210
12,891
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 10
12,134
1,011
5,217
7,726
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
quinn775
Mulan
18
1 / 4 / 11
11,342
945
3,284
10,265
9,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
14
Kills
22
22
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
9
13.5
L
Thanatos
0
0
0
0
L
Thor
3
11
8
0.64
W
4
4
6
1.75
L
9
8
3
1.31
L
Cthulhu
TBB Lucky
Cthulhu
0
1
1
0.5
W
5
2
9
4.75
L
Agni
2
2
9
3.25
W
3
3
10
2.67
W
Mulan
quinn775
Mulan
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
59,121
64,490
Taken
50,214
28,499
Mitigated
24,333
190
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,930
3,038
136
744
5,485
1,850
0
1,598
3,887
39,678
0
L
Thanatos
0
0
0
190
626
170
0
228
398
0
2,388
L
Thor
15,907
3,446
0
0
25,016
9,079
0
15,501
9,515
0
29,969
W
11,480
1,263
0
2,153
13,847
6,121
0
6,239
7,608
0
30,979
L
11,150
0
0
0
19,740
6,994
0
13,443
6,297
34,866
0
L
Cthulhu
TBB Lucky
Cthulhu
351
111
0
0
982
559
0
376
606
533
0
W
16,210
917
3,176
6,091
12,891
4,497
0
6,648
6,243
61,072
0
L
Agni
11,781
1,554
0
0
18,126
11,697
0
9,592
8,534
30,947
0
W
5,217
1,268
0
555
7,726
2,522
0
3,517
3,057
0
20,381
W
Mulan
quinn775
Mulan
3,284
217
0
60
10,265
9,343
0
5,280
4,985
0
15,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
61,857
113
Minions Killed
249
3
Camps Cleared
12
665,614
Distance Traveled
1,129,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,964
1,164
47
4
3
243,128
2
L
Thanatos
9,393
783
4
0
2
31,293
0
L
Thor
12,141
1,012
19
2
1
193,506
0
W
Thor
11,793
983
55
5
1
229,757
0
L
Nox
13,626
1,136
67
6
0
204,870
0
L
Cthulhu
9,496
791
0
0
0
33,911
0
W
Chang'e
12,624
1,052
83
7
1
235,932
0
L
Agni
11,682
974
23
2
0
202,034
2
W
Loki
12,134
1,011
31
3
3
193,360
0
W
Mulan
11,342
945
33
3
4
227,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role