Player Matchup

Skadi
Skadi
Diamond V
KennyDuvvap
Skadi
Diamond V
Level 128
God Stats
77W - 56L
1,709 SR
Queue Stats
243W - 233L
2,130 MMR
Solo
Fenrir
Fenrir
Diamond V
Meqroh
Fenrir
Diamond V
Level 154
God Stats
9W - 7L
1,542 SR
Queue Stats
160W - 129L
2,113 MMR
Solo
Hades
Hades
Platinum I
RYAN_BUNNUN
Hades
Platinum I
Level 103
God Stats
9W - 6L
1,629 SR
Queue Stats
228W - 209L
1,936 MMR
Solo
Bacchus
Bacchus
Platinum I
ShxrkBait
Bacchus
Platinum I
Level 118
God Stats
67W - 63L
1,615 SR
Queue Stats
547W - 556L
2,046 MMR
Solo
Bellona
Bellona
Diamond IV
SpartanLuchador
Bellona
Diamond IV
Level 146
God Stats
29W - 11L
1,800 SR
Queue Stats
230W - 219L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,659 SR
2,068 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,669 SR
1,968 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
CleanWidItt
Camazotz
Platinum I
Level 87
God Stats
1W - 1L
1,768 SR
Queue Stats
96W - 85L
2,166 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
DIEBLUE4
Baron Samedi
Diamond V
Level 125
God Stats
32W - 19L
1,754 SR
Queue Stats
223W - 219L
2,144 MMR
Solo
Mercury
Mercury
Diamond V
Faded-Beast-420
Mercury
Diamond V
Level 145
God Stats
2W - 5L
1,676 SR
Queue Stats
275W - 270L
2,133 MMR
Solo
Ganesha
Ganesha
Platinum II
TeamOnTheBackDo
Ganesha
Platinum II
Level 160
God Stats
141W - 123L
1,645 SR
Queue Stats
796W - 792L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,560
608
8,382
9,355
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Meqroh
Fenrir
17
4 / 0 / 4
10,138
534
7,255
14,239
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 7
10,866
572
15,838
15,221
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ShxrkBait
Bacchus
15
3 / 1 / 14
10,344
544
9,732
16,357
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 5
10,864
572
13,011
19,050
18,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ArtioMorgan Le FayAthenaSetGeb

VS

Bans
TiamatPersephoneGilgameshSylvanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 3 / 3
9,039
476
7,304
10,721
3,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
CleanWidItt
Camazotz
16
0 / 2 / 1
9,490
499
11,311
19,184
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DIEBLUE4
Baron Samedi
15
2 / 6 / 2
9,190
484
6,470
15,172
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 2
9,810
516
10,102
15,171
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 3
8,450
445
3,591
16,029
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
6
6
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
3
0.83
L
Camazotz
CleanWidItt
Camazotz
0
2
1
0.25
L
Baron Samedi
DIEBLUE4
Baron Samedi
2
6
2
0.5
L
3
3
2
1.33
W
6
2
5
4.25
W
Fenrir
Meqroh
Fenrir
4
0
4
6
W
4
2
7
3.75
W
Bacchus
ShxrkBait
Bacchus
3
1
14
10
W
3
1
5
5.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,218
Damage
38,778
74,222
Taken
76,277
57,263
Mitigated
43,164
34,397
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,304
3,111
0
2,734
10,721
3,598
480
2,337
8,384
0
62,691
L
Camazotz
CleanWidItt
Camazotz
11,311
2,798
0
11,079
19,184
13,273
0
5,344
13,840
5,030
63,104
L
Baron Samedi
DIEBLUE4
Baron Samedi
6,470
656
433
4,109
15,172
7,144
0
6,905
8,267
57,799
0
L
10,102
4,879
0
5,573
15,171
6,497
0
4,500
10,671
0
78,429
W
8,382
3,063
0
2,717
9,355
3,503
1,916
488
8,867
0
90,611
W
Fenrir
Meqroh
Fenrir
7,255
2,091
0
8,456
14,239
6,148
0
1,164
12,974
0
88,030
W
15,838
1,930
2,178
7,579
15,221
7,528
606
4,473
10,698
85,222
0
W
Bacchus
ShxrkBait
Bacchus
9,732
1,307
752
4,903
16,357
21,245
187
4,186
12,035
29,118
0
W
13,011
3,993
0
7,812
19,050
18,839
308
831
16,964
14,863
59,586
L
3,591
146
0
2,390
16,029
12,652
0
9,868
6,161
29,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
45,979
635
Minions Killed
537
0
Camps Cleared
0
1,934,918
Distance Traveled
1,808,600
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,039
476
114
6
0
346,728
11
L
Camazotz
9,490
499
141
7
0
409,192
2
L
Baron Samedi
9,190
484
140
7
0
308,622
5
L
Mercury
9,810
516
133
7
0
418,120
7
W
Skadi
11,560
608
170
9
0
365,559
10
W
Fenrir
10,138
534
132
7
0
426,058
5
W
Hades
10,866
572
151
8
0
354,617
1
W
Bacchus
10,344
544
30
2
0
396,173
10
W
Bellona
10,864
572
152
8
0
392,511
5
L
Ganesha
8,450
445
9
0
0
325,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role