Player Matchup

Janus
Janus
MacGyver102
Janus
Level 88
God Stats
1W - 3L
1,221 SR
Queue Stats
383W - 403L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
RubenYur
Xbalanque
Level 152
God Stats
0W - 1L
1,730 SR
Queue Stats
79W - 95L
1,465 Elo+
Solo
Anubis
Anubis
SmellMy_Taint
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,432 Elo+
Party 3
Sol
Sol
Wife_TookTheKids
Sol
Level 106
God Stats
0W - 1L
1,409 SR
Queue Stats
28W - 31L
1,467 Elo+
Party 3
Eset
Eset
xiong651
Eset
Level 123
God Stats
17W - 12L
1,525 SR
Queue Stats
441W - 452L
1,447 Elo+
Party 1
Team Averages
Level 108
1,477 SR
1,453 Elo+

VS

Team Averages
Level 103
1,535 SR
1,488 Elo+
Janus
Janus
BulletFrenzy51
Janus
Level 22
God Stats
1W - 1L
1,264 SR
Queue Stats
95W - 53L
1,507 Elo+
Party 2
Merlin
Merlin
Im Einstein bro
Merlin
Level 160
God Stats
12W - 10L
1,656 SR
Queue Stats
657W - 532L
1,491 Elo+
Party 2
Medusa
Medusa
SpooneyAgenda37
Medusa
Level 45
God Stats
3W - 1L
1,653 SR
Queue Stats
167W - 156L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Wiscodevii
Ah Puch
Level 128
God Stats
2W - 1L
1,465 SR
Queue Stats
230W - 203L
1,511 Elo+
Party 2
Eset
Eset
WookieeSquirrel
Eset
Level 158
God Stats
7W - 2L
1,634 SR
Queue Stats
420W - 353L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,085
652
11,052
12,365
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RubenYur
Xbalanque
16
1 / 9 / 6
10,043
591
12,220
16,351
6,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 5 / 6
10,781
634
6,668
14,045
6,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 4
9,908
583
10,054
12,461
4,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
19
8 / 4 / 5
11,396
670
8,788
13,875
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,287
605
6,049
11,028
4,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 7
14,038
826
20,117
11,176
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 5 / 3
10,406
612
5,393
12,219
3,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Wiscodevii
Ah Puch
20
9 / 2 / 11
12,826
754
26,766
18,886
12,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 1 / 12
11,271
663
6,356
8,233
2,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
16
Kills
25
25
Deaths
16
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
12
3
7
5.17
L
4
5
6
1.4
L
Xbalanque
RubenYur
Xbalanque
1
9
6
0.44
L
1
5
6
0.8
W
2
5
3
0.7
L
2
2
4
2
W
Ah Puch
Wiscodevii
Ah Puch
9
2
11
7.25
W
1
1
12
7
L
Eset
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
64,681
69,097
Taken
61,542
26,795
Mitigated
27,907
22,952
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,049
111
1,170
1,071
11,028
4,166
837
7,100
3,928
10,137
0
W
20,117
513
519
584
11,176
4,700
640
5,791
5,385
50,021
0
L
11,052
157
1,523
1,762
12,365
4,515
0
11,571
688
28,641
0
L
Xbalanque
RubenYur
Xbalanque
12,220
4,322
727
2,649
16,351
6,183
0
10,965
5,158
0
30,866
L
6,668
91
457
3,046
14,045
6,518
0
13,175
792
27,935
0
W
5,393
1,771
865
1,292
12,219
3,307
1,034
8,532
3,687
0
21,005
L
10,054
1,193
1,922
5,714
12,461
4,485
0
10,833
1,564
23,981
0
W
Ah Puch
Wiscodevii
Ah Puch
26,766
359
1,597
7,750
18,886
12,959
1,183
8,598
10,288
44,654
0
W
6,356
0
4,280
2,284
8,233
2,775
904
6,541
1,692
25,405
0
L
Eset
8,788
63
1,826
3,326
13,875
5,094
21
12,114
1,607
15,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
58,828
234
Minions Killed
174
0
Camps Cleared
0
1,494,597
Distance Traveled
1,567,831
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,287
605
8
0
0
310,538
0
W
Merlin
14,038
826
59
3
0
279,924
0
L
Janus
11,085
652
44
3
0
297,046
1
L
Xbalanque
10,043
591
54
3
0
282,271
0
L
Anubis
10,781
634
59
3
0
297,279
0
W
Medusa
10,406
612
32
2
0
322,000
0
L
Sol
9,908
583
46
3
0
326,059
0
W
Ah Puch
12,826
754
31
2
0
330,384
2
W
Eset
11,271
663
44
3
0
324,985
2
L
Eset
11,396
670
31
2
0
291,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role