Player Matchup

Ah Puch
Ah Puch
Ancaladar
Ah Puch
Level 11
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 1L
1,187 Elo+
Party 2
Jormungandr
Jormungandr
IntelOshi
Jormungandr
Level 36
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 2
Achilles
Achilles
Mfeell
Achilles
Level 16
God Stats
3W - 2L
1,437 SR
Queue Stats
7W - 4L
1,418 Elo+
Party 2
Charybdis
Charybdis
Zenithion
Charybdis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 42L
1,408 Elo+
Solo
Ullr
Ullr
dozyman
Ullr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 2
Team Averages
Level 36
1,543 SR
1,371 Elo+

VS

Team Averages
Level 20
1,540 SR
1,288 Elo+
Tiamat
Tiamat
ICExTHIEF
Tiamat
Level 16
God Stats
1W - 1L
1,490 SR
Queue Stats
12W - 16L
1,234 Elo+
Party 1
Ratatoskr
Ratatoskr
JonathanRS927
Ratatoskr
Level 7
God Stats
2W - 2L
1,748 SR
Queue Stats
6W - 9L
1,234 Elo+
Party 1
Bellona
Bellona
Nonnaihr
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
PapaFiddleStick
Athena
Level 68
God Stats
0W - 1L
1,233 SR
Queue Stats
5W - 7L
1,234 Elo+
Party 1
Hachiman
Hachiman
xoZoro
Hachiman
Level 7
God Stats
3W - 1L
1,729 SR
Queue Stats
5W - 8L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ancaladar
Ah Puch
17
2 / 8 / 11
11,592
504
11,759
15,174
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IntelOshi
Jormungandr
18
7 / 2 / 20
12,825
558
16,284
17,387
24,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Mfeell
Achilles
19
20 / 5 / 8
14,053
611
17,428
21,026
29,224
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Zenithion
Charybdis
20
7 / 4 / 9
13,339
580
18,751
23,155
9,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
dozyman
Ullr
18
12 / 2 / 13
13,106
570
10,517
13,392
5,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ICExTHIEF
Tiamat
15
2 / 10 / 7
9,831
427
11,394
17,077
9,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
JonathanRS927
Ratatoskr
17
9 / 8 / 7
11,564
503
13,454
19,037
13,587
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Nonnaihr
Bellona
13
3 / 9 / 3
9,408
409
6,800
15,616
18,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 9 / 9
11,625
505
13,782
28,641
34,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
xoZoro
Hachiman
13
2 / 12 / 4
8,495
369
8,392
16,455
5,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
48
Kills
21
21
Deaths
48
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ancaladar
Ah Puch
2
8
11
0.94
L
Tiamat
ICExTHIEF
Tiamat
2
10
7
0.55
W
Jormungandr
IntelOshi
Jormungandr
7
2
20
8.5
L
Ratatoskr
JonathanRS927
Ratatoskr
9
8
7
1.56
W
Achilles
Mfeell
Achilles
20
5
8
4.8
L
Bellona
Nonnaihr
Bellona
3
9
3
0.5
L
5
9
9
1.06
W
Charybdis
Zenithion
Charybdis
7
4
9
2.88
W
Ullr
dozyman
Ullr
12
2
13
9.25
L
Hachiman
xoZoro
Hachiman
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,739
Damage
53,822
90,134
Taken
96,826
74,096
Mitigated
80,614
19,932
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ancaladar
Ah Puch
11,759
1,384
207
2,536
15,174
5,721
1,048
6,536
8,220
51,596
0
L
Tiamat
ICExTHIEF
Tiamat
11,394
1,036
0
1,912
17,077
9,039
47
7,161
9,916
58,809
0
W
Jormungandr
IntelOshi
Jormungandr
16,284
3,401
0
1,215
17,387
24,581
1,288
5,167
12,044
53,149
0
L
Ratatoskr
JonathanRS927
Ratatoskr
13,454
2,327
0
1,831
19,037
13,587
0
4,618
14,419
0
68,253
W
Achilles
Mfeell
Achilles
17,428
5,980
0
2,604
21,026
29,224
1,697
5,995
14,929
761
43,897
L
Bellona
Nonnaihr
Bellona
6,800
1,542
0
607
15,616
18,005
644
3,491
12,125
9,047
18,054
L
13,782
4,765
0
2,832
28,641
34,549
0
7,509
21,132
31,983
0
W
Charybdis
Zenithion
Charybdis
18,751
8,263
0
10,806
23,155
9,217
1,332
6,150
16,911
0
122,668
W
Ullr
dozyman
Ullr
10,517
5,601
0
2,564
13,392
5,353
10,110
2,730
10,602
0
76,025
L
Hachiman
xoZoro
Hachiman
8,392
6,049
0
1,719
16,455
5,434
0
5,629
10,826
0
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,915
Gold Earned
50,923
493
Minions Killed
319
0
Camps Cleared
0
2,090,218
Distance Traveled
1,873,636
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,592
504
82
4
0
382,919
2
L
Tiamat
9,831
427
106
5
0
330,322
0
W
Jormungandr
12,825
558
70
3
0
423,202
1
L
Ratatoskr
11,564
503
101
4
0
454,252
0
W
Achilles
14,053
611
69
3
0
416,236
2
L
Bellona
9,408
409
38
2
0
322,939
1
L
Athena
11,625
505
43
2
0
428,821
1
W
Charybdis
13,339
580
166
7
0
446,860
3
W
Ullr
13,106
570
106
5
0
421,001
1
L
Hachiman
8,495
369
31
1
0
337,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role